void OnAuthComplete(bool success, string errorText) { if (success) { Scene.LoadSceneByName("Main"); } else { NoticeWindow.ShowWithOkButton("Server Error", errorText); } }
void OnGameError(Common_Error e) { NoticeWindow.ShowWithOkButton("Server Error", e.Text, Game.ApplyEnd); }
void OnGameEnd(Game_End e) { NoticeWindow.ShowWithOkButton("Game Ended", string.Format("Winner is '{0}'", e.Winner), Game.ApplyEnd); }
void OnError(Common_Error e) { NoticeWindow.ShowWithOkButton("Server Error", e.Text, () => Scene.LoadSceneByName("Login")); }