public void setPause() { paused = true; Time.timeScale = 0.0f; cannon.collider.enabled = false; bulletPrefab.GetComponent <Bullet>().enabled = false; //enemyPrefab.GetComponent<Enemy>().enabled = false; //cannonPrefab.GetComponent<Cannon>().enabled = false; this.GetComponent <LevelManager>().enabled = false; }
public void InitializeObjects() { cannon = (OTAnimatingSprite)GameObject.Instantiate(cannonPrefab); cannon.name = "cannon"; cannon.GetComponent <Cannon>().setBombs(3); cannon.GetComponent <Cannon>().setFuel(80); if (!isTutorial) { //grid = (GameObject) Object.Instantiate(gridPrefab); //grid.name = "grid"; } }
private IEnumerator playResultAnimation(OTAnimatingSprite anim, string soundName) { //Debug.Log ("Started Playing"); anim.GetComponent<Renderer>().enabled = true; anim._numberOfPlays = 1; anim.Play(); OTSound sound = new OTSound(soundName); sound.Play(); //Debug.Log("Funcion delay"); yield return new WaitForSeconds(1f); //Debug.Log ("finished Playing"); anim.GetComponent<Renderer>().enabled = false; }
public void Add(float x, float y, bool immediate = false) { OTAnimatingSprite firefly = (OTAnimatingSprite)OT.CreateSprite("Firefly"); firefly.gameObject.SetActive(true); firefly.transform.parent = this.transform; firefly.transform.localPosition = new Vector3(x, y, 0f); fireflies.Add(firefly); if (immediate) { firefly.GetComponent <Firefly>().immediate = true; } }
// Use this for initialization void Start() { OT.view.position = new Vector2(0.0f, 900f); Camera.mainCamera.GetComponent <FadeController>().FadeIn(Time.time, 2f); Rect pos = new Rect(Screen.width / 2 - 300f, Screen.height / 2 - 32f, 600f, 64f); Color color = new Color(1f, 1f, 1f); style = new GUIStyle(); style.alignment = TextAnchor.MiddleCenter; style.normal.textColor = color; allDialog.Add(new Dialog(pos, "Good work, son.", color, style, Time.time, 5.0f + Time.time)); allDialog.Add(new Dialog(pos, "End.", color, style, Time.time + 5.0f, 10000000.0f + Time.time)); firefly = (OTAnimatingSprite)OT.CreateSprite("Firefly"); firefly.GetComponent <Firefly>().enabled = false; firefly.depth = -100; firefly.size = new Vector2(32f, 32f); firefly.pivot = OTObject.Pivot.Center; firefly.PlayLoop("right"); }
// Update is called once per frame void Update() { //if (playing) { if (!paused) { scoreText.text = "Score: " + score; shieldText.text = "Shield: " + cannon.GetComponent <Cannon>().getShield(); if (cannon.GetComponent <Cannon>().getShield() == 100) { shieldText.color = Color.green; } else if (cannon.GetComponent <Cannon>().getShield() == 0) { shieldText.color = Color.red; } else { shieldText.color = Color.white; } fuelText.text = "Fuel: " + cannon.GetComponent <Cannon>().getFuel(); if (cannon.GetComponent <Cannon>().getFuel() == 60) { fuelText.color = Color.green; } else if (cannon.GetComponent <Cannon>().getFuel() == 0) { fuelText.color = Color.red; } else { fuelText.color = Color.white; } bombsText.text = "Bombs: " + bombCount; if (bombCount == 3) { bombsText.color = Color.green; } else if (bombCount == 0) { bombsText.color = Color.red; } else { bombsText.color = Color.white; } if (Time.realtimeSinceStartup == 162) { foreach (OTSprite enemyy in enemiesInGame) { enemyy.GetComponent <Enemy>().setMaxSpeed(2); } } if (Time.realtimeSinceStartup == 202) { foreach (OTSprite enemyy in enemiesInGame) { enemyy.GetComponent <Enemy>().setMaxSpeed(5); } } /*} else { * // game over here * } */ if (bombLaunched) { // this.GetComponent<LevelManager>().enabled=false; if (Time.frameCount - numFrameAtLaunch < 40) { if (!isLocking) { foreach (OTSprite enemy in enemiesInGame) { enemy.GetComponent <Enemy>().setGravity(0.00001f); enemy.GetComponent <Enemy>().setMaxSpeed(0.01f); } isLocking = true; } cannon.GetComponent <Cannon>().setArmor((int)(Time.frameCount - numFrameAtLaunch) / 5 + 1); } if (Time.frameCount - numFrameAtLaunch == 40) { this.audio.PlayOneShot(Charge); } if (Time.frameCount - numFrameAtLaunch > 40 && Time.frameCount - numFrameAtLaunch < 80) { cannon.transform.Translate(Mathf.Sin(Time.frameCount * 20), 0, 0); } if (Time.frameCount - numFrameAtLaunch > 80) { if (enemiesInGame.Count == 0) { if (!isTutorial) { this.GetComponent <LevelManager>().enabled = true; } bombLaunched = false; isLocking = false; cannon.GetComponent <Cannon>().setArmor(0); } for (int i = 0; i < enemiesInGame.Count; ++i) { destroyEnemy(enemiesInGame[i], true); } } } } }
// Update is called once per frame void Update () { Vector3 moveRequest = new Vector3(); moveRequest = new Vector3(Input.GetAxisRaw("Horizontal"), 0.0f, 0.0f); WalkDirection direction = currentWalkDirection; if (moveRequest.sqrMagnitude > 0.0) { moveRequest.Normalize(); if (moveRequest.x > 0) { direction = WalkDirection.RIGHT; } else { direction = WalkDirection.LEFT; } } if(Input.GetKeyDown(KeyCode.Z) && !isCurrentlySwinging) { isCurrentlySwinging = true; OTAnimatingSprite sprite = GetComponent<OTAnimatingSprite>(); if(direction == WalkDirection.LEFT) { sprite.PlayOnce("catchLeft"); } else { sprite.PlayOnce("catchRight"); } sprite.Play(); sprite.onAnimationFinish = OnSwingDone; } if(isCurrentlySwinging) { float netXCoord; if(direction == WalkDirection.LEFT) { netXCoord = -64.0f; } else { netXCoord = 24.0f; } Rect net = new Rect(this.transform.position.x + netXCoord, this.transform.position.y - 30f, 40f, 60f); bool captured = fireflies.Captures(net); if(captured) { Debug.Log ("Got one!"); pickupSound.Play(); OTAnimatingSprite firefly = (OTAnimatingSprite) OT.CreateSprite("Firefly"); firefly.GetComponent<Firefly>().enabled = false; firefly.depth = -100; firefly.size = new Vector2(64f, 64f); firefly.pivot = OTObject.Pivot.BottomLeft; firefly.PlayLoop("right"); uiFireflies.Add (firefly); OnSwingDone(null); } } moveRequest *= Time.deltaTime * moveSpeed; bool wasFalling = falling; falling = terrain.CanMoveTo(this.transform.localPosition.x, this.transform.localPosition.y - 1.2f, collidingBox); if(!falling && !terrain.CanMoveTo(this.transform.localPosition.x + moveRequest.x * 10f, this.transform.localPosition.y - 1.2f, collidingBox)) { lastJumpPos = this.transform.localPosition; lastJumpCount = uiFireflies.Count; } moveRequest = terrain.Move(this.transform.localPosition, collidingBox, moveRequest); this.transform.Translate(moveRequest); if(wasFalling && !falling) { landSound.Play(); } if(!falling && verticalSpeed < 0f) { verticalSpeed = 0f; if(Input.GetKeyDown(KeyCode.Space)) { jumpSound.Play(); verticalSpeed = jumpSpeed; } } Fall(); UpdateAnimation(moveRequest.sqrMagnitude > 0.0, direction); currentWalkDirection = direction; UpdateDialog(); UpdateEvents(); UpdateUISprites(); if(this.transform.localPosition.y < 100) { this.transform.localPosition = lastJumpPos; while(uiFireflies.Count > lastJumpCount) { uiFireflies.RemoveAt(0); } } }