public UIRankInfoBar(GameObject obj) { mObj = obj; mRankingText = ObjectCommon.GetChildComponent <UILabel>(obj, "mRankingText"); mNameText = ObjectCommon.GetChildComponent <UILabel>(obj, "mNameText"); mScoreText = ObjectCommon.GetChildComponent <UILabel>(obj, "mScoreText"); }
public SubMenuForm(GameObject go) { mGo = go; mBg = ObjectCommon.GetChildComponent <UISprite>(go, "bg"); mGrid = ObjectCommon.GetChildComponent <UIGrid>(go, "grid"); }
public void OnBtnSkill3Press(GameObject target, bool isPressed) { if (isPressed) { CropsTableItem cropsitem = DataManager.CropsTable[mOldSelected.GetCropsId()] as CropsTableItem; if (null == cropsitem) { return; } CropsSkillLearnTableItem learn = DataManager.CropsSkillLearnTable[cropsitem.skillid3] as CropsSkillLearnTableItem; if (null == learn) { return; } UILabel lb = ObjectCommon.GetChildComponent <UILabel>(mSkillNotes, "Label"); UILabel head = ObjectCommon.GetChildComponent <UILabel>(mSkillNotes, "head"); lb.text = learn.skill_desc; head.text = "[fed514]" + learn.skill_name + ":"; mSkillNotes.SetActive(true); mPropertyPanel.SetActive(false); } else { mSkillNotes.SetActive(false); mPropertyPanel.SetActive(true); } }
private void UpdateSelectedItem() { ObjectCommon.DestoryChildren(mFirstPassItem); ObjectCommon.DestoryChildren(mNormalPassItem); if (mSelectedItemUI == null || mSelectedItemRes == null) { return; } mMyFPText.text = mPlayerModule.GetGrade().ToString(); mBestFPText.text = mSelectedItemRes.mSuitableFC.ToString(); mCostSPText.text = GetCostSp().ToString(); mExpText.text = mSelectedItemRes.mAwardExp.ToString(); mEnterBtn.gameObject.SetActive(!mSelectedItemUI.IsLocked()); mHasAwardedIcon.gameObject.SetActive(mPlayerModule.IsStageHasPassed(mSelectedItemRes.resID)); if (mSelectedItemRes.mFirstAwardId >= 0) { AwardItemUI awardItemUI = new AwardItemUI(mSelectedItemRes.mFirstAwardId, 1); awardItemUI.gameObject.transform.parent = mFirstPassItem.transform; awardItemUI.gameObject.transform.localPosition = Vector3.zero; awardItemUI.gameObject.transform.localScale = Vector3.one; } if (mSelectedItemRes.mPassAwardId0 >= 0) { AwardItemUI awardItemUI = new AwardItemUI(mSelectedItemRes.mPassAwardId0, 1); awardItemUI.gameObject.transform.parent = mNormalPassItem.transform; awardItemUI.gameObject.transform.localPosition = Vector3.zero; awardItemUI.gameObject.transform.localScale = Vector3.one; } }
public StageBalanceItemUI(GameObject obj) { mObj = obj; mBtn = mObj.GetComponent <UIButton>(); mAwardObject = ObjectCommon.GetChild(mObj, "mAwardObject"); mAwardTweener = ObjectCommon.GetChildComponent <TweenRotation>(mObj, "mAwardObject"); mAwardPanel = ObjectCommon.GetChild(mObj, "mAwardObject/mAwardPanel"); mAwardIcon = ObjectCommon.GetChildComponent <UISprite>(mObj, "mAwardObject/mAwardIcon"); mAwardText = ObjectCommon.GetChildComponent <UILabel>(mObj, "mAwardObject/mAwardText"); mMaskObject = ObjectCommon.GetChild(mObj, "mMaskObject"); mMaskTweener = ObjectCommon.GetChildComponent <TweenRotation>(mObj, "mMaskObject"); mAwardMask = ObjectCommon.GetChild(mObj, "mMaskObject/mAwardMask"); mCostPanel = ObjectCommon.GetChild(mObj, "mMaskObject/mAwardCostPanel"); mCostIcon = ObjectCommon.GetChildComponent <UISprite>(mObj, "mMaskObject/mAwardCostPanel/mAwardCostIcon"); mCostText = ObjectCommon.GetChildComponent <UILabel>(mObj, "mMaskObject/mAwardCostPanel/mAwardCostText"); mAni = ObjectCommon.GetChildComponent <UISpriteAnimation>(mObj, "mAni"); mMaskParamList[0] = new Vector3(0.0f, 63.3f, 0.0f); mMaskParamList[1] = new Vector3(0.0f, 80.5f, 0.0f); mMaskParamList[2] = new Vector3(0.0f, -80.5f, 0.0f); mMaskParamList[3] = new Vector3(0.0f, -63.3f, 0.0f); mAwardParamList[0] = new Vector3(0.0f, -116.7f, 0.0f); mAwardParamList[1] = new Vector3(0.0f, -99.5f, 0.0f); mAwardParamList[2] = new Vector3(0.0f, 99.5f, 0.0f); mAwardParamList[3] = new Vector3(0.0f, 116.7f, 0.0f); Reset(); }
