public void CreateRoom() { TypedLobby sqlLobby = new TypedLobby("myLobby", LobbyType.SqlLobby); string sqlLobbyFilter = "C0"; SetNickName(userName.text); RoomOptions roomOptions = new RoomOptions { MaxPlayers = 5, CustomRoomProperties = new ExitGames.Client.Photon.Hashtable() { { sqlLobbyFilter, "0" } }, CustomRoomPropertiesForLobby = new string[] { sqlLobbyFilter } }; if (roomName.text.Length != 0) { client.PostRoom(roomName.text); int roomID = client.GetID("Rooms/", roomName.text, "IDRoom"); client.PostPlayer(PhotonNetwork.NickName, roomID); PhotonNetwork.CreateRoom(roomName.text, roomOptions, sqlLobby); } else { notice.EmptyRoomName(); } }