Exemple #1
0
 private static void OnPlayerChat(OakwoodPlayer player, string message)
 {
     if (player.IsValid())
     {
         Oakwood.SendChatMessage($"[CHAT] {player.Name}: {message}");
         Oakwood.ConLog($"[CHAT] {player.Name}: {message}");
     }
 }
Exemple #2
0
 static void OnGMStop()
 {
     Oakwood.ConLog("Gamemode has been stopped.");
     Console.WriteLine("Gamemode has been stopped.");
 }
Exemple #3
0
 static void OnGMStart()
 {
     Console.WriteLine("Gamemode has successfully started.");
     Oakwood.ConLog("Testing gamemode has been started.");
 }