Exemple #1
0
        public static void TheProblemAgain()
        {
            var stack = new ObjectStack();

            stack.Push("Hello World");
            stack.Push(100);

            Console.WriteLine(100 * (int)stack.Pop());
            Console.WriteLine(100 * (int)stack.Pop());
        }
        public static void TransmitData()
        {
            var initialCount = ObjectStack.Count;

            Console.WriteLine("Initial Stack Contents Count {0}", initialCount);
            Console.ForegroundColor = ConsoleColor.Green;
            Console.WriteLine(Environment.NewLine);
            try
            {
                for (var i = 0; i < initialCount; i++)
                {
                    //Simulating an Exception
                    if (i == 4)
                    {
                        throw new IndexOutOfRangeException();
                    }
                    Console.WriteLine("Initial Value {0} at position {1}", ObjectStack.Peek(), i);
                    PushIntoBackUpStack(ObjectStack.Pop());
                }
            }
            catch (IndexOutOfRangeException exception)
            {
                Console.WriteLine(exception);
                OnExceptionRestoreStack();
            }
            catch (Exception exception)
            {
                Console.WriteLine(exception);
                OnExceptionRestoreStack();
            }
            finally
            {
                Console.WriteLine("Count: {0}", ObjectStack.Count);
            }
        }
        public void EndObject()
        {
            var obj = ObjectStack.Pop();

            if (!IsObjectSameAsPreviousObject(obj))
            {
                JsonWriter.WriteEndObject();
            }
        }
        public void InvalidCastExceptionTest()
        {
            // Now suppose we want a stack that stores just integers:
            ObjectStack stack = new ObjectStack();

            // It's easy to make mistakes:
            stack.Push("s");          // Wrong type, but no error!
            int i = (int)stack.Pop(); // Downcast - runtime error!
        }
Exemple #5
0
        public void InvalidCastExceptionTest()
        {
            // Now suppose we want a stack that stores just integers:
            var intStack = new ObjectStack();

            // It's easy to make mistakes:
            intStack.Push("s"); // Wrong type, but no error!

            Assert.Throws <System.InvalidCastException>(() =>
            {
                _ = (int)intStack.Pop();  // Downcast - runtime error!
            });
        }
Exemple #6
0
    static void Main(string[] args)
    {
        // create a new IntStack
        ObjectStack stack = new ObjectStack();

        stack.Push(2);
        stack.Push("apple");
        stack.Push(8);

        for (int i = 0; i < 3; i++)
        {
            Console.WriteLine("Pop value: {0}", stack.Pop());
        }

        // wait for input before exiting
        Console.WriteLine("Press enter to finish");
        Console.ReadLine();
    }
        private static void OnExceptionRestoreStack()
        {
            foreach (var i in BackUpList)
            {
                ObjectStack.Push(i);
            }
            var initialCount = ObjectStack.Count;

            Console.WriteLine(Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.WriteLine("Restored Stack Contents Count {0}", ObjectStack.Count);
            Console.WriteLine("Contents from Restored Stack");
            for (var i = 0; i < initialCount; i++)
            {
                Console.WriteLine("Restored value {0} ,  at Position {1}", ObjectStack.Pop(), i);
            }
            Console.WriteLine("Restored Stack To Initial State");
        }
        public static void Main()
        {
            string      input;
            ObjectStack os = new ObjectStack(1);

            do
            {
                System.Console.WriteLine($"Length: {os.Size}");
                System.Console.Write("Enter a string: ");
                input = Console.ReadLine();
                if (input != "")
                {
                    os.Push(input);
                }
            } while(input != "");

            Console.WriteLine("\nPopping the stack!");
            while (!os.Empty)
            {
                Console.WriteLine(os.Pop());
            }
        }
Exemple #9
0
        /// <summary>
        ///     获取对象
        /// </summary>
        /// <param name="cout"></param>
        /// <returns></returns>
        public T[] GetObject(int cout)
        {
            if (ObjectStack.Count == 0)
            {
                var p = new T[cout];

                for (var i = 0; i < cout; i++)
                {
                    p[i] = GetT();
                    if (GetObjectRunTime != null)
                    {
                        p[i] = GetObjectRunTime(p[i], this);
                    }
                }

                return(p);
            }
            else
            {
#if USEConcurrent
                var p = new T[cout];

                var lpcout = ObjectStack.TryPopRange(p);


                if (lpcout < cout)
                {
                    var x = cout - lpcout;

                    var xp = new T[x];

                    for (var i = 0; i < x; i++)
                    {
                        xp[i] = GetT();
                    }

                    Array.Copy(xp, 0, p, lpcout, x);
                }

                if (GetObjectRunTime != null)
                {
                    for (var i = 0; i < p.Length; i++)
                    {
                        p[i] = GetObjectRunTime(p[i], this);
                    }
                }


                return(p);
#else
#if  lockStack == true
                lock (lockStack)
                {
#endif

                T[] p = new T[cout];

                for (int i = 0; i < cout; i++)
                {
                    if (ObjectStack.Count > 0)
                    {
                        p[i] = ObjectStack.Pop();

                        if (p[i] == null)
                        {
                            p[i] = GetT();
                        }
                    }
                    else
                    {
                        p[i] = GetT();
                    }


                    if (GetObjectRunTime != null)
                    {
                        p[i] = GetObjectRunTime(p[i], this);
                    }
                }

                return(p);

#if  lockStack == true
            }
#endif
#endif
            }
        }
Exemple #10
0
        /// <summary>
        ///     获取对象
        /// </summary>
        /// <returns></returns>
        public T GetObject()
        {
            if (ObjectStack.Count == 0)
            {
                var p = GetT();
                if (GetObjectRunTime != null)
                {
                    p = GetObjectRunTime(p, this);
                }
                I1++;
                return(p);
            }
            else
            {
#if USEConcurrent
                T p;

                if (ObjectStack.TryPop(out p))
                {
                    if (GetObjectRunTime != null)
                    {
                        p = GetObjectRunTime(p, this);
                    }

                    I2++;

                    return(p);
                }
                p = GetT();

                if (GetObjectRunTime != null)
                {
                    p = GetObjectRunTime(p, this);
                }

                return(p);
#else
                T p;

#if  lockStack == true
                lock (lockStack)
                {
#endif
                if (ObjectStack.Count > 0)
                {
                    i2++;

                    p = ObjectStack.Pop();

                    if (p == null)
                    {
                        p = GetT();
                    }

                    if (GetObjectRunTime != null)
                    {
                        p = GetObjectRunTime(p, this);
                    }

                    return(p);
                }
                else
                {
                    p = GetT();

                    if (GetObjectRunTime != null)
                    {
                        p = GetObjectRunTime(p, this);
                    }

                    return(p);
                }
#if  lockStack == true
            }
#endif
#endif
            }
        }