Exemple #1
0
        private void PopulateList()
        {
            _thisGrid !.Children.Clear();
            int x = default;
            int c;
            int r;

            c = 0;
            r = 0;
            foreach (var thisPiece in _numberList !)
            {
                NumberPieceXF thisGraphics = new NumberPieceXF();
                PieceBindings(thisGraphics, thisPiece);
                if (Columns == 0 && Rows == 1)
                {
                    AddControlToGrid(_thisGrid, thisGraphics, 0, x);
                }
                else if (Columns == 1 && Rows == 1)
                {
                    AddControlToGrid(_thisGrid, thisGraphics, x, 0);
                }
                else if (Columns > 1)
                {
                    AddControlToGrid(_thisGrid, thisGraphics, r, c);
                    c += 1;
                    if (c >= Columns)
                    {
                        c  = 0;
                        r += 1;
                    }
                }
                else
                {
                    // rows
                    AddControlToGrid(_thisGrid, thisGraphics, r, c);
                    r += 1;
                    if (r >= Rows)
                    {
                        r  = 0;
                        c += 1;
                    }
                }
                if (r > 14 || c > 14)
                {
                    throw new BasicBlankException("Rethinking is now required.");
                }
                x += 1;
            }
        }
Exemple #2
0
        private void PieceBindings(NumberPieceXF thisGraphics, NumberPieceCP thisPiece)
        {
            thisGraphics.HeightRequest = _graphicsSize !.GetWidthHeight;
            thisGraphics.WidthRequest  = _graphicsSize.GetWidthHeight;
            thisGraphics.IsVisible     = true; // i think needs to manually be set.
            var thisBind = GetCommandBinding(nameof(NumberPicker.NumberPickedCommand));

            thisGraphics.SetBinding(GameGraphics.Base.GraphicsCommand.CommandProperty, thisBind);
            thisGraphics.CommandParameter = thisPiece;                                                                 // must be piece, not simply the color.  something else will figure out the color.
            thisGraphics.BindingContext   = thisPiece;
            thisGraphics.SetBinding(NumberPieceXF.IsSelectedProperty, new Binding(nameof(BaseGraphicsCP.IsSelected))); // i think
            thisGraphics.SetBinding(IsEnabledProperty, new Binding(nameof(BaseGraphicsCP.IsEnabled)));
            thisGraphics.SetBinding(NumberPieceXF.NumberValueProperty, new Binding(nameof(NumberPieceCP.NumberValue)));
            thisGraphics.SendPiece(thisPiece);
        }