public override void Init() { base.Init(); for (int i = 0; i < base.gameObject.transform.childCount; i++) { GameObject gameObject = base.gameObject.transform.GetChild(i).gameObject; this.m_ItemsElelements.Add(gameObject); NotepadData component = gameObject.GetComponent <NotepadData>(); if (component) { component.Init(); } } int num = 0; for (int j = 0; j < this.m_ItemsElelements.Count; j++) { Text[] componentsDeepChild = General.GetComponentsDeepChild <Text>(this.m_ItemsElelements[j]); for (int k = 0; k < componentsDeepChild.Length; k++) { componentsDeepChild[k].text = GreenHellGame.Instance.GetLocalization().Get(componentsDeepChild[k].name, true); } PageNum component2 = this.m_ItemsElelements[j].GetComponent <PageNum>(); if (component2.m_PageNum + 1 > num) { num = component2.m_PageNum + 1; } } this.m_NumActivePages = num * 2; }
public override void Init() { base.Init(); this.m_LeftDummyPosition.Set(-103.4f, 72.2f, 1920f); this.m_RightDummyPosition.Set(23.6f, 72.2f, 1920f); for (int i = 0; i < base.gameObject.transform.childCount; i++) { GameObject gameObject = base.gameObject.transform.GetChild(i).gameObject; if (!(gameObject.name == "LeftPageDummy") && !(gameObject.name == "RightPageDummy")) { this.m_ItemsElelements.Add(gameObject); NotepadData component = gameObject.GetComponent <NotepadData>(); if (component) { component.Init(); } } } for (int j = 0; j < this.m_ItemsElelements.Count; j++) { Text[] componentsDeepChild = General.GetComponentsDeepChild <Text>(this.m_ItemsElelements[j]); for (int k = 0; k < componentsDeepChild.Length; k++) { componentsDeepChild[k].text = GreenHellGame.Instance.GetLocalization().Get(componentsDeepChild[k].name, true); } } }