virtual public void SetSkyCamText() { if (skyCamText && skyCamTextParent) { if (Fraction.ReduceFully(frac).denominator == 1) { skyCamText.Text = Fraction.ReduceFully(frac).numerator.ToString(); } else { skyCamText.Text = Fraction.ReduceFully(frac).ToString(); } skyCamText.Color = frac.numerator > 0 ? Color.black : Color.white; skyCamTextParent.GetComponent <Renderer>().material.color = frac.numerator > 0 ? new Color(1, 1, 1, 0.2f) : new Color(0, 0, 0, 0.2f); // reposition height of skycam indicator text for round and square number walls, so bricks do not overlap the indicator text. // for other walls such a spheres this is not needed. if (this.GetType() == typeof(NumberWallCreatorSquare)) { NumberWallCreatorSquare nwcs = GetComponent <NumberWallCreatorSquare>(); skyCamTextParent.localPosition = new Vector3(0, nwcs.wallY * brickScale + 1, 0); } else if (this.GetType() == typeof(NumberWallCreatorRound)) { NumberWallCreatorRound nwr = GetComponent <NumberWallCreatorRound>(); skyCamTextParent.localPosition = new Vector3(0, nwr.height * brickScale + 1, 0); // // commented Debug.Log("sky cam text parent:"+skyCamTextParent.localPosition.y); } } }
void SetTextSkipMod() { textSkipMod = 0; // f**k it return; if (this.GetType() == typeof(NumberWallCreatorSquare)) { NumberWallCreatorSquare sq = GetComponent <NumberWallCreatorSquare>(); if (sq.wallX * sq.wallY * sq.wallZ > 20) // only skipmod if more than 20 bricks { if (sq.wallZ % 5 == 0 || sq.wallX % 5 == 0 || sq.wallY % 5 == 0) { textSkipMod = 4; // } else { textSkipMod = 5; } // else textSkipMod = 4; // if (sq.wallZ % 3 == 0) textSkipMod = 4; // if z is 9 or 6, skip every 4 blocks // if z is } } else if (this.GetType() == typeof(NumberWallCreatorRound)) { NumberWallCreatorRound ro = GetComponent <NumberWallCreatorRound>(); int count = (int)(ro.degreesToComplete * ro.radius / brickScale / 60); if (count * ro.height > 20) { if (count % 5 != 0) { textSkipMod = 5; } else { textSkipMod = 4; } } // if (sq.wallX * sq.wallY * sq.wallZ > 100){ // only skipmod if more than 100 bricks // if (sq.wallZ % 2 == 0) textSkipMod = 3; // // else textSkipMod = 4; // if (sq.wallZ % 3 == 0) textSkipMod = 4; // if z is 9 or 6, skip every 4 blocks // if z is // } } else { textSkipMod = 4; } }
public override void CreateWall() { // Debug.Log("wall"); List <int> targetPositions = new List <int>(); if (isRollableWheel) { NumberWallCreatorRound.CreateRollableWall( transform.position, radius, degreesToComplete, brickScale, thickness, height, frac, transform); return; } // else { int count = (int)(degreesToComplete * radius / brickScale / 60); for (int i = 0; i < thickness * count * height; i++) { // #if UNITY_EDITOR // Debug.Log("ed"); // MakeSingleBrick(i); // #else // Debug.Log("target:"+i); targetPositions.Add(i); // #endif } SetCreatedNumbersToTarget(targetPositions); // } }