Exemple #1
0
 private void Update()
 {
     if (actualPicture == "GreenPortal")
     {
         if (NumberOfTest.forestLevelStatus())
         {
             picture.texture = status[0];
         }
         else
         {
             picture.texture = status[1];
         }
     }
     else if (actualPicture == "RedPortal")
     {
         if (NumberOfTest.lavaLevelStatus())
         {
             picture.texture = status[0];
         }
         else
         {
             picture.texture = status[1];
         }
     }
 }
 void OnTriggerExit(Collider obj)
 {
     if (NumberOfTest.lavaLevelStatus() && NumberOfTest.forestLevelStatus())
     {
         audioSource.PlayOneShot(cerrada);
         thedoor = GameObject.FindWithTag("LastDoor");
         thedoor.GetComponent <Animation>().Play("close");
     }
 }
Exemple #3
0
 void OnTriggerEnter(Collider obj)
 {
     if (!NumberOfTest.lavaLevelStatus())
     {
         audioSource.PlayOneShot(abierta);
         thedoor = GameObject.FindWithTag("LeftDoor");
         thedoor.GetComponent <Animation>().Play("open");
     }
 }
 void OnTriggerEnter(Collider obj)
 {
     if (this.tag == "RedPortal" && obj.tag == "Player")
     {
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "LavaWorld");
     }
     else if (this.tag == "GreenPortal" && obj.tag == "Player")
     {
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "BrightDay");
     }
     else if (this.tag == "Inicio" && obj.tag == "Player")
     {
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "LobbyGame");
     }
     else if (this.tag == "FinForest" && obj.tag == "Player")
     {
         NumberOfTest.forestComplete();
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "LobbyGame");
     }
     else if (this.tag == "FinLava" && obj.tag == "Player")
     {
         NumberOfTest.lavaComplete();
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "LobbyGame");
     }
     else if (this.tag == "EndPortal" && obj.tag == "Player")
     {
         NumberOfTest.reset();
         audioSource.PlayOneShot(sound);
         StartCoroutine("Esperar", "MainMenu");
     }
 }