/// <summary> /// Plays next track in the list /// </summary> private void Next_Click(object sender, RoutedEventArgs e) { if (_tracks != null) { IAudio audio = _tracks.GetNext(_currentAudio); if (audio != null) { int index = _tracks.GetIndex(audio); if (_tracks == Library.Files) { MusicLibrary.GetInstance().SetSelection(index); } else { PlaylistPage.GetInstance().SetSelection(index); } SetAudio(audio, _tracks); } } }