protected override void Awake() { base.Awake(); fadingSpeed = fadeSpeed; character = GameObject.FindGameObjectWithTag("Character").GetComponent <Character>(); mapController = GameObject.FindGameObjectWithTag("MapController").GetComponent <MapController>(); ostController = mapController.GetComponent <OSTController>(); cameraController = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraController>(); canvasController = GameObject.FindGameObjectWithTag("Canvas").GetComponent <CanvasController>(); lightSpriteRenderers = lightSpriteTransform.GetComponentsInChildren <SpriteRenderer>(); darkSpriteRenderers = darkSpriteTransform.GetComponentsInChildren <SpriteRenderer>(); foreach (SpriteRenderer sr in lightSpriteRenderers) { sr.color = new Color(1, 1, 1, 0); } }
private void Awake() { ostController = GameObject.FindGameObjectWithTag("MapController").GetComponent <OSTController>(); }
private void Awake() { mapController = GameObject.FindGameObjectWithTag("MapController").GetComponent <MapController>(); ostController = mapController.GetComponent <OSTController>(); canvasController = GameObject.FindGameObjectWithTag("Canvas").GetComponent <CanvasController>(); }