public static void TreatShowResult(ShowResult result) { switch (result) { case ShowResult.Finished: obstacle.Continue(); break; case ShowResult.Skipped: Debug.Log("Ad skipped. No nothing"); break; case ShowResult.Failed: Debug.Log("Ad error. Do nothing"); break; } MenuPauseBehavior.paused = false; Time.timeScale = 1f; }
/// <summary> /// trata resultado do ad com recompensa /// </summary> /// <param name="showResult">resultado do ad</param> public static void HanleAndShowResult(ShowResult showResult) { switch (showResult) { case ShowResult.Finished: obstacle.Continue(); break; case ShowResult.Skipped: Debug.LogError("Skipped"); break; case ShowResult.Failed: Debug.LogError("Error"); break; } MenuPauseBehavior.paused = false; Time.timeScale = 1f; }