public WingPropertyItem(GameObject view) { mView = view; propProcessBar = ObjectCommon.GetChildComponent <UISlider>(view, "propProcessBar"); propname = ObjectCommon.GetChildComponent <UILabel>(view, "propname"); foreGround = ObjectCommon.GetChildComponent <UISprite>(view, "propProcessBar/fg"); }
private void OnParticleSucess(ParticleVisual instance) { mGameObject = instance.Visual; mGameObject.transform.parent = mPreviewRoot.transform; mGameObject.transform.localPosition = new Vector3(0, 0, 0); ObjectCommon.SetObjectAndChildrenLayer(mGameObject, layermask); }
private void UpdateUI(UIMaoRankAwardParam param) { ObjectCommon.DestoryChildren(mItemGrid); if (param.rank == uint.MaxValue) { mRankText.text = StringHelper.GetString("zcm_outofrank"); } else { mRankText.text = string.Format(StringHelper.GetString("zcm_rank"), (param.rank + 1)); } MoneyItemTableItem moneyres = ItemManager.GetItemRes(param.item_id) as MoneyItemTableItem; if (moneyres != null && moneyres.value > 0) { mCountText.text = "X" + moneyres.value.ToString(); } AwardItemUI awardItemUI = new AwardItemUI(param.item_id, param.item_count); awardItemUI.gameObject.transform.parent = mItemGrid.transform; awardItemUI.gameObject.transform.localPosition = Vector3.zero; awardItemUI.gameObject.transform.localScale = Vector3.one; }
private void OnStoneItemClicked(GameObject obj) { int resid = int.Parse(obj.gameObject.name.Substring(6, 7)); if (mOldSelected) { SetIcon(mOldSelected, "atlas_defence:combelement2"); } mOldSelected = ObjectCommon.GetChildComponent <UISprite>(obj, "Sprite"); SetIcon(mOldSelected, "atlas_defence:combelement1"); mParam.stoneid = resid; if (StoneCombInfoInit(resid)) { if (!mStoneDemandPanel.activeSelf) { mStoneDemandPanel.SetActive(true); } } else { if (mStoneDemandPanel.activeSelf) { mStoneDemandPanel.SetActive(false); } } }
private void RefreshUI() { if (mParam == null) { return; } mScore.text = mParam.score.ToString(); string maxscore = mParam.maxScore.ToString(); mMaxScore.text = "历史最高:" + maxscore; mJilu.gameObject.SetActive(mParam.score > mParam.maxScore); mItemList.Clear(); ObjectCommon.DestoryChildren(mGrid.gameObject); for (int i = 0; i < mParam.resid.Count; i++) { AwardItemUI item = new AwardItemUI(mParam.resid[i], mParam.num[i]); item.gameObject.transform.parent = mGrid.gameObject.transform; item.gameObject.transform.localScale = Vector3.one; mItemList.Add(item); } mScrollBar.value = 0.0f; mGrid.Reposition(); }
protected override void OnOpen(object param = null) { EventSystem.Instance.addEventListener(ItemEvent.STONE_RISE, OnRespondCombHandler); InitUI(); mParam = new DefenceUIParam(); if (mStoneDemandPanel.activeSelf) { mStoneDemandPanel.SetActive(false); } if (ObjectCommon.ReferenceEquals(mOldBtnSelected, mStone1)) { SetNumOfComb(0, 10001, 10007); } else if (ObjectCommon.ReferenceEquals(mOldBtnSelected, mStone2)) { SetNumOfComb(1, 10008, 10014); } else if (ObjectCommon.ReferenceEquals(mOldBtnSelected, mStone3)) { SetNumOfComb(2, 10015, 10021); } else if (ObjectCommon.ReferenceEquals(mOldBtnSelected, mStone4)) { SetNumOfComb(3, 10022, 10028); } else { SetNumOfComb(4, 10029, 10035); } }
