private void OnCollisionStay2D(Collision2D col)
 {
     onCollisionStay2DEvent.Invoke(col);
 }
 private void OnCollisionStay2D(Collision2D other)
 {
     OnCollisionStay2DEvent?.Invoke(other);
 }
Exemple #3
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 void OnCollisionStay2D(Collision2D other)
 {
     onTrigger.Invoke(gameObject, other);
 }
Exemple #4
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 private void OnCollisionStay2D(Collision2D col)
 {
     _onPlayerCollisionStayEvent.Invoke(col);
 }