Exemple #1
0
    private IEnumerator WaitToClose()
    {
        yield return(new WaitForSeconds(waitTime));

        OTween.ValueTo(gameObject, ease, 0.0f, translateValue, easeTime, 0.0f, "StartClose", "UpdateCloseDoor", "EndClose");
        GetComponent <AudioSource>().Play();
    }
Exemple #2
0
 public void OpenDoor()
 {
     OTween.ValueTo(gameObject, ease, 0.0f, -translateValue, easeTime, 0.0f, "StartOpen", "UpdateOpenDoor", "EndOpen");
     GetComponent <AudioSource>().Play();
 }