public bool DeleteScene(OCL.User AccessingUser, OCL.Scene TargetScene) { OCL.Functions F = new OCL.Functions(); return F.DeleteScene(AccessingUser, TargetScene); }
public bool DeleteScene(OCL.User AccessingUser, OCL.Scene TargetScene) { OCL.Functions F = new OCL.Functions(); return F.DeleteScene(AccessingUser, TargetScene); }