Exemple #1
0
 void Awake()
 {
     rb   = GetComponent <Rigidbody>();
     anim = GetComponentInChildren <Animator>();
     playerGroundCheck = GetComponent <OldPlayerGroundCheck>();
     playerDoubleJump  = GetComponent <OldPlayerDoubleJump>();
 }
Exemple #2
0
 void Awake()
 {
     playerMove       = GetComponent <OldPlayerMove>();
     playerJump       = GetComponent <OldPlayerJump>();
     playerDoubleJump = GetComponent <OldPlayerDoubleJump>();
     //playerSwim = GetComponent<OldPlayerSwim>();
     //playerSwimBoost = GetComponent<OldPlayerSwimBoost>();
     playerInteract = GetComponent <OldPlayerInteract>();
     circleSlam     = GetComponent <OldCircleSlam>();
 }
Exemple #3
0
 void Awake()
 {
     anim             = GetComponentInParent <OldPlayerMove>().GetComponentInChildren <Animator>();
     playerDoubleJump = GetComponentInParent <OldPlayerDoubleJump>();
 }