public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("2"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(2, 5.0 / 6.0); list.Add(tmp); // Problem 4 tmp = new MultipleProblem("abcd"); list.Add(tmp); // Problem 5 tmp = new NumberProblem(1005); list.Add(tmp); // Problem 6 tmp = new Problem6(); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("d"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(5, 0.8); list.Add(tmp); // Problem 4 tmp = new NumberProblem(38.0); list.Add(tmp); // Problem 5 tmp = new DefaultProblem("yn"); list.Add(tmp); // Problem 6 tmp = new Problem6(); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("1"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(133.3); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(7, 0.75); list.Add(tmp); // Problem 5 tmp = new Problem5(); list.Add(tmp); // Problem 6 tmp = new Problem6(); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new OffsetProblem(10, 0.2, 1, 4); list.Add(tmp); // Problem 3 tmp = new MultipleProblem("cd"); list.Add(tmp); // Problem 4 tmp = new NumberProblem(0.485 / 10.5325, NumberProblem.ACE * 113); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(0, 0.9); list.Add(tmp); // Problem 6 tmp = new DefaultProblem("dw", 1.25); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("6"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(-31.95, NumberProblem.ACE * 2); list.Add(tmp); // Problem 4 tmp = new NumberProblem(988, 0.504, 1); list.Add(tmp); // Problem 5 tmp = new Problem5(); list.Add(tmp); // Problem 6 tmp = new NumberProblem(2.1775 / 19.755 * 100, NumberProblem.ACE); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Dictionary <int, double> dict = new Dictionary <int, double>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("-1"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("ny"); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("1"); list.Add(tmp); // Problem 4 tmp = new MultipleProblem("bsw"); list.Add(tmp); // Problem 5 dict.Add(2, 0.9); dict.Add(3, 0.9); tmp = new OffsetsProblem(38, dict); list.Add(tmp); // Problem 6 tmp = new NumberProblem(10.545, NumberProblem.ACE * 5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new OffsetProblem(18, 0.9); list.Add(tmp); // Problem 3 tmp = new MultipleProblem("we"); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("40"); list.Add(tmp); // Problem 5 tmp = new NumberProblem(21.9); list.Add(tmp); // Problem 6 tmp = new NumberProblem(71.5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new Problem1(); list.Add(tmp); // Problem 2 tmp = new OffsetProblem(3, 0.86); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("medium"); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 5 tmp = new NumberProblem(65, 0.08); list.Add(tmp); // Problem 6 tmp = new Problem6(); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("abcdefg"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(1, 0.87); list.Add(tmp); // Problem 4 tmp = new Problem4(); list.Add(tmp); // Problem 5 tmp = new MultipleProblem("678"); list.Add(tmp); // Problem 6 tmp = new NumberProblem(113.02, NumberProblem.ACE * 2.5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("4"); list.Add(tmp); // Problem 2 tmp = new NumberProblem(55, 0.46, 1.25); list.Add(tmp); // Problem 3 tmp = new NumberProblem(0, 1.008, 1); list.Add(tmp); // Problem 4 tmp = new MultipleProblem("489"); list.Add(tmp); // Problem 5 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 6 tmp = new Problem6(); list.Add(tmp); return(list); }
// public static double baseScore = 65, deviation = 25; public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("21"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(1012, 0.8, 1); list.Add(tmp); // Problem 4 tmp = new MultipleProblem("ac"); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(35, 0.87, 5); list.Add(tmp); // Problem 6 tmp = new NumberProblem(0.6825 / 1.125, 2); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("vscs"); list.Add(tmp); // Problem 2 tmp = new NumberProblem(9, 1, 1); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(3, 0.86); list.Add(tmp); // Problem 4 tmp = new NumberProblem(19.73, 0.4); list.Add(tmp); // Problem 5 tmp = new NumberProblem(28.5, 4.0 / 9.0); list.Add(tmp); // Problem 6 tmp = new MultipleProblem("abc"); list.Add(tmp); return(list); }
// public static double baseScore = 65, deviation = 25; public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("2"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(1014, 0.5, 1); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(8, 0.9); list.Add(tmp); // Problem 6 tmp = new NumberProblem(75.62, NumberProblem.ACE * 1.5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new Problem1(); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("22"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(58, 0.5, 1); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(4, 0.9); list.Add(tmp); // Problem 5 tmp = new NumberProblem(6.055 / 2.275, NumberProblem.ACE * 5); list.Add(tmp); // Problem 6 tmp = new DefaultProblem("y"); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("7"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("yn"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(45, 0.87, 5); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 5 tmp = new DefaultProblem("a"); list.Add(tmp); // Problem 6 tmp = new NumberProblem(6086299289, 1 / 20000.0); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new Problem1(); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(99.4, NumberProblem.ACE * 2.5, 1.25); list.Add(tmp); // Problem 4 tmp = new NumberProblem(964, 0.6, 1.3); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(39, 1 / 7.0, 1, 6); list.Add(tmp); // Problem 6 tmp = new NumberProblem(2.6375, NumberProblem.ACE); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("no"); list.Add(tmp); // Problem 3 tmp = new MultipleProblem("ael"); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(0.0, 0.5, 0.87); list.Add(tmp); // Problem 5 tmp = new NumberProblem(86.9, NumberProblem.ACE * 2); list.Add(tmp); // Problem 6 tmp = new OffsetProblem(13, 1 / 6.0, 1, 5); list.Add(tmp); // Problem 7 tmp = new Problem7(); list.Add(tmp); // Problem 8 tmp = new DefaultProblem("nn"); list.Add(tmp); // Problem 9 tmp = new NumberProblem(21.01, NumberProblem.ACE); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(2.5, 0.99, 0.5); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(8, 0.9); list.Add(tmp); // Problem 5 tmp = new Problem5(); list.Add(tmp); // Problem 6 tmp = new NumberProblem(8.93, NumberProblem.ACE); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("3"); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("e"); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(7, 0.87); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(6.5, 0.87, 0.5); list.Add(tmp); // Problem 6 tmp = new NumberProblem(18, NumberProblem.ACE); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("3"); list.Add(tmp); // Problem 3 tmp = new NumberProblem(10, 1.3); list.Add(tmp); // Problem 4 tmp = new Problem4(); list.Add(tmp); // Problem 5 tmp = new NumberProblem(27.9); list.Add(tmp); // Problem 6 tmp = new NumberProblem(19.8725); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("fj"); list.Add(tmp); // Problem 2 tmp = new MultipleProblem("ce"); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("40"); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(70, 0.87, 5); list.Add(tmp); // Problem 5 tmp = new NumberProblem(142.5); list.Add(tmp); // Problem 6 tmp = new DefaultProblem("ac", 1.25); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("-"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("d"); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(3, 0.87); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(0.8, 0.9, 0.1); list.Add(tmp); // Problem 6 tmp = new NumberProblem(127.1, NumberProblem.ACE * 2); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("a"); list.Add(tmp); // Problem 2 tmp = new NumberProblem(1006, 0.8, 1); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("1"); list.Add(tmp); // Problem 5 tmp = new NumberProblem(125.04, NumberProblem.ACE * 2.5); list.Add(tmp); // Problem 6 tmp = new OffsetProblem(5.0, 0.87, 0.5); list.Add(tmp); return(list); }
// public static double baseScore = 65, deviation = 25; public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new NumberProblem(978, 0.75, 1); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("3"); list.Add(tmp); // Problem 4 tmp = new NumberProblem(142, NumberProblem.ACE / 1.2, 1.25); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(1.5, 0.99, 0.5); list.Add(tmp); // Problem 6 tmp = new TimeProblem("1159"); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new OffsetProblem(13, 0.9); list.Add(tmp); // Problem 2 tmp = new NumberProblem(4, 10.0 / 9.0); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 4 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 5 tmp = new MultipleProblem("abcde"); list.Add(tmp); // Problem 6 tmp = new OffsetProblem(1, 0.81); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("a"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(40, 0.87, 5); list.Add(tmp); // Problem 4 tmp = new NumberProblem(983, 0.75, 1); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(39, 1 / 6.0, 1, 5); list.Add(tmp); // Problem 6 tmp = new NumberProblem(22.9, NumberProblem.ACE * 3); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("n"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 3 tmp = new OffsetProblem(6.0, 0.87, 0.5); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(1, 1 / 3.0); list.Add(tmp); // Problem 5 tmp = new DefaultProblem("0"); list.Add(tmp); // Problem 6 tmp = new NumberProblem(14.0725); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 2 tmp = new Problem2(); list.Add(tmp); // Problem 3 tmp = new Problem3(); list.Add(tmp); // Problem 4 tmp = new MultipleProblem("ya-ko-yu", true); list.Add(tmp); // Problem 5 tmp = new DefaultProblem("04-10"); list.Add(tmp); // Problem 6 tmp = new NumberProblem(55.0275, NumberProblem.ACE / 5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("20"); list.Add(tmp); // Problem 2 tmp = new DefaultProblem("y"); list.Add(tmp); // Problem 3 tmp = new DefaultProblem("2"); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(10, 0.9); list.Add(tmp); // Problem 5 tmp = new NumberProblem(92.33, NumberProblem.ACE * 2.5, 1); list.Add(tmp); // Problem 6 tmp = new OffsetProblem(56, 1 / 6.0, 1, 5); list.Add(tmp); return(list); }
public static IEnumerable <Problem> GetProblems() { List <Problem> list = new List <Problem>(); Problem tmp; // Problem 1 tmp = new DefaultProblem("d"); list.Add(tmp); // Problem 2 tmp = new Problem2(); list.Add(tmp); // Problem 3 tmp = new NumberProblem(1040, 0.75, 1); list.Add(tmp); // Problem 4 tmp = new OffsetProblem(45, 0.85, 5); list.Add(tmp); // Problem 5 tmp = new OffsetProblem(90.1, 1 / 16.0, 0.1, 15); list.Add(tmp); // Problem 6 tmp = new NumberProblem(83.97, NumberProblem.ACE * 2); list.Add(tmp); return(list); }