public static bool AlertPlayer(Animal __instance, ref Player newPlayer, ref bool sendToPack)
            {
                // Attacking player
                var cancel = false;

                OnAnimalAttackingPlayer?.Invoke(__instance, ref newPlayer, ref sendToPack, ref cancel);

                return !cancel;
            }
Exemple #2
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            private static bool AlertPlayer(Animal __instance, ref Player newPlayer, ref bool sendToPack)
            {
                // Attacking player
                bool cancel = false;

                OnAnimalAttackingPlayer?.Invoke(__instance, ref newPlayer, ref sendToPack, out cancel);

                return(!cancel);
            }