public SelectedObjectUseMenu(ObjectBasis selectedobject, MyCharacterController owner,Vector2 pos,Vector2 size, string name)
     : base(owner, pos, size, name)
 {
     Debug.Log("Object: "+(selectedobject != null));
     SelectedObject = selectedobject;
     DescriptionMenu = new ItemDescriptionMenu();
     WindowText wt = new WindowText(SelectedObject.Description, DescriptionMenu.Window.TextAreaPosition + new Vector2(WindowConfigure.fontScale(1f), 0));
     wt.TextAreaSize = DescriptionMenu.Window.TextAreaSize - new Vector2(WindowConfigure.fontScale(5), WindowConfigure.fontScale(2));
     DescriptionMenu.Window.addWindowText(wt);
     VisiblePreviousMenu = true;
 }
 public FlyingObjectHit(ObjectBasis obj, PlayerController player)
     : base(player)
 {
     Object = obj;
 }