Exemple #1
0
    public void SnapTo(ObjectSnapZone zone)
    {
        SnapTargetPos = zone.CurrentSnapSlot().pos + zone.transform.position;
        var position = transform.position;
        var points   = new[]
        {
            position,
            ((position + SnapTargetPos) / 2) + (Vector3.up * (Vector3.Distance(position, SnapTargetPos) / 2)),
            SnapTargetPos
        };
        var path   = new GoSpline(points);
        var config = new GoTweenConfig();

        config.positionPath(path, false);
        config.easeType = myEaseType;
        Go.to(transform, throwTime, config);
    }