private void Initialize()
        {
            gameObject.name = VIEW_OBJECT_NAME;

            closeButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); });
            cancelButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); });
            continueButton.onClick.AddListener(() => { OnContinueClick?.Invoke(); });
        }
Exemple #2
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    public void Init()
    {
        confirmButton.onClick.AddListener(() =>
        {
            OnConfirmClick?.Invoke();
        });

        cancelButton.onClick.AddListener(() =>
        {
            OnCancelClick?.Invoke();
        });

        resetButton.onClick.AddListener(() =>
        {
            OnResetClick?.Invoke();
        });
    }