public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(roll); obj.Input(pitch); obj.Input(yaw); }
public override void Pack(ObjectStream obj) { obj.Input(position1); obj.Input(position2); obj.Input(position3); obj.Input(position4); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(latitude); obj.Input(longitude); obj.Input(altitude); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(vehicle_type); obj.Input(authorized_services); obj.Input(granted_services); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(payload_id); obj.Input(target_id); obj.Input(target_type); obj.Input(latitude); obj.Input(longitude); obj.Input(altitude); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(x_accel); obj.Input(y_accel); obj.Input(z_accel); obj.Input(roll_rate); obj.Input(pitch_rate); obj.Input(yaw_rate); }
public override void Pack(ObjectStream obj) { obj.Input(lidarDistance); obj.Input(resetArm); }
public override void Pack(ObjectStream obj) { obj.Input(target_status); }
public override void Pack(ObjectStream obj) { obj.Input(target_radius); obj.Input(target_angle); obj.Input(target_altitude); }
public override void Pack(ObjectStream obj) { obj.Input(id); obj.Input(position); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(termination_mode); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(telemetry_select); obj.Input(telemetry_rate); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(angle_of_attack); obj.Input(angle_of_sideslip); obj.Input(true_airspeed); obj.Input(indicated_airspeed); obj.Input(north_wind_speed); obj.Input(east_wind_speed); obj.Input(north_ground_speed); obj.Input(east_ground_speed); obj.Input(barometric_pressure); obj.Input(barometric_altitude); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(vehicle_mode); obj.Input(vehicle_state); }
public override void Pack(ObjectStream obj) { obj.Input(batteryPercentage); }
public override void Pack(ObjectStream obj) { obj.Input(theta); obj.Input(phi); }
public override void Pack(ObjectStream obj) { obj.Input(x); obj.Input(y); obj.Input(z); }
public override void Pack(ObjectStream obj) { obj.Input(message); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(vehicle_type); }
public override void Pack(ObjectStream obj) { obj.Input(vehicle_id); obj.Input(longitude); obj.Input(latitude); obj.Input(altitude); obj.Input(roll); obj.Input(pitch); obj.Input(heading); obj.Input(north_speed); obj.Input(east_speed); obj.Input(vertical_speed); obj.Input(roll_rate); obj.Input(pitch_rate); obj.Input(yaw_rate); obj.Input(north_accel); obj.Input(east_accel); obj.Input(vertical_accel); }
public override void Pack(ObjectStream obj) { obj.Input(speed); obj.Input(steering); }