Exemple #1
0
    protected override void Awake()
    {
        base.Awake();
        fadingSpeed = fadeSpeed;

        character        = GameObject.FindGameObjectWithTag("Character").GetComponent <Character>();
        mapController    = GameObject.FindGameObjectWithTag("MapController").GetComponent <MapController>();
        ostController    = mapController.GetComponent <OSTController>();
        cameraController = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraController>();
        canvasController = GameObject.FindGameObjectWithTag("Canvas").GetComponent <CanvasController>();

        lightSpriteRenderers = lightSpriteTransform.GetComponentsInChildren <SpriteRenderer>();
        darkSpriteRenderers  = darkSpriteTransform.GetComponentsInChildren <SpriteRenderer>();

        foreach (SpriteRenderer sr in lightSpriteRenderers)
        {
            sr.color = new Color(1, 1, 1, 0);
        }
    }
Exemple #2
0
 private void Awake()
 {
     ostController = GameObject.FindGameObjectWithTag("MapController").GetComponent <OSTController>();
 }
Exemple #3
0
 private void Awake()
 {
     mapController    = GameObject.FindGameObjectWithTag("MapController").GetComponent <MapController>();
     ostController    = mapController.GetComponent <OSTController>();
     canvasController = GameObject.FindGameObjectWithTag("Canvas").GetComponent <CanvasController>();
 }