private int ReadRegister(NvGpuEngineDmaReg Reg) { return(Registers[(int)Reg]); }
private void WriteRegister(NvGpuEngineDmaReg Reg, int Value) { Registers[(int)Reg] = Value; }
private long MakeInt64From2xInt32(NvGpuEngineDmaReg Reg) { return ((long)Registers[(int)Reg + 0] << 32 | (uint)Registers[(int)Reg + 1]); }