Exemple #1
0
 public void SetVaribles(float maxTime, float minTime, int speed, OBJECTDIRECTION direction)
 {
     //assign the settings for the spawner
     m_MaxTime   = maxTime;
     m_MinTime   = minTime;
     m_speed     = speed;
     m_Direction = direction;
 }
Exemple #2
0
 private void MoveToPool()
 {
     // move it back to the pool.
     // Get the original position
     transform.position = m_ObjectPool.PoolPostition(gameObject);
     // Reset the Rotation
     m_CarDirection = OBJECTDIRECTION.MOVING_RIGHT;
     RotateCar();
     // change the state to idel
     m_CarState = CARSTATE.IDEL;
 }