Exemple #1
0
    void OnPlayerConnected(NetworkPlayer player)
    {
        Debug.Log ("Client connected: " + player.ToString());

        OccludedPlayer newOplayer = new OccludedPlayer(player);
        _players.Add(newOplayer);
    }
Exemple #2
0
    void OnPlayerConnected(NetworkPlayer player)
    {
        Debug.Log("Client connected: " + player.ToString());

        OccludedPlayer newOplayer = new OccludedPlayer(player);

        _players.Add(newOplayer);
    }