public ActivityItem(GameObject gameObj) { mObj = gameObj; mActivityName = ObjectCommon.GetChildComponent <UILabel>(mObj, "activityname"); mNeedLevel = ObjectCommon.GetChildComponent <UILabel>(mObj, "level"); mActivityTime = ObjectCommon.GetChildComponent <UILabel>(mObj, "time"); mLeftCount = ObjectCommon.GetChildComponent <UILabel>(mObj, "leftcount"); mCompleted = ObjectCommon.GetChildComponent <UISprite>(mObj, "completed"); mDesc = ObjectCommon.GetChildComponent <UILabel>(mObj, "liangli_miaoshu"); mOkLabel = ObjectCommon.GetChildComponent <UILabel>(mObj, "LabelOK"); mback = ObjectCommon.GetChildComponent <UISprite>(mObj, "bg"); mSprite1 = ObjectCommon.GetChildComponent <UISprite>(mObj, "Sprite1"); mSprite2 = ObjectCommon.GetChildComponent <UISprite>(mObj, "Sprite2"); mLabel1 = ObjectCommon.GetChildComponent <UILabel>(mObj, "Label1"); mLabel2 = ObjectCommon.GetChildComponent <UILabel>(mObj, "Label2"); mLabel3 = ObjectCommon.GetChildComponent <UILabel>(mObj, "Label3"); mLabel4 = ObjectCommon.GetChildComponent <UILabel>(mObj, "Label4"); mLabel5 = ObjectCommon.GetChildComponent <UILabel>(mObj, "Label5"); mXiangQingBtn = ObjectCommon.GetChildComponent <UIButton>(mObj, "xiangqing"); mOkBtn = ObjectCommon.GetChildComponent <UIButton>(mObj, "OkBtn"); EventDelegate.Add(mXiangQingBtn.onClick, OnXiangQingClick); EventDelegate.Add(mOkBtn.onClick, OnOkClick); }
void DestroyUnlock(GameObject go) { go.SetActive(false); GameObject Obj = go.transform.parent.gameObject.transform.parent.gameObject; if (!Obj) { return; } UIButton MapBtn = Obj.GetComponent <UIButton>(); if (!MapBtn) { return; } UIAtlasHelper.SetButtonImage(MapBtn, go.transform.parent.gameObject.name, true); UILabel Condition = ObjectCommon.GetChildComponent <UILabel>(Obj, "condition"); Condition.gameObject.SetActive(false); Condition.text = ""; go.transform.parent.gameObject.SetActive(false); UpdateAnimation(); }
public EnergyBarUI(GameObject obj, UIWindow win) { mWindow = win; closeBt = ObjectCommon.GetChildComponent <UIButton>(obj, "mCloseBtn"); starNumLb = ObjectCommon.GetChildComponent <UILabel>(obj, "mStarNumText"); starBt = ObjectCommon.GetChildComponent <UIButton>(obj, "mStarIcon"); spValueLb = ObjectCommon.GetChildComponent <UILabel>(obj, "mSPValueText"); spBt = ObjectCommon.GetChildComponent <UIButton>(obj, "mSpBtn"); EventDelegate.Add(closeBt.onClick, OnCloseClick); EventDelegate.Add(spBt.onClick, OnSpBtnClick); EventDelegate.Add(starBt.onClick, OnStarBtnClick); Init(); if (mStageListModule == null) { mStageListModule = ModuleManager.Instance.FindModule <StageListModule>(); } if (mPlayerDataModule == null) { mPlayerDataModule = ModuleManager.Instance.FindModule <PlayerDataModule>(); } EventSystem.Instance.addEventListener(PlayerDataEvent.PLAYER_DATA_CHANGED, onPlayerDataChanged); EventSystem.Instance.addEventListener(PropertyEvent.MAIN_PROPERTY_CHANGE, onPlayerDataChanged); UpdateEnergy(); }
public PromoteGridUI(GameObject obj) { mObj = obj; mIcon = ObjectCommon.GetChildComponent <UISprite>(mObj, "weaponSp"); mMainOrSub = ObjectCommon.GetChildComponent <UISprite>(mObj, "selectSpMainOrSub"); ChangeEquipedWeapon(); }
public TitleGroupUI(GameObject go) { mName = ObjectCommon.GetChildComponent <UILabel>(go, "name"); mSelectSp = ObjectCommon.GetChildComponent <UISprite>(go, "selectSp"); mDirSp = ObjectCommon.GetChildComponent <UISprite>(go, "dirSp"); mGrid = ObjectCommon.GetChildComponent <UIGrid>(go, "Grid"); }
