void Start() { input = FindObjectOfType<NotationInput> (); FindObjectOfType<MoveManager> ().OnMoveMade += OnMoveMade; moveInputWhite.text = ""; moveInputBlack.text = ""; input.SetInputUI (moveInputWhite); }
void Start() { input = FindObjectOfType <NotationInput> (); FindObjectOfType <MoveManager> ().OnMoveMade += OnMoveMade; moveInputWhite.text = ""; moveInputBlack.text = ""; input.SetInputUI(moveInputWhite); }