void OnTriggerEnter2D(Collider2D col) { if (GameManager.instance.gameState == GameManager.GameState.PLAY) { ObstacleScroll obstacleScroll = col.gameObject.GetComponent <ObstacleScroll>(); Debug.Log("트리거 작동?"); if (obstacleScroll != null) { if (!obstacleScroll.GetIsHit()) { if (GameManager.instance.feverState == 0) { if (col.tag == "Snowman") { Debug.Log("Snowman과 충돌"); GameObject particle = Instantiate(snowmanParticle, col.transform.position, Quaternion.identity); Destroy(particle, 2f); obstacleScroll.HitByPlayer(); SetScale(ballScale + snowManScale); Destroy(col.gameObject); GameManager.instance.AddScore(1000); } else if (col.tag == "Rock" || col.tag == "Tree") { Debug.Log("장애물과 충돌"); GameObject particle = Instantiate(SnowParticle, col.transform.position, Quaternion.identity); particle.transform.localScale = particle.transform.localScale * ballScale / 4; Destroy(particle, 2f); obstacleScroll.HitByPlayer(); SetScale(ballScale - obstacleScale); } } if (GameManager.instance.feverState == 2) { obstacleScroll.HitAtFever(); GameObject particle; if (col.tag == "Rock") { particle = Instantiate(rockParticle, col.transform.position, Quaternion.identity); } else if (col.tag == "Tree") { particle = Instantiate(treeParticle, col.transform.position, Quaternion.identity); } else// if (col.tag == "Snowman") { particle = Instantiate(snowmanParticle, col.transform.position, Quaternion.identity); } particle.transform.localScale = particle.transform.localScale * 1.5f; Destroy(particle, 2f); GameManager.instance.AddScore(2000); // 2000점 } } } } }
void OnTriggerEnter2D(Collider2D col) { if (GameManager.instance.gameState == GameManager.GameState.PLAYING) { ObstacleScroll os = col.gameObject.GetComponent <ObstacleScroll>(); if (os != null) { if (os.GetIsHit() == false) { if (GameManager.instance.feverState == 0) { if (col.tag == "Snowman") { SoundManager.instance.RandomizeSfx(colliSnow1, colliSnow2, colliSnow3); GameObject p = Instantiate(snowmanParticle, col.transform.position, Quaternion.identity); Destroy(p, 2f); os.HitByPlayer(); SetScale(ballScale + snowManScale); Destroy(col.gameObject); GameManager.instance.AddScore(1000); // 1000점 } else if (col.tag == "Wall" || col.tag == "Tree") { SoundManager.instance.RandomizeSfx(colliWall1, colliWall2, colliWall3); GameObject p = Instantiate(SnowParticle, col.transform.position, Quaternion.identity); p.transform.localScale = p.transform.localScale * ballScale / 4; Destroy(p, 2f); os.HitByPlayer(); SetScale(ballScale - obstacleScale); } } if (GameManager.instance.feverState == 2) { SoundManager.instance.RandomizeSfx(colliFever); os.HitAtFever(); GameObject p; if (col.tag == "Wall") { p = Instantiate(rockParticle, col.transform.position, Quaternion.identity); } else if (col.tag == "Tree") { p = Instantiate(treeParticle, col.transform.position, Quaternion.identity); } else// if (col.tag == "Snowman") { p = Instantiate(snowmanParticle, col.transform.position, Quaternion.identity); } p.transform.localScale = p.transform.localScale * 1.5f; Destroy(p, 2f); GameManager.instance.AddScore(2000); // 2000점 } } } } }