Exemple #1
0
 private void btnOK_Click(object sender, System.EventArgs e)
 {
     if(lvGroup.SelectedItems.Count == 0)
     {
         this.DialogResult = DialogResult.None;
         MessageBox.Show("Please select a Group.","No Group detected");
         return;
     }
     this.SelectedGroup = (OCL.Group)lvGroup.SelectedItems[0].Tag;
     this.DialogResult = DialogResult.OK;
 }
Exemple #2
0
        public frmFindGroup(ref OCL.User LUser, ref OCL.Oyster OSystem, OCL.Group SelectedGroup)
        {
            this.LUser = LUser;
            this.OSystem = OSystem;
            this.SelectedGroup = SelectedGroup;
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }
        public frmGroupPermissions(ref OCL.User AccessingUser,ref OCL.Group TargetGroup,ref OCL.Oyster OSystem)
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            this.AccessingUser = AccessingUser;
            this.TargetGroup = TargetGroup;
            this.OSystem = OSystem;

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }
        public frmRecordingSessionPermissions(ref OCL.Group G,ref OCL.RecordingSession RS)
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
            this.RS = RS;
            this.G = G;

            this.Text = G.Description + "'s " + RS.Description + " Permissions";
            this.groupBox1.Text = "Modify User's access to " + RS.Description + " in group " +
                G.Description;
            this.gbRecordingSessions.Text = "Current permissions for " + RS.Description;
        }
        public frmScenePermissions(ref OCL.Oyster OSystem, ref OCL.User AccessingUser,OCL.Group G,OCL.Scene S)
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
            this.OSystem = OSystem;
            this.AccessingUser = AccessingUser;

            this.CurrentScene = S;
            this.CurrentGroup = G;

            this.Text = G.Description + "'s " + S.Description + " Permissions";
            this.groupBox1.Text = "Modify User's access to " + S.Description + " in group " +
            G.Description;
            this.gbScenes.Text = "Current permissions for " + S.Description;
        }