private void OnTriggerExit(Collider other)
    {
        OculusGrab grabScript = other.GetComponent <OculusGrab>();

        if (grabScript == null)
        {
            return;
        }
        grabScript.GrabbableOutOfRange(this);
    }
 public void InternalOnGrabEnd(OculusGrab grabber)
 {
     this.grabber   = null;
     rb.isKinematic = false;
     rb.velocity    = grabber.anchor.TransformDirection(OVRInput.GetLocalControllerVelocity(grabber.controllerHelper.m_controller)) * throwVelocityScale;
 }
 public void InternalOnGrabStart(OculusGrab grabber)
 {
     this.grabber   = grabber;
     rb.isKinematic = true;
 }