Exemple #1
0
        public void Load(string path)
        {
            string objFileName = Path.ChangeExtension(path, ".obj");
            string mtlFileName = Path.ChangeExtension(path, ".mtl");

            if (File.Exists(mtlFileName))
            {
                mtl = new ObjParser.Mtl();
                mtl.LoadMtl(mtlFileName);
                materials = ListMaterialsOfObjMaterials(mtl.MaterialList);
            }

            if (!File.Exists(objFileName))
            {
                return;
            }
            obj = new ObjParser.Obj();
            obj.LoadObj(objFileName);
            BuildFromFaces();
        }
Exemple #2
0
        public void Save(string path)
        {
            string objFileName = Path.ChangeExtension(path, ".obj");
            string mtlFileName = Path.ChangeExtension(path, ".mtl");

            File.Delete(objFileName);
            string[] headers = new string[] { "Mesh Maker VR" };
            obj            = new ObjParser.Obj();
            obj.VertexList = ObjVerticesOfListVector3(vertices);
            if (uvs != null)
            {
                obj.TextureList = ObjTextureVerticesOfListVector2(uvs);
            }
            obj.FaceList = ObjFacesOfListInt(triangles);
            obj.WriteObjFile(objFileName, headers);

            File.Delete(mtlFileName);
            mtl = new ObjParser.Mtl();
            mtl.MaterialList = ObjMaterialsOfListMaterials(materials);
            mtl.WriteMtlFile(mtlFileName, headers);
        }