Exemple #1
0
    // Start is called before the first frame update
    void Awake()
    {
        DontDestroyOnLoad(this);
        if (instance != null && instance != this)
        {
            Destroy(this.gameObject);
        }
        instance = this;

        notificationWindow.DisplayMessage("I'm not guilty, I need to get out of here... But how?");
    }