/// <summary> /// </summary> /// <param name="client"> /// </param> /// <param name="dataBytes"> /// </param> private void ISComV2ServerDataReceived(object sender, OnDataReceivedArgs e) { if (this.DataReceived != null) { MessagePackSerializer <DynamicMessage> serializer = MessagePackSerializer.Create <DynamicMessage>(); DynamicMessage result = serializer.UnpackSingleObject(e.dataBytes); this.DataReceived(sender, result); } }
/// <summary> /// </summary> /// <param name="dataBytes"> /// </param> private void ClientBaseReceivedData(object sender, OnDataReceivedArgs e) { MessagePackSerializer <DynamicMessage> serializer = MessagePackSerializer.Create <DynamicMessage>(); DynamicMessage tmp = serializer.UnpackSingleObject(e.dataBytes); // Is the handler set? if (this.OnReceiveData != null) { this.OnReceiveData(this, tmp); } }
/// <summary> /// </summary> /// <param name="client"> /// </param> /// <param name="dataBytes"> /// </param> private void ISComV2ServerDataReceived(object sender, OnDataReceivedArgs e) { if (this.DataReceived != null) { MessagePackSerializer<DynamicMessage> serializer = MessagePackSerializer.Create<DynamicMessage>(); DynamicMessage result = serializer.UnpackSingleObject(e.dataBytes); this.DataReceived(sender, result); } }
/// <summary> /// </summary> /// <param name="dataBytes"> /// </param> private void ClientBaseReceivedData(object sender, OnDataReceivedArgs e) { MessagePackSerializer<DynamicMessage> serializer = MessagePackSerializer.Create<DynamicMessage>(); DynamicMessage tmp = serializer.UnpackSingleObject(e.dataBytes); // Is the handler set? if (this.OnReceiveData != null) { this.OnReceiveData(this, tmp); } }