private static void KeyDelete(NodeEditorInputