// Token: 0x06000666 RID: 1638 RVA: 0x00038B3D File Offset: 0x00036D3D private static uint gmGmkWaterSliderGetUserWorkSlideType(OBS_OBJECT_WORK obj_work) { return(obj_work.user_work); }
// Token: 0x06001411 RID: 5137 RVA: 0x000B2326 File Offset: 0x000B0526 private static void gmGmkBobbinChangeModeHit(OBS_OBJECT_WORK obj_work) { AppMain.ObjDrawObjectActionSet3DNNMaterial(obj_work, 0); AppMain.ObjDrawObjectActionSet3DNN(obj_work, 1, 0); obj_work.ppFunc = AppMain.gmGmkBobbinMainHit; }
// Token: 0x06000E04 RID: 3588 RVA: 0x0007B8F4 File Offset: 0x00079AF4 public static int gmEneKaniIsPlayerLeft(OBS_OBJECT_WORK obj_work) { GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)]; return(AppMain.GmEneComTargetIsLeft(obj_work, gms_PLAYER_WORK.obj_work)); }
// Token: 0x06000757 RID: 1879 RVA: 0x0004096C File Offset: 0x0003EB6C public static void gmGmkSwWallDispFunc(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK = (AppMain.GMS_GMK_SWWALL_WORK)obj_work; AppMain.VecFx32 vecFx = default(AppMain.VecFx32); AppMain.VecFx32 scale = default(AppMain.VecFx32); AppMain.VecU16 vecU = default(AppMain.VecU16); int i = (gms_GMK_SWWALL_WORK.wall_draw_size + 131071) / 131072; AppMain.OBS_COLLISION_WORK col_work = gms_GMK_SWWALL_WORK.gmk_work.ene_com.col_work; vecFx.Assign(obj_work.pos); int num2; int num = num2 = 0; if (gms_GMK_SWWALL_WORK.wall_type <= 1) { if (gms_GMK_SWWALL_WORK.wall_type == 0) { vecFx.x += ( int )(col_work.obj_col.width + ( ushort )col_work.obj_col.ofst_x - 16) << 12; num2 = -131072; } else { vecFx.x += ( int )(col_work.obj_col.ofst_x + 16) << 12; num2 = 131072; } } else if (gms_GMK_SWWALL_WORK.wall_type == 2) { vecFx.y += ( int )(col_work.obj_col.height + ( ushort )col_work.obj_col.ofst_y - 16) << 12; num = -131072; } else { vecFx.y += ( int )(col_work.obj_col.ofst_y + 16) << 12; num = 131072; } uint disp_flag = obj_work.disp_flag; if ((gms_GMK_SWWALL_WORK.gmk_work.ene_com.enemy_flag & 2U) != 0U) { while (i > 0) { AppMain.ObjDrawAction3DNN(obj_work.obj_3d, new AppMain.VecFx32?(vecFx), new AppMain.VecU16?(obj_work.dir), obj_work.scale, ref disp_flag); i--; vecFx.x += num2; vecFx.y += num; } } else { while (i > 0) { AppMain.ObjDrawAction3DNN(obj_work.obj_3d, new AppMain.VecFx32?(vecFx), new AppMain.VecU16?(obj_work.dir), obj_work.scale, ref disp_flag); i--; vecFx.x += num2; vecFx.y += num; } } if ((gms_GMK_SWWALL_WORK.gmk_work.ene_com.enemy_flag & 1U) != 0U) { vecU.x = (vecU.y = 0); vecU.z = ( ushort )(gms_GMK_SWWALL_WORK.gear_dir + gms_GMK_SWWALL_WORK.gear_base_dir); AppMain.ObjDrawAction3DNN(gms_GMK_SWWALL_WORK.obj_3d_opt[0], new AppMain.VecFx32?(gms_GMK_SWWALL_WORK.gear_pos), new AppMain.VecU16?(vecU), obj_work.scale, ref disp_flag); scale.x = (scale.y = (scale.z = 4096)); if ((gms_GMK_SWWALL_WORK.gmk_work.ene_com.enemy_flag & 4U) != 0U) { scale.x = -scale.x; } AppMain.ObjDrawAction3DNN(gms_GMK_SWWALL_WORK.obj_3d_opt[1], new AppMain.VecFx32?(gms_GMK_SWWALL_WORK.gearbase_pos), new AppMain.VecU16?(obj_work.dir), scale, ref disp_flag); } }
// Token: 0x0600140B RID: 5131 RVA: 0x000B1E7A File Offset: 0x000B007A private static void gmGmkBobbinDrawFunc(OBS_OBJECT_WORK obj_work) { AppMain.ObjDrawActionSummary(obj_work); }
// Token: 0x06000570 RID: 1392 RVA: 0x0002E988 File Offset: 0x0002CB88 public static void gmGmkLandMoveInit(OBS_OBJECT_WORK obj_work) { AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)obj_work; obj_work.prev_pos.x = (obj_work.pos.x >> 12) + ( int )gms_ENEMY_3D_WORK.ene_com.eve_rec.left + (gms_ENEMY_3D_WORK.ene_com.eve_rec.width >> 1); obj_work.prev_pos.y = (obj_work.pos.y >> 12) + ( int )gms_ENEMY_3D_WORK.ene_com.eve_rec.top + (gms_ENEMY_3D_WORK.ene_com.eve_rec.height >> 1); obj_work.ppFunc = AppMain.gmGmkLandMain; if ((gms_ENEMY_3D_WORK.ene_com.eve_rec.width | gms_ENEMY_3D_WORK.ene_com.eve_rec.height) == 0) { return; } if (gms_ENEMY_3D_WORK.ene_com.eve_rec.id != 128) { int num; int num2; int num3; if (gms_ENEMY_3D_WORK.ene_com.eve_rec.height < gms_ENEMY_3D_WORK.ene_com.eve_rec.width) { num = gms_ENEMY_3D_WORK.ene_com.eve_rec.width >> 1; num2 = obj_work.pos.x >> 12; num3 = obj_work.prev_pos.x; } else { num = gms_ENEMY_3D_WORK.ene_com.eve_rec.height >> 1; num2 = obj_work.pos.y >> 12; num3 = obj_work.prev_pos.y; } if ((gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 4) == 0) { ushort num4; for (num4 = 768; num4 > 256; num4 -= 4) { int num5 = num3 + (num * AppMain.mtMathSin((int)((ushort)(num4 << 6))) >> 12); if (num5 > num2) { break; } } obj_work.user_timer = ( int )num4; } else { obj_work.user_timer = 0; obj_work.user_flag = 0U; } short num6 = (short)((gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 48) >> 4 << 8); obj_work.user_timer -= ( int )num6; obj_work.user_timer &= 16383; return; } short num7 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.left * 2); short num8 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.top * 2); short num9 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.width * 2); short num10 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.height * 2); int num11 = (int)(num9 * 2 + num10 * 2); if (num8 == 0) { obj_work.user_timer = AppMain.MTM_MATH_ABS(( int )num7) * 4096 / num11; } else if (num7 == 0) { obj_work.user_timer = (num11 - AppMain.MTM_MATH_ABS(( int )num8)) * 4096 / num11; } else if (num7 + num9 == 0) { obj_work.user_timer = (( int )num9 + AppMain.MTM_MATH_ABS(( int )num8)) * 4096 / num11; } else { obj_work.user_timer = (num11 - ( int )num10 - AppMain.MTM_MATH_ABS(( int )num7)) * 4096 / num11; } obj_work.view_out_ofst += 256; }
// Token: 0x06000572 RID: 1394 RVA: 0x0002EE14 File Offset: 0x0002D014 public static void gmGmkLandMove(OBS_OBJECT_WORK obj_work) { AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)obj_work; byte b = AppMain.gm_gmk_land_spd_tbl[(int)((byte)(gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 3))]; ushort num = (ushort)obj_work.user_timer; int num4; int num5; if (gms_ENEMY_3D_WORK.ene_com.eve_rec.id != 128) { int x = obj_work.prev_pos.x; int y = obj_work.prev_pos.y; short num2 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.width >> 1); short num3 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.height >> 1); if ((gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 4) == 0) { num = ( ushort )(AppMain.g_gm_main_system.sync_time * ( uint )b + ( uint )num & 1023U); } else if (obj_work.user_flag == 0U) { num = ( ushort )(obj_work.user_timer & 1023); } else { num = ( ushort )(( uint )b * (obj_work.user_flag & 1023U) + ( uint )num & 1023U); obj_work.user_flag = ((obj_work.user_flag & 65536U) | (obj_work.user_flag + 1U & 1023U)); } if ((gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 8) != 0) { num4 = (x << 12) + ( int )num2 * AppMain.mtMathSin(( int )(( ushort )((( int )num << 6) + 32768))); num5 = (y << 12) + ( int )num3 * AppMain.mtMathSin(( int )(( ushort )(num << 6))); } else { num4 = (x << 12) + ( int )num2 * AppMain.mtMathSin(( int )(( ushort )(num << 6))); num5 = (y << 12) + ( int )num3 * AppMain.mtMathSin(( int )(( ushort )(num << 6))); } } else { short num6 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.left * 2); short num7 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.top * 2); short num8 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.width * 2); short num9 = (short)(gms_ENEMY_3D_WORK.ene_com.eve_rec.height * 2); int num10 = (int)(num8 * 2 + num9 * 2); if (b != 0) { num = ( ushort )(AppMain.g_gm_main_system.sync_time * ( uint )b + ( uint )num & 4095U); } else { num = ( ushort )((( ulong )AppMain.g_gm_main_system.sync_time + ( ulong )(( long )(num >> 2)) & 1023UL) << 2); } int num11 = num10 * (int)num / 4096; if ((gms_ENEMY_3D_WORK.ene_com.eve_rec.flag & 8) == 0) { if (num11 <= ( int )num8) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + ( short )num11) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )num7 << 12); } else if (num11 <= ( int )(num8 + num9)) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + num8) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + ( short )num11 - num8) << 12); } else if (num11 <= ( int )(num8 * 2 + num9)) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + num8 - (( short )num11 - num8 - num9)) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + num9) << 12); } else { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )num6 << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + (num9 - (( short )num11 - num8 * 2 - num9))) << 12); } } else if (num11 <= ( int )num8) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + num8 - ( short )num11) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )num7 << 12); } else if (num11 <= ( int )(num8 + num9)) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )num6 << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + ( short )num11 - num8) << 12); } else if (num11 <= ( int )(num8 * 2 + num9)) { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + (( short )num11 - num8 - num9)) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + num9) << 12); } else { num4 = gms_ENEMY_3D_WORK.ene_com.born_pos_x + (( int )(num6 + num8) << 12); num5 = gms_ENEMY_3D_WORK.ene_com.born_pos_y + (( int )(num7 + (num9 - (( short )num11 - num8 * 2 - num9))) << 12); } } obj_work.move.x = num4 - obj_work.pos.x; obj_work.move.y = num5 - obj_work.pos.y; obj_work.pos.x = num4; obj_work.pos.y = num5; }
// Token: 0x06001B2C RID: 6956 RVA: 0x000F81D8 File Offset: 0x000F63D8 private static void gmGmkPressWallParts(OBS_OBJECT_WORK obj_work) { obj_work.pos.x = obj_work.parent_obj.pos.x; }
// Token: 0x0600055B RID: 1371 RVA: 0x0002D36C File Offset: 0x0002B56C private static void gmGmkSpearStart(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_SPEAR_WORK gms_GMK_SPEAR_WORK = (AppMain.GMS_GMK_SPEAR_WORK)obj_work; gms_GMK_SPEAR_WORK.gmk_work.ene_com.rect_work[2].flag &= 4294967291U; gms_GMK_SPEAR_WORK.gmk_work.ene_com.rect_work[0].flag &= 4294967291U; gms_GMK_SPEAR_WORK.gmk_work.ene_com.rect_work[1].flag |= 4U; AppMain.OBS_RECT_WORK obs_RECT_WORK = gms_GMK_SPEAR_WORK.gmk_work.ene_com.rect_work[1]; AppMain.ObjRectWorkZSet(obs_RECT_WORK, AppMain.tbl_gm_gmk_spear_rect[( int )(( UIntPtr )gms_GMK_SPEAR_WORK.obj_type)][0], AppMain.tbl_gm_gmk_spear_rect[( int )(( UIntPtr )gms_GMK_SPEAR_WORK.obj_type)][1], -500, AppMain.tbl_gm_gmk_spear_rect[( int )(( UIntPtr )gms_GMK_SPEAR_WORK.obj_type)][2], AppMain.tbl_gm_gmk_spear_rect[( int )(( UIntPtr )gms_GMK_SPEAR_WORK.obj_type)][3], 500); obs_RECT_WORK.flag |= 4U; obs_RECT_WORK.flag |= 1024U; obj_work.flag &= 4294967293U; uint num = AppMain.g_gm_main_system.sync_time; uint num2 = (uint)((gms_GMK_SPEAR_WORK.timer_set_move + (gms_GMK_SPEAR_WORK.stroke_spd - 1)) / gms_GMK_SPEAR_WORK.stroke_spd); uint num3 = num2 * 2U; num3 += ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_upper; num3 += ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_lower; if (num <= ( uint )gms_GMK_SPEAR_WORK.timer_dec) { gms_GMK_SPEAR_WORK.timer_dec -= ( int )(num - 1U); gms_GMK_SPEAR_WORK.timer_dec += ( int )gms_GMK_SPEAR_WORK.timer_set_wait_lower; AppMain.gmGmkSpearStay(obj_work); return; } num -= ( uint )gms_GMK_SPEAR_WORK.timer_dec; num %= num3; if (num <= ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_lower) { gms_GMK_SPEAR_WORK.timer_dec = ( int )(( long )gms_GMK_SPEAR_WORK.timer_set_wait_lower - ( long )(( ulong )(num - 1U))); AppMain.gmGmkSpearStay(obj_work); return; } num -= ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_lower; int num4 = AppMain.mtMathCos((int)gms_GMK_SPEAR_WORK.vect); int num5 = AppMain.mtMathSin((int)gms_GMK_SPEAR_WORK.vect); num4 = num4 * gms_GMK_SPEAR_WORK.stroke_spd >> 12; num5 = num5 * gms_GMK_SPEAR_WORK.stroke_spd >> 12; if (num < num2) { gms_GMK_SPEAR_WORK.timer_dec = gms_GMK_SPEAR_WORK.timer_set_move; while (num > 1U) { gms_GMK_SPEAR_WORK.timer_dec -= gms_GMK_SPEAR_WORK.stroke_spd; obj_work.pos.x = obj_work.pos.x + num4; obj_work.pos.y = obj_work.pos.y + num5; num -= 1U; } obj_work.spd.x = num4; obj_work.spd.y = num5; AppMain.gmGmkSpearStroke(obj_work); return; } num -= num2; int num6 = AppMain.mtMathCos((int)gms_GMK_SPEAR_WORK.vect) * gms_GMK_SPEAR_WORK.timer_set_move >> 12; int num7 = AppMain.mtMathSin((int)gms_GMK_SPEAR_WORK.vect) * gms_GMK_SPEAR_WORK.timer_set_move >> 12; obj_work.pos.x = obj_work.pos.x + num6; obj_work.pos.y = obj_work.pos.y + num7; if (num <= ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_upper) { gms_GMK_SPEAR_WORK.timer_dec = ( int )(( long )gms_GMK_SPEAR_WORK.timer_set_wait_upper - ( long )(( ulong )(num - 1U))); AppMain.gmGmkSpearWait(obj_work); return; } num -= ( uint )gms_GMK_SPEAR_WORK.timer_set_wait_upper; gms_GMK_SPEAR_WORK.timer_dec = gms_GMK_SPEAR_WORK.timer_set_move; while (num > 1U) { gms_GMK_SPEAR_WORK.timer_dec -= gms_GMK_SPEAR_WORK.stroke_spd; obj_work.pos.x = obj_work.pos.x - num4; obj_work.pos.y = obj_work.pos.y - num5; num -= 1U; } obj_work.spd.x = -num4; obj_work.spd.y = -num5; AppMain.gmGmkSpearShrink(obj_work); }
// Token: 0x06001B18 RID: 6936 RVA: 0x000F6C7C File Offset: 0x000F4E7C private static OBS_OBJECT_WORK GmGmkPressWallInit(AppMain.GMS_EVE_RECORD_EVENT eve_rec, int pos_x, int pos_y, byte type) { AppMain.UNREFERENCED_PARAMETER(type); AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK = (AppMain.GMS_GMK_PWALL_WORK)AppMain.GMM_ENEMY_CREATE_WORK(eve_rec, pos_x, pos_y, () => new AppMain.GMS_GMK_PWALL_WORK(), "Gmk_PressWall"); OBS_OBJECT_WORK obs_OBJECT_WORK = (OBS_OBJECT_WORK)gms_GMK_PWALL_WORK; AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)gms_GMK_PWALL_WORK; if (AppMain.g_gm_gamedat_zone_type_tbl[( int )AppMain.g_gs_main_sys_info.stage_id] == 2) { AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_presswall_obj_3d_list[0], gms_ENEMY_3D_WORK.obj_3d); obs_OBJECT_WORK.ppOut = AppMain.gmGmkPressWall_ppOut; if (eve_rec.height == 0) { gms_GMK_PWALL_WORK.wall_height = 0; OBS_OBJECT_WORK obs_OBJECT_WORK2 = obs_OBJECT_WORK; obs_OBJECT_WORK2.pos.y = obs_OBJECT_WORK2.pos.y - 524288; } else { gms_GMK_PWALL_WORK.wall_height = ( int )(eve_rec.height * 64) * 4096; OBS_OBJECT_WORK obs_OBJECT_WORK3 = obs_OBJECT_WORK; obs_OBJECT_WORK3.pos.y = obs_OBJECT_WORK3.pos.y - gms_GMK_PWALL_WORK.wall_height; } obs_OBJECT_WORK.pos.z = 913408; } else { AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_presswall_obj_3d_list[0], gms_ENEMY_3D_WORK.obj_3d); obs_OBJECT_WORK.ppOut = AppMain.gmGmkPressWall_ppOut; AppMain.ObjAction3dNNMaterialMotionLoad(obs_OBJECT_WORK.obj_3d, 0, null, null, 1, ( AMS_AMB_HEADER )AppMain.ObjDataGet(895).pData); AppMain.ObjDrawObjectActionSet3DNNMaterial(obs_OBJECT_WORK, 0); obs_OBJECT_WORK.disp_flag |= 4U; if (eve_rec.height == 0) { gms_GMK_PWALL_WORK.wall_height = 0; OBS_OBJECT_WORK obs_OBJECT_WORK4 = obs_OBJECT_WORK; obs_OBJECT_WORK4.pos.y = obs_OBJECT_WORK4.pos.y - 786432; } else { gms_GMK_PWALL_WORK.wall_height = ( int )(eve_rec.height * 192) * 4096; OBS_OBJECT_WORK obs_OBJECT_WORK5 = obs_OBJECT_WORK; obs_OBJECT_WORK5.pos.y = obs_OBJECT_WORK5.pos.y - gms_GMK_PWALL_WORK.wall_height; } obs_OBJECT_WORK.pos.z = 1044480; } obs_OBJECT_WORK.move_flag |= 8448U; obs_OBJECT_WORK.disp_flag |= 4194304U; obs_OBJECT_WORK.flag |= 2U; if (eve_rec.width != 0) { gms_GMK_PWALL_WORK.wall_speed = ( int )eve_rec.width * 4096 / 10; } else { gms_GMK_PWALL_WORK.wall_speed = 4096; } AppMain.mtTaskChangeTcbDestructor(obs_OBJECT_WORK.tcb, AppMain.gmGmkPressWallExit); gms_GMK_PWALL_WORK.se_handle = null; AppMain.gmGmkPressWallStart(obs_OBJECT_WORK); return(obs_OBJECT_WORK); }
// Token: 0x06001B1F RID: 6943 RVA: 0x000F7558 File Offset: 0x000F5758 private static void gmGmkPressWallForce(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK = (AppMain.GMS_GMK_PWALL_WORK)obj_work; GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)]; if ((gms_PLAYER_WORK.player_flag & 1024U) != 0U) { gms_GMK_PWALL_WORK.ply_death = true; gms_GMK_PWALL_WORK.wall_speed = 0; AppMain.gmGmkPressWallSeStop(obj_work); } if (AppMain.g_gm_gamedat_zone_type_tbl[( int )AppMain.g_gs_main_sys_info.stage_id] == 2) { if (gms_GMK_PWALL_WORK.wall_speed == 0 || gms_GMK_PWALL_WORK.ply_death) { AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK2 = gms_GMK_PWALL_WORK; gms_GMK_PWALL_WORK2.wall_vibration &= 3; AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK3 = gms_GMK_PWALL_WORK; gms_GMK_PWALL_WORK3.wall_vibration += 3; gms_GMK_PWALL_WORK.wall_brake = gms_GMK_PWALL_WORK.wall_speed; obj_work.ppFunc = AppMain.gmGmkPressWallForce_100; AppMain.gmGmkPressWallForce_100(obj_work); return; } obj_work.pos.x = obj_work.pos.x + gms_GMK_PWALL_WORK.wall_speed; obj_work.user_timer = AppMain.wall_vib[( int )(gms_GMK_PWALL_WORK.wall_vibration & 7)]; AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK4 = gms_GMK_PWALL_WORK; gms_GMK_PWALL_WORK4.wall_vibration += 1; if (gms_GMK_PWALL_WORK.wall_effect_build_timer == 0) { OBS_OBJECT_WORK obs_OBJECT_WORK = (OBS_OBJECT_WORK)AppMain.GmEfctZoneEsCreate(null, 2, 32); obs_OBJECT_WORK.pos.x = obj_work.pos.x; obs_OBJECT_WORK.pos.y = AppMain.g_obj.camera[0][1]; obs_OBJECT_WORK.pos.z = obj_work.pos.z; obs_OBJECT_WORK.spd.x = gms_GMK_PWALL_WORK.wall_speed; gms_GMK_PWALL_WORK.wall_effect_build_timer = ( short )((AppMain.mtMathRand() & 63) + 90); } AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK5 = gms_GMK_PWALL_WORK; gms_GMK_PWALL_WORK5.wall_effect_build_timer -= 1; obj_work.pos.y = AppMain.g_obj.camera[0][1]; } else { obj_work.pos.x = obj_work.pos.x + gms_GMK_PWALL_WORK.wall_speed; if (gms_GMK_PWALL_WORK.ply_death || gms_GMK_PWALL_WORK.wall_speed == 0) { if (gms_GMK_PWALL_WORK.efct_obj != null) { AppMain.ObjDrawKillAction3DES(gms_GMK_PWALL_WORK.efct_obj); gms_GMK_PWALL_WORK.efct_obj = null; gms_GMK_PWALL_WORK.wall_effect_build_timer = 0; } obj_work.ppFunc = AppMain.gmGmkPressWallForceZ4_Stop; } else if ((obj_work.user_flag & 1U) != 0U || gms_GMK_PWALL_WORK.ply_death) { gms_GMK_PWALL_WORK.wall_brake = gms_GMK_PWALL_WORK.wall_speed; obj_work.user_flag &= 4294967294U; obj_work.ppFunc = AppMain.gmGmkPressWallForceZ4_Hit; if (gms_GMK_PWALL_WORK.efct_obj != null) { AppMain.ObjDrawKillAction3DES(gms_GMK_PWALL_WORK.efct_obj); gms_GMK_PWALL_WORK.efct_obj = null; gms_GMK_PWALL_WORK.wall_effect_build_timer = 0; } } else { AppMain.GMS_GMK_PWALL_WORK gms_GMK_PWALL_WORK6 = gms_GMK_PWALL_WORK; gms_GMK_PWALL_WORK6.wall_effect_build_timer -= 1; } } if (gms_GMK_PWALL_WORK != AppMain.pwall) { obj_work.flag |= 8U; gms_GMK_PWALL_WORK.gmk_work.ene_com.enemy_flag |= 65536U; AppMain.gmGmkPressWallSeStop(obj_work); } }
// Token: 0x060018A5 RID: 6309 RVA: 0x000E0950 File Offset: 0x000DEB50 private static void gmGmkFlagChangeDefFunc(AppMain.OBS_RECT_WORK mine_rect, AppMain.OBS_RECT_WORK match_rect) { if (match_rect.parent_obj == null) { return; } if (match_rect.parent_obj.obj_type != 1) { return; } AppMain.GMS_ENEMY_COM_WORK gms_ENEMY_COM_WORK = (AppMain.GMS_ENEMY_COM_WORK)mine_rect.parent_obj; GMS_PLAYER_WORK gms_PLAYER_WORK = (GMS_PLAYER_WORK)match_rect.parent_obj; OBS_OBJECT_WORK obs_OBJECT_WORK = (OBS_OBJECT_WORK)gms_PLAYER_WORK; ushort id = gms_ENEMY_COM_WORK.eve_rec.id; if (id <= 162) { if (id <= 99) { switch (id) { case 60: if ((gms_ENEMY_COM_WORK.eve_rec.flag & 128) != 0) { if (gms_PLAYER_WORK.seq_state != 29 && gms_PLAYER_WORK.seq_state != 49 && gms_PLAYER_WORK.seq_state != 50 && gms_PLAYER_WORK.seq_state != 42) { return; } gms_PLAYER_WORK.gmk_flag |= 2048U; } if (obs_OBJECT_WORK.obj_type == 1 && (obs_OBJECT_WORK.move_flag & 16U) != 0U) { gms_PLAYER_WORK.gmk_flag |= 1U; if ((gms_ENEMY_COM_WORK.eve_rec.flag & 16) != 0) { gms_PLAYER_WORK.gmk_flag |= 2U; return; } if ((gms_ENEMY_COM_WORK.eve_rec.flag & 2) != 0) { if ((gms_PLAYER_WORK.obj_work.disp_flag & 1U) == 0U) { gms_PLAYER_WORK.gmk_flag |= 33554432U; return; } } else if ((gms_ENEMY_COM_WORK.eve_rec.flag & 1) != 0 && (gms_PLAYER_WORK.obj_work.disp_flag & 1U) != 0U) { gms_PLAYER_WORK.gmk_flag |= 33554432U; return; } } break; case 61: obs_OBJECT_WORK.flag &= 4294967294U; if (obs_OBJECT_WORK.obj_type == 1) { gms_PLAYER_WORK.graind_prev_ride = 0; return; } break; case 62: obs_OBJECT_WORK.flag |= 1U; if (obs_OBJECT_WORK.obj_type == 1) { gms_PLAYER_WORK.graind_prev_ride = 0; return; } break; default: if (id != 99) { return; } if (obs_OBJECT_WORK.obj_type == 1) { AppMain.GmPlySeqChangeDeath(gms_PLAYER_WORK); return; } break; } } else if (id != 131) { if (id != 162) { return; } if (obs_OBJECT_WORK.obj_type == 1) { OBS_CAMERA obs_CAMERA = ObjCamera.Get(0); obs_CAMERA.flag |= 2147483648U; return; } } else if (obs_OBJECT_WORK.obj_type == 1) { ushort flag = gms_ENEMY_COM_WORK.eve_rec.flag; short num = (short)(flag & 7); if ((flag & 8) != 0) { num = ( short )-num; } gms_PLAYER_WORK.gmk_camera_center_ofst_x = ( short )(num << 3); num = ( short )((flag & 112) >> 4); if ((flag & 128) != 0) { num = ( short )-num; } gms_PLAYER_WORK.gmk_camera_center_ofst_y = ( short )(num << 3); return; } } else if (id <= 277) { if (id != 195) { switch (id) { case 276: AppMain.GmEndingPlyNopSet(); return; case 277: AppMain.GmEndingPlyBrakeSet(); return; default: return; } } else if (obs_OBJECT_WORK.obj_type == 1) { AppMain.GmGmkSsOnewayThrough(( uint )gms_ENEMY_COM_WORK.eve_rec.flag); return; } } else { if (id == 283) { AppMain.GmMainDatLoadBossBattleStart(( int )gms_ENEMY_COM_WORK.eve_rec.flag); gms_ENEMY_COM_WORK.enemy_flag |= 65536U; gms_ENEMY_COM_WORK.obj_work.flag |= 10U; return; } if (id != 286) { return; } AppMain.GmGmkPressPillarStartup(( uint )gms_ENEMY_COM_WORK.eve_rec.flag); } }
