// Go absolutely wild once a mushroom is eaten private void Player_ObjectEaten(On.Player.orig_ObjectEaten orig, Player self, IPlayerEdible edible) { if (edible is Mushroom && self.room.world.game.GetStorySession?.saveState is SprinterSaveState css) { css.isTurbo = true; } orig(self, edible); }
private static void Player_ObjectEaten(On.Player.orig_ObjectEaten orig, Player self, IPlayerEdible edible) { if (self.graphicsModule != null) { (self.graphicsModule as PlayerGraphics).LookAtNothing(); } bool flag = true; if (edible is Centipede) { flag = false; } else if (edible is VultureGrub) { flag = false; } else if (edible is Hazer) { flag = false; } else if (edible is EggBugEgg) { flag = false; } else if (edible is SmallNeedleWorm) { flag = false; } else if (edible is JellyFish) { flag = false; } if (flag && (self.playerState.slugcatCharacter != 1 || edible is Fly)) { for (int i = 0; i < edible.FoodPoints; i++) { self.AddQuarterFood(); } } else { self.AddFood(edible.FoodPoints); } if (edible is KarmaFlower) { self.AddFood(1); } if (self.spearOnBack != null) { self.spearOnBack.interactionLocked = true; } }