Exemple #1
0
    // public enum JOB_STATE{
    //     S_ASSIGNMENT,
    //     S_BREAK_ON_BALL
    // }

    void Awake()
    {
        cAth      = GetComponent <PRAC_Ath>();
        cRouteLog = GetComponent <OFF_RouteLog>();
        cCatchLog = GetComponent <RP_CatchLog>();
        cRigid    = GetComponent <Rigidbody>();
        rManager  = FindObjectOfType <RP_Manager>();
        mState    = STATE.SPRE_SNAP;
    }
    void Start()
    {
        base.Start();
        cRouteLog    = GetComponent <OFF_RouteLog>();
        cBlockLog    = GetComponent <OFF_BlockLog>();
        cCatchRadius = GetComponentInChildren <TRG_Catch>();
        cRunLog      = GetComponent <OFF_RunLog>();

        cCatchRadius.gameObject.SetActive(false);

        SetupRouteSpots();
    }
Exemple #3
0
 void Start()
 {
     cRouteLog = GetComponent <OFF_RouteLog>();
     cBlockLog = GetComponent <OFF_BlockLog>();
 }