// Token: 0x06000668 RID: 1640 RVA: 0x00038B4E File Offset: 0x00036D4E private static int gmGmkWaterSliderGetUserTimerSlideSpeed(OBS_OBJECT_WORK obj_work) { return(obj_work.user_timer); }
// Token: 0x06000667 RID: 1639 RVA: 0x00038B45 File Offset: 0x00036D45 private static void gmGmkWaterSliderSetUserTimerSlideSpeed(OBS_OBJECT_WORK obj_work, int speed) { obj_work.user_timer = speed; }
// Token: 0x060003F7 RID: 1015 RVA: 0x000205D4 File Offset: 0x0001E7D4 private static void gmEneHarisenboFwInit(OBS_OBJECT_WORK obj_work) { AppMain.ObjDrawObjectActionSet(obj_work, 0); obj_work.disp_flag |= 4U; obj_work.ppFunc = AppMain.gmEneHarisenboFwMain; }
// Token: 0x06000562 RID: 1378 RVA: 0x0002D96A File Offset: 0x0002BB6A private static void gmGmkSpearWait(OBS_OBJECT_WORK obj_work) { obj_work.ppFunc = AppMain.gmGmkSpearWait_100; AppMain.gmGmkSpearWait_100(obj_work); }
// Token: 0x060003F8 RID: 1016 RVA: 0x00020604 File Offset: 0x0001E804 private static void gmEneHarisenboFwMain(OBS_OBJECT_WORK obj_work) { }
// Token: 0x06000569 RID: 1385 RVA: 0x0002DC8C File Offset: 0x0002BE8C private static void gmGmkSpear_CreateParts(AppMain.GMS_GMK_SPEAR_WORK pwork) { OBS_OBJECT_WORK obj_work = pwork.gmk_work.ene_com.obj_work; OBS_OBJECT_WORK obs_OBJECT_WORK = AppMain.GMM_EFFECT_CREATE_WORK(() => new AppMain.GMS_GMK_SPEARPARTS_WORK(), null, 0, "Gmk_SpearBase"); AppMain.GMS_GMK_SPEARPARTS_WORK gms_GMK_SPEARPARTS_WORK = (AppMain.GMS_GMK_SPEARPARTS_WORK)obs_OBJECT_WORK; AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_spear_obj_3d_list[2], gms_GMK_SPEARPARTS_WORK.eff_work.obj_3d); obs_OBJECT_WORK.parent_obj = obj_work; obs_OBJECT_WORK.pos.x = obj_work.pos.x; obs_OBJECT_WORK.pos.y = obj_work.pos.y; obs_OBJECT_WORK.pos.z = obj_work.pos.z; switch (pwork.obj_type) { case 0U: { OBS_OBJECT_WORK obs_OBJECT_WORK2 = obs_OBJECT_WORK; obs_OBJECT_WORK2.pos.y = obs_OBJECT_WORK2.pos.y + 16384; break; } case 1U: { OBS_OBJECT_WORK obs_OBJECT_WORK3 = obs_OBJECT_WORK; obs_OBJECT_WORK3.pos.y = obs_OBJECT_WORK3.pos.y - 16384; break; } case 2U: { OBS_OBJECT_WORK obs_OBJECT_WORK4 = obs_OBJECT_WORK; obs_OBJECT_WORK4.pos.x = obs_OBJECT_WORK4.pos.x + 16384; break; } case 3U: { OBS_OBJECT_WORK obs_OBJECT_WORK5 = obs_OBJECT_WORK; obs_OBJECT_WORK5.pos.x = obs_OBJECT_WORK5.pos.x - 16384; break; } } obs_OBJECT_WORK.dir.z = obj_work.dir.z; obs_OBJECT_WORK.flag &= 4294966271U; obs_OBJECT_WORK.move_flag |= 256U; obs_OBJECT_WORK.disp_flag &= 4294967039U; obs_OBJECT_WORK.flag |= 2U; obs_OBJECT_WORK.ppFunc = null; obs_OBJECT_WORK = AppMain.GMM_EFFECT_CREATE_WORK(() => new AppMain.GMS_GMK_SPEARPARTS_WORK(), null, 0, "Gmk_SpearRod"); gms_GMK_SPEARPARTS_WORK = (AppMain.GMS_GMK_SPEARPARTS_WORK)obs_OBJECT_WORK; AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_spear_obj_3d_list[1], gms_GMK_SPEARPARTS_WORK.eff_work.obj_3d); obs_OBJECT_WORK.parent_obj = obj_work; obs_OBJECT_WORK.parent_ofst.x = 0; obs_OBJECT_WORK.parent_ofst.y = 0; obs_OBJECT_WORK.parent_ofst.z = -1; obs_OBJECT_WORK.dir.z = obj_work.dir.z; obs_OBJECT_WORK.flag |= 1024U; obs_OBJECT_WORK.move_flag |= 256U; obs_OBJECT_WORK.disp_flag &= 4294967039U; obs_OBJECT_WORK.flag |= 2U; switch (pwork.obj_type) { case 0U: gms_GMK_SPEARPARTS_WORK.connect = obj_work.pos.y; break; case 1U: gms_GMK_SPEARPARTS_WORK.connect = obj_work.pos.y; break; case 2U: gms_GMK_SPEARPARTS_WORK.connect = obj_work.pos.x; break; case 3U: gms_GMK_SPEARPARTS_WORK.connect = obj_work.pos.x; break; } gms_GMK_SPEARPARTS_WORK.connect_type = pwork.obj_type; gms_GMK_SPEARPARTS_WORK.parent_connect = obj_work; gms_GMK_SPEARPARTS_WORK.obj_type = pwork.obj_type; gms_GMK_SPEARPARTS_WORK.fulcrum = gms_GMK_SPEARPARTS_WORK.connect; obs_OBJECT_WORK.ppFunc = AppMain.gmGmkSpearRod; }
// Token: 0x0600056D RID: 1389 RVA: 0x0002E150 File Offset: 0x0002C350 public static OBS_OBJECT_WORK GmGmkLandInit(AppMain.GMS_EVE_RECORD_EVENT eve_rec, int pos_x, int pos_y, byte type) { int num = AppMain.g_gm_gamedat_zone_type_tbl[(int)AppMain.g_gs_main_sys_info.stage_id]; AppMain.UNREFERENCED_PARAMETER(type); OBS_OBJECT_WORK obs_OBJECT_WORK = AppMain.GMM_ENEMY_CREATE_RIDE_WORK(eve_rec, pos_x, pos_y, () => new AppMain.GMS_ENEMY_3D_WORK(), "GMK_LAND"); AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)obs_OBJECT_WORK; int num2; ushort num3; if (eve_rec.id == 82) { num2 = 1; num3 = 1; } else if (eve_rec.id == 83) { num2 = 2; num3 = 2; } else { num2 = 0; num3 = 0; } int num4 = AppMain.gm_gmk_land_mdl_data[num][(int)num3]; AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_land_obj_3d_list[num4], gms_ENEMY_3D_WORK.obj_3d); if (num == 1) { int id = num4; int index = num4; AppMain.ObjObjectAction3dNNMotionLoad(obs_OBJECT_WORK, 0, false, AppMain.ObjDataGet(805), null, 0, null); AppMain.ObjDrawObjectActionSet(obs_OBJECT_WORK, id); AppMain.ObjAction3dNNMaterialMotionLoad(gms_ENEMY_3D_WORK.obj_3d, 0, null, null, index, ( AMS_AMB_HEADER )AppMain.ObjDataGet(806).pData); AppMain.ObjDrawObjectActionSet3DNNMaterial(obs_OBJECT_WORK, 0); obs_OBJECT_WORK.disp_flag |= 4U; } else if (num == 4) { int index2 = num4; AppMain.ObjAction3dNNMaterialMotionLoad(gms_ENEMY_3D_WORK.obj_3d, 0, null, null, index2, ( AMS_AMB_HEADER )AppMain.ObjDataGet(815).pData); AppMain.ObjDrawObjectActionSet3DNNMaterial(obs_OBJECT_WORK, 0); obs_OBJECT_WORK.disp_flag |= 16U; ((AppMain.NNS_MOTION_KEY_Class5[])obs_OBJECT_WORK.obj_3d.motion.mmtn[0].pSubmotion[0].pKeyList)[0].Value.y = 1f; } else if (AppMain.g_gs_main_sys_info.stage_id == 2 || AppMain.g_gs_main_sys_info.stage_id == 3) { gms_ENEMY_3D_WORK.obj_3d.use_light_flag &= 4294967294U; gms_ENEMY_3D_WORK.obj_3d.use_light_flag |= 2U; gms_ENEMY_3D_WORK.obj_3d.use_light_flag |= 65536U; } if (num == 2) { if (num4 == 0) { obs_OBJECT_WORK.ppOut = AppMain.gmGmkLand3TvxDrawFunc; } else { obs_OBJECT_WORK.ppOut = AppMain.gmGmkLand3TvxRDrawFunc; } } obs_OBJECT_WORK.pos.z = -131072; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.obj = obs_OBJECT_WORK; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.diff_data = AppMain.g_gm_default_col; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.flag |= 134217728U; if ((eve_rec.flag & 128) == 0 && eve_rec.id != 83) { gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.attr = 1; } switch (AppMain.gm_gmk_land_col_type_tbl[num2]) { default: gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width = 48; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 24; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x = ( short )(-gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width / 2); gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y = -17; if ((gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.attr & 1) != 0) { gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 8; AppMain.OBS_COLLISION_OBJ obj_col = gms_ENEMY_3D_WORK.ene_com.col_work.obj_col; obj_col.ofst_y += 1; } break; case 1: gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width = 80; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 24; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x = ( short )(-gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width / 2); gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y = -17; if ((gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.attr & 1) != 0) { gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 8; AppMain.OBS_COLLISION_OBJ obj_col2 = gms_ENEMY_3D_WORK.ene_com.col_work.obj_col; obj_col2.ofst_y += 1; } break; case 2: if (num != 2) { gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width = 64; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 64; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x = ( short )(-gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width / 2); gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y = -31; } else { gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width = 24; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height = 32; gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x = ( short )(-gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width / 2); gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y = -15; } obs_OBJECT_WORK.field_rect[0] = gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x; obs_OBJECT_WORK.field_rect[1] = gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y; obs_OBJECT_WORK.field_rect[2] = ( short )(gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_x + ( short )gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.width); obs_OBJECT_WORK.field_rect[3] = ( short )(( short )gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.ofst_y + ( short )gms_ENEMY_3D_WORK.ene_com.col_work.obj_col.height); break; } obs_OBJECT_WORK.move_flag |= 8448U; obs_OBJECT_WORK.disp_flag |= 4194304U; obs_OBJECT_WORK.flag |= 2U; AppMain.gmGmkLandMoveInit(obs_OBJECT_WORK); return(obs_OBJECT_WORK); }
// Token: 0x060008B1 RID: 2225 RVA: 0x0004E7D5 File Offset: 0x0004C9D5 private static ushort gmGmkRockRideGetUserTimerAngleZ(OBS_OBJECT_WORK obj_work) { return(( ushort )obj_work.user_timer); }
// Token: 0x06000574 RID: 1396 RVA: 0x0002F294 File Offset: 0x0002D494 public static void gmGmkZ3LandPulleyMain(OBS_OBJECT_WORK obj_work) { obj_work.dir.z = ( ushort )(obj_work.dir.z + ( ushort )obj_work.user_work); }
// Token: 0x060008B3 RID: 2227 RVA: 0x0004E8BC File Offset: 0x0004CABC private static void gmGmkRockRideWaitMain(OBS_OBJECT_WORK obj_work) { }
