/// <summary>
        /// </summary>
        /// <param name="client">
        /// </param>
        /// <param name="dataBytes">
        /// </param>
        private void ISComV2ServerDataReceived(object sender, OnDataReceivedArgs e)
        {
            if (this.DataReceived != null)
            {
                MessagePackSerializer <DynamicMessage> serializer = MessagePackSerializer.Create <DynamicMessage>();
                DynamicMessage result = serializer.UnpackSingleObject(e.dataBytes);

                this.DataReceived(sender, result);
            }
        }
Exemple #2
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        /// <summary>
        /// </summary>
        /// <param name="dataBytes">
        /// </param>
        private void ClientBaseReceivedData(object sender, OnDataReceivedArgs e)
        {
            MessagePackSerializer <DynamicMessage> serializer = MessagePackSerializer.Create <DynamicMessage>();
            DynamicMessage tmp = serializer.UnpackSingleObject(e.dataBytes);

            // Is the handler set?
            if (this.OnReceiveData != null)
            {
                this.OnReceiveData(this, tmp);
            }
        }
        /// <summary>
        /// </summary>
        /// <param name="client">
        /// </param>
        /// <param name="dataBytes">
        /// </param>
        private void ISComV2ServerDataReceived(object sender, OnDataReceivedArgs e)
        {
            if (this.DataReceived != null)
            {
                MessagePackSerializer<DynamicMessage> serializer = MessagePackSerializer.Create<DynamicMessage>();
                DynamicMessage result = serializer.UnpackSingleObject(e.dataBytes);

                this.DataReceived(sender, result);
            }
        }
        /// <summary>
        /// </summary>
        /// <param name="dataBytes">
        /// </param>
        private void ClientBaseReceivedData(object sender, OnDataReceivedArgs e)
        {
            MessagePackSerializer<DynamicMessage> serializer = MessagePackSerializer.Create<DynamicMessage>();
            DynamicMessage tmp = serializer.UnpackSingleObject(e.dataBytes);

            // Is the handler set?
            if (this.OnReceiveData != null)
            {
                this.OnReceiveData(this, tmp);
            }
        }