public void PrevImage() { SetImageSprite(_selectionSprites.Previous()); }
public void PreviousTrack() { SetTrack(_selectionPlaylist.Previous()); }
public void PreviousSkin() { _ballTexture.SetSkin(_ballSelectionList.Previous()); }
public void PrevImage() { SetImageSprite(_selectionSprites.Previous()); }
public void PreviousTrack() { SetTrack(_selectionPlaylist.Previous()); }
public void PreviousSkin() { _ballTexture.SetSkin(_ballSelectionList.Previous()); }