Exemple #1
0
        private void Search(int index)
        {
            Objects.Handicap handicap = CurrentReelSet.Reels[(index - 1) / 3].Handicaps[(index - 1) % 3];

            if (index == 1)
            {
                foreach (Objects.ReelSet set in Controller.ReelSetsUnique)
                {
                    if (set.Reels[0].Handicaps.Contains(handicap))
                    {
                        SearchResults.Add(set);
                    }
                }
            }
            else
            {
                foreach (Objects.ReelSet set in SearchResults.ToList())
                {
                    if (!set.Reels[(index - 1) / 3].Handicaps.Contains(handicap))
                    {
                        SearchResults.Remove(set);
                    }
                }
            }
        }
Exemple #2
0
        private void Gambler_KeyDown(object sender, KeyEventArgs e)
        {
            Objects.Handicap handicap = Objects.Handicap.UNKNOWN;

            switch (e.KeyCode)
            {
            case Keys.G:
                handicap = Objects.Handicap.GreenMateria;
                break;

            case Keys.R:
                handicap = Objects.Handicap.RedMateria;
                break;

            case Keys.B:
                handicap = Objects.Handicap.BlueMateria;
                break;

            case Keys.P:
                handicap = Objects.Handicap.PurpleMateria;
                break;

            case Keys.Y:
                handicap = Objects.Handicap.YellowMateria;
                break;

            case Keys.N:
                handicap = Objects.Handicap.AllMateria;
                break;

            case Keys.X:
                handicap = Objects.Handicap.Accessory;
                break;

            case Keys.I:
                handicap = Objects.Handicap.Item;
                break;

            case Keys.A:
                handicap = Objects.Handicap.Armor;
                break;

            case Keys.W:
                handicap = Objects.Handicap.Weapon;
                break;

            case Keys.V:
                handicap = Objects.Handicap.Speed;
                break;

            //case Keys.U:
            //    handicap = Objects.Handicap.Accuracy;
            //    break;
            case Keys.S:
                handicap = Objects.Handicap.Mini;
                break;

            case Keys.O:
                handicap = Objects.Handicap.Poison;
                break;

            case Keys.F:
                handicap = Objects.Handicap.Toad;
                break;

            case Keys.T:
                handicap = Objects.Handicap.TimeDamage;
                break;

            case Keys.D5:
                handicap = Objects.Handicap.FiveLevels;
                break;

            case Keys.D1:
                handicap = Objects.Handicap.TenLevels;
                break;

            case Keys.H:
                handicap = Objects.Handicap.HP;
                break;

            case Keys.M:
                handicap = Objects.Handicap.MP;
                break;

            case Keys.J:
                handicap = Objects.Handicap.HPMP;
                break;

            case Keys.Z:
                handicap = Objects.Handicap.ZeroMP;
                break;

            case Keys.D7:
                handicap = Objects.Handicap.Lucky7;
                break;

            case Keys.C:
                handicap = Objects.Handicap.Cure;
                break;

            default:
                //neither
                break;
            }

            if (handicap != Objects.Handicap.UNKNOWN && (SearchResults.Count > 0 || CountHandicaps == 0))
            {
                bool inserted = false;

                if (CountHandicaps < 21 && CurrentReelSet.Reels[CountHandicaps / 3].Handicaps[CountHandicaps % 3] == Objects.Handicap.UNKNOWN)
                {
                    CurrentReelSet.Reels[CountHandicaps / 3].Handicaps[CountHandicaps % 3] = handicap;
                    ((PictureBox)this.Controls["pictureBox" + (CountHandicaps + 1)]).Image = Image.FromFile(String.Format(@"{0}\{1}", AppDomain.CurrentDomain.BaseDirectory, Objects.Reel.HandicapFilename(handicap)));
                    inserted = true;

                    CountHandicaps++;
                }

                if (inserted)
                {
                    Search(CountHandicaps);

                    if (SearchResults.Count == 1)
                    {
                        CountHandicaps = 21;
                    }

                    if (SearchResults.Count == 0)
                    {
                        MessageBox.Show("Invalid reel combination");
                    }
                }
            }

            btnUndo.Enabled = true;

            UpdateReels();
        }