public void AddCash(int value) { if (cash <= MAX_CASH) { cash += value; } OnCashAmountChanged cac = new OnCashAmountChanged(cash); cac.FireEvent(); }
public void RemoveCash(int value) { cash -= value; if (cash < 0) { cash = 0; } OnCashAmountChanged cac = new OnCashAmountChanged(cash); cac.FireEvent(); }