Exemple #1
0
        public static void SetNotemapMode(NotemapMode mode)
        {
            notemapMode = mode;

            if (mode.Equals(NotemapMode.TW5) || mode.Equals(NotemapMode.SSTrain) || mode.Equals(NotemapMode.DelesteSimulator))
            {
                gameMode = GameMode.Starlight;
            }
            else if (mode.Equals(NotemapMode.TW2))
            {
                if (PlayerPrefs.HasKey("theater2") && PlayerPrefs.GetInt("theater2").Equals(0))
                {
                    gameMode = GameMode.Theater2P;
                }
                else
                {
                    gameMode = GameMode.Theater2L;
                }
            }
            else if (mode.Equals(NotemapMode.TW4))
            {
                gameMode = GameMode.Theater4;
            }
            else if (mode.Equals(NotemapMode.TW6))
            {
                gameMode = GameMode.Theater;
            }
            else if (mode.Equals(NotemapMode.TW1))
            {
                gameMode = GameMode.Platinum;
            }
        }
Exemple #2
0
 public static string ReturnMobilePath(NotemapMode mode)
 {
     return(beatmapPath);
 }