/// <summary> /// 安全转换为字符串,去除两端空格,当值为null时返回空 /// </summary> /// <param name="param">参数</param> /// <param name="isReplaceSpace">是否移除空格(默认移除)</param> public static string SafeString(this object param, bool isReplaceSpace = true) { return(ObjectCommon.SafeObject(!param.IsNullOrDbNull(), () => { var res = param.ToString(); return isReplaceSpace ? res.Trim() : res; }, () => string.Empty)); }
public wingConditionUI(GameObject view) { mView = view; content1 = ObjectCommon.GetChildComponent <UILabel>(view, "content1"); biaoji1 = ObjectCommon.GetChildComponent <UISprite>(view, "biaoji1"); num1 = ObjectCommon.GetChildComponent <UISprite>(view, "num1"); }
void Awake() { labelSilver = ObjectCommon.GetChildComponent <Text>(gameObject, "top/label_sivler"); labelYb = ObjectCommon.GetChildComponent <Text>(gameObject, "top/label_yuanbao"); labelTili = ObjectCommon.GetChildComponent <Text>(gameObject, "top/label_tili"); labelJingli = ObjectCommon.GetChildComponent <Text>(gameObject, "top/label_jingli"); labelBattleScore = ObjectCommon.GetChildComponent <Text>(gameObject, "top/label_zhandouli_value"); }
public EggGoodsUI(GameObject go) { iconsp = ObjectCommon.GetChildComponent <UISprite>(go, "icon"); countlb = ObjectCommon.GetChildComponent <UILabel>(go, "count"); anisp = ObjectCommon.GetChildComponent <UISprite>(go, "ani"); mGo = go; }
public StageBalanceEffectUI(GameObject obj) { mObj = obj; mEffect0 = ObjectCommon.GetChild(mObj, "Effect0"); mEffect1 = ObjectCommon.GetChild(mObj, "Effect1"); mEffect2 = ObjectCommon.GetChild(mObj, "Effect2"); mEffect3 = ObjectCommon.GetChild(mObj, "Effect3"); }
public TotalChargeItemUI(GameObject go) { mIcon = ObjectCommon.GetChildComponent <UISprite>(go, "icon"); mName = ObjectCommon.GetChildComponent <UILabel>(go, "name"); mCount = ObjectCommon.GetChildComponent <UILabel>(go, "number"); mGo = go; }
public GameObject FindChild(string path) { if (mView == null) { return(null); } return(ObjectCommon.GetChild(mView, path)); }
public AwardWidgetUI(GameObject obj) { mObj = obj; backGround2 = ObjectCommon.GetChild(mObj, "background2"); mTween = ObjectCommon.GetChildComponent <UIPlayTween>(mObj, "Award"); DropGrid = ObjectCommon.GetChildComponent <UIGrid>(mObj, "Award/DropGrid"); UIEventListener.Get(backGround2).onClick = CloseUI; }
public T FindComponent <T>(string path) where T : Component { if (mView == null) { return(null); } return(ObjectCommon.GetChildComponent <T>(mView, path)); }
public TotalChargeGroupUI(GameObject go) { mGrid = ObjectCommon.GetChildComponent <UIGrid>(go, ""); mScrollBar = ObjectCommon.GetChildComponent <UIScrollBar>(go, ""); mScrollView = ObjectCommon.GetChildComponent <UIScrollView>(go, ""); mGo = go; }
public TitleItemUI(GameObject go) { mName = ObjectCommon.GetChildComponent <UILabel>(go, "name"); mGet = ObjectCommon.GetChildComponent <UISprite>(go, "getSp"); mBg = ObjectCommon.GetChildComponent <UISprite>(go, "selectSp");; mGo = go; }
public FuncItemUI(GameObject obj) { gameobject = obj; label = ObjectCommon.GetChildComponent<UILabel>(obj, "Label"); seletedSprite = ObjectCommon.GetChildComponent<UISprite>(obj, "selected"); mBtn = obj.GetComponent<UIButton>(); EventDelegate.Add(mBtn.onClick, OnBtnClick); }
//界面关闭 protected override void OnClose() { mTimer = 5000; mRankText.text = null; mCountText.text = null; ObjectCommon.DestoryChildren(mItemGrid); base.OnClose(); }
public FightGradeUI(GameObject go) { valLb = ObjectCommon.GetChildComponent <UILabel>(go, "valObj/valLb"); ani = ObjectCommon.GetChild(go, "ani"); //valLb.transform.parent.transform.localPosition = new Vector3(0f, Screen.height * 0.6f, 0f); mGo = go; }