// Token: 0x0600074F RID: 1871 RVA: 0x0003FE28 File Offset: 0x0003E028 public static OBS_OBJECT_WORK GmGmkSwWallInit(AppMain.GMS_EVE_RECORD_EVENT eve_rec, int pos_x, int pos_y, byte type) { OBS_OBJECT_WORK obs_OBJECT_WORK = AppMain.GMM_ENEMY_CREATE_WORK(eve_rec, pos_x, pos_y, () => new AppMain.GMS_GMK_SWWALL_WORK(), "GMK_SW_WALL"); AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)obs_OBJECT_WORK; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK = (AppMain.GMS_GMK_SWWALL_WORK)obs_OBJECT_WORK; AppMain.ObjObjectCopyAction3dNNModel(obs_OBJECT_WORK, AppMain.gm_gmk_sw_wall_obj_3d_list[0], gms_ENEMY_3D_WORK.obj_3d); if (256 <= eve_rec.id && eve_rec.id <= 259) { AppMain.ObjCopyAction3dNNModel(AppMain.gm_gmk_sw_wall_obj_3d_list[1], gms_GMK_SWWALL_WORK.obj_3d_opt[0]); AppMain.ObjCopyAction3dNNModel(AppMain.gm_gmk_sw_wall_obj_3d_list[2], gms_GMK_SWWALL_WORK.obj_3d_opt[1]); gms_GMK_SWWALL_WORK.obj_3d_opt[1].drawflag |= 32U; gms_ENEMY_3D_WORK.ene_com.enemy_flag |= 1U; } else { gms_GMK_SWWALL_WORK.h_snd = GsSound.AllocSeHandle(); } AppMain.mtTaskChangeTcbDestructor(obs_OBJECT_WORK.tcb, AppMain.gmGmkSwWallDest); obs_OBJECT_WORK.pos.z = -655360; obs_OBJECT_WORK.ppOut = AppMain.gmGmkSwWallDispFunc; gms_GMK_SWWALL_WORK.id = ( uint )AppMain.MTM_MATH_CLIP(( int )eve_rec.left, 0, 64); ushort num; ushort num2; if (248 <= eve_rec.id && eve_rec.id <= 251) { gms_GMK_SWWALL_WORK.wall_size = 524288; num = ( ushort )(eve_rec.id - 248); num2 = 32; } else if (252 <= eve_rec.id && eve_rec.id <= 255) { gms_GMK_SWWALL_WORK.wall_size = 1048576; num = ( ushort )(eve_rec.id - 252); num2 = 32; } else { gms_GMK_SWWALL_WORK.wall_size = 393216; num = ( ushort )(eve_rec.id - 256); num2 = 24; gms_GMK_SWWALL_WORK.gear_pos.Assign(obs_OBJECT_WORK.pos); gms_GMK_SWWALL_WORK.gearbase_pos.Assign(obs_OBJECT_WORK.pos); switch (eve_rec.id) { default: { AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK2 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK2.gear_pos.x = gms_GMK_SWWALL_WORK2.gear_pos.x + -144179; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK3 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK3.gear_pos.y = gms_GMK_SWWALL_WORK3.gear_pos.y + 68812; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK4 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK4.gearbase_pos.x = gms_GMK_SWWALL_WORK4.gearbase_pos.x + -196608; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK5 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK5.gearbase_pos.y = gms_GMK_SWWALL_WORK5.gearbase_pos.y + 49152; gms_GMK_SWWALL_WORK.gear_base_dir = 62806; break; } case 257: { AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK6 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK6.gear_pos.x = gms_GMK_SWWALL_WORK6.gear_pos.x - -144179; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK7 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK7.gear_pos.y = gms_GMK_SWWALL_WORK7.gear_pos.y + 68812; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK8 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK8.gearbase_pos.x = gms_GMK_SWWALL_WORK8.gearbase_pos.x - -196608; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK9 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK9.gearbase_pos.y = gms_GMK_SWWALL_WORK9.gearbase_pos.y + 49152; gms_GMK_SWWALL_WORK.gear_base_dir = 2730; gms_ENEMY_3D_WORK.ene_com.enemy_flag |= 4U; break; } case 258: { AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK10 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK10.gear_pos.x = gms_GMK_SWWALL_WORK10.gear_pos.x + 68812; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK11 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK11.gear_pos.y = gms_GMK_SWWALL_WORK11.gear_pos.y + -144179; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK12 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK12.gearbase_pos.x = gms_GMK_SWWALL_WORK12.gearbase_pos.x + 49152; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK13 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK13.gearbase_pos.y = gms_GMK_SWWALL_WORK13.gearbase_pos.y + -196608; gms_GMK_SWWALL_WORK.gear_base_dir = 8192; gms_ENEMY_3D_WORK.ene_com.enemy_flag |= 4U; obs_OBJECT_WORK.dir.z = 49152; break; } case 259: { AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK14 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK14.gear_pos.x = gms_GMK_SWWALL_WORK14.gear_pos.x + 68812; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK15 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK15.gear_pos.y = gms_GMK_SWWALL_WORK15.gear_pos.y - -144179; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK16 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK16.gearbase_pos.x = gms_GMK_SWWALL_WORK16.gearbase_pos.x + 49152; AppMain.GMS_GMK_SWWALL_WORK gms_GMK_SWWALL_WORK17 = gms_GMK_SWWALL_WORK; gms_GMK_SWWALL_WORK17.gearbase_pos.y = gms_GMK_SWWALL_WORK17.gearbase_pos.y - -196608; gms_GMK_SWWALL_WORK.gear_base_dir = 2730; obs_OBJECT_WORK.dir.z = 49152; break; } } } gms_GMK_SWWALL_WORK.wall_type = num; if (AppMain.GmGmkSwitchTypeIsGear(gms_GMK_SWWALL_WORK.id) && (AppMain.GmGmkSwitchGetPer(gms_GMK_SWWALL_WORK.id) != 0 || !AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id)) && (AppMain.GmGmkSwitchGetPer(gms_GMK_SWWALL_WORK.id) != 4096 || AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id))) { int num3 = AppMain.GmGmkSwitchGetPer(gms_GMK_SWWALL_WORK.id); if (AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id)) { if ((eve_rec.flag & 1) != 0) { num3 = 4096 - num3; } } else if ((eve_rec.flag & 1) == 0) { num3 = 4096 - num3; } gms_GMK_SWWALL_WORK.wall_draw_size = AppMain.FX_Mul(gms_GMK_SWWALL_WORK.wall_size, num3); } else if ((AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id) && (eve_rec.flag & 1) != 0) || (!AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id) && (eve_rec.flag & 1) == 0)) { gms_GMK_SWWALL_WORK.wall_draw_size = gms_GMK_SWWALL_WORK.wall_size; } AppMain.OBS_COLLISION_WORK col_work = gms_ENEMY_3D_WORK.ene_com.col_work; col_work.obj_col.obj = obs_OBJECT_WORK; col_work.obj_col.dir_data = gms_GMK_SWWALL_WORK.col_dir_buf; col_work.obj_col.diff_data = AppMain.g_gm_default_col; col_work.obj_col.flag |= 402653216U; if (num <= 1) { col_work.obj_col.height = num2; col_work.obj_col.ofst_y = -16; } else { col_work.obj_col.width = num2; col_work.obj_col.ofst_x = -16; } AppMain.gmGmkSwWallSetCol(col_work, gms_GMK_SWWALL_WORK.wall_size, gms_GMK_SWWALL_WORK.wall_draw_size, num); obs_OBJECT_WORK.move_flag |= 8448U; obs_OBJECT_WORK.disp_flag |= 4194304U; gms_ENEMY_3D_WORK.ene_com.enemy_flag |= 16384U; if (gms_GMK_SWWALL_WORK.wall_draw_size == 0 || gms_GMK_SWWALL_WORK.wall_draw_size == gms_GMK_SWWALL_WORK.wall_size) { AppMain.gmGmkSwWallFwInit(obs_OBJECT_WORK); } else if ((AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id) && (eve_rec.flag & 1) != 0) || (!AppMain.GmGmkSwitchIsOn(gms_GMK_SWWALL_WORK.id) && (eve_rec.flag & 1) == 0)) { AppMain.gmGmkSwWallCloseInit(obs_OBJECT_WORK); } else { AppMain.gmGmkSwWallOpenInit(obs_OBJECT_WORK); } return(obs_OBJECT_WORK); }
// Token: 0x060008AC RID: 2220 RVA: 0x0004E703 File Offset: 0x0004C903 private static void gmGmkRockRideMoveFunc(OBS_OBJECT_WORK obj_work) { AppMain.ObjObjectMove(obj_work); }
// Token: 0x0600140F RID: 5135 RVA: 0x000B206C File Offset: 0x000B026C private static void gmGmkBobbinDefFunc(AppMain.OBS_RECT_WORK gimmick_rect, AppMain.OBS_RECT_WORK player_rect) { OBS_OBJECT_WORK parent_obj = gimmick_rect.parent_obj; AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)parent_obj; OBS_OBJECT_WORK parent_obj2 = player_rect.parent_obj; AppMain.VecFx32 vec = default(AppMain.VecFx32); vec.x = parent_obj2.prev_pos.x - parent_obj.pos.x; vec.y = ( int )(( long )parent_obj2.prev_pos.y + -12288L - ( long )parent_obj.pos.y); vec.z = 0; int num = AppMain.FX_Mul(vec.x, vec.x) + AppMain.FX_Mul(vec.y, vec.y); if (AppMain.FX_Mul(114688, 114688) < num) { gimmick_rect.flag &= 4294966271U; return; } gimmick_rect.flag |= 1024U; vec = AppMain.gmGmkBobbinNormalizeVectorXY(vec); parent_obj2.dir.z = 0; int num2 = AppMain.FX_Mul(vec.x, 24576); int num3 = AppMain.FX_Mul(vec.y, 24576); int num4 = AppMain.FX_F32_TO_FX32((100f + (float)gms_ENEMY_3D_WORK.ene_com.eve_rec.left) * 0.01f); if (num4 < 0) { num4 = 0; } int num5 = AppMain.FX_F32_TO_FX32((100f + (float)gms_ENEMY_3D_WORK.ene_com.eve_rec.top) * 0.01f); if (num5 < 0) { num5 = 0; } num2 = AppMain.FX_Mul(num2, num4); num3 = AppMain.FX_Mul(num3, num5); if (parent_obj2.obj_type == 1) { AppMain.gmGmkBobbinDefPlayer(gms_ENEMY_3D_WORK, ( GMS_PLAYER_WORK )parent_obj2, num2, num3); } else if (parent_obj2.obj_type == 2) { AppMain.gmGmkBobbinDefEnemy(parent_obj2, num2, num3); } AppMain.gmGmkBobbinChangeModeHit(parent_obj); GmSound.PlaySE("Casino1"); AppMain.GMS_EFFECT_3DES_WORK gms_EFFECT_3DES_WORK = AppMain.GmEfctCmnEsCreate(parent_obj, 16); gms_EFFECT_3DES_WORK.efct_com.obj_work.pos.x = parent_obj2.pos.x; gms_EFFECT_3DES_WORK.efct_com.obj_work.pos.y = parent_obj2.pos.y; gms_EFFECT_3DES_WORK.efct_com.obj_work.pos.z = 131072; gms_EFFECT_3DES_WORK.efct_com.obj_work.dir.z = ( ushort )(AppMain.nnArcTan2(( double )AppMain.FX_FX32_TO_F32(num3), ( double )AppMain.FX_FX32_TO_F32(num2)) - 16384); if (AppMain.GSM_MAIN_STAGE_IS_SPSTAGE_NOT_RETRY()) { OBS_CAMERA obs_CAMERA = ObjCamera.Get(AppMain.g_obj.glb_camera_id); if (obs_CAMERA != null) { OBS_OBJECT_WORK obj_work = gms_EFFECT_3DES_WORK.efct_com.obj_work; obj_work.dir.z = ( ushort )(obj_work.dir.z - ( ushort )obs_CAMERA.roll); } } AppMain.GMM_PAD_VIB_SMALL(); }
// Token: 0x060008B0 RID: 2224 RVA: 0x0004E7C5 File Offset: 0x0004C9C5 private static void gmGmkRockRideAddUserTimerAngleZ(OBS_OBJECT_WORK obj_work, short angle_z) { obj_work.user_timer += ( int )angle_z; }
// Token: 0x06001412 RID: 5138 RVA: 0x000B2349 File Offset: 0x000B0549 private static void gmGmkBobbinMainWait(OBS_OBJECT_WORK obj_work) { }
// Token: 0x06001B6D RID: 7021 RVA: 0x000FB0B2 File Offset: 0x000F92B2 private static void gmEneBukuFlipInit(OBS_OBJECT_WORK obj_work) { AppMain.GmEneComActionSet3DNNBlendDependHFlip(obj_work, 2, 3); obj_work.ppFunc = AppMain.gmEneBukuFlipMain; }
// Token: 0x06000E0B RID: 3595 RVA: 0x0007BDC4 File Offset: 0x00079FC4 public static void gmEneKaniFlipInit(OBS_OBJECT_WORK obj_work) { obj_work.spd.x = 0; obj_work.ppFunc = AppMain.gmEneKaniFlipMain; }
// Token: 0x06000665 RID: 1637 RVA: 0x00038B34 File Offset: 0x00036D34 private static void gmGmkWaterSliderSetUserWorkSlideType(OBS_OBJECT_WORK obj_work, uint type) { obj_work.user_work = type; }