public void LoadShapesJSON(JToken mapMetadata) { Debug.Log("Loading shapes"); Debug.Log(mapMetadata is JObject); Debug.Log(mapMetadata["data"] is JObject); if (mapMetadata is JObject && mapMetadata["data"] is JObject) { NodeShapeList shapeList = mapMetadata["data"].ToObject <NodeShapeList>(); if (shapeList.shapes == null) { Debug.Log("No shapes dropped"); return; } foreach (NodeShape shape in shapeList.shapes) { Debug.Log(shape.info.type); this.shapeList.Add(shape); GameObject shapeObj = ShapeFromJSON(shape.id, shape.info); if (shape.info.type == TYPE_DEST.GetHashCode()) { numDest += 1; shapeObj.transform.GetChild(1).gameObject.GetComponent <TextMeshPro>().text = shape.name; } this.shapeObjList.Add(shapeObj); } } }
public JObject Shapes2JSON() { NodeShapeList shapeList = new NodeShapeList(); shapeList.shapes = new NodeShape[this.shapeList.Count]; for (int i = 0; i < this.shapeList.Count; i++) { Debug.Log(this.shapeList[i].info.type); shapeList.shapes[i] = this.shapeList[i]; } return(JObject.FromObject(shapeList)); }