public void SendStartWorkout() { client.SendMessage(OSCErgDataManager.StartWorkoutMessage()); // should send message to start workout locally // InteroEventManager.GetEventManager().SendEvent(new OSCStartWorkoutEvent(null)); return; }
public void StartWorkout() { client.SendMessage(OSCErgDataManager.StartWorkoutMessage()); mainScene.SetActive(true); UIMenu.SetActive(false); }
public void StartWorkout() { // broadcast to all server.BroadcastToClients(OSCErgDataManager.StartWorkoutMessage(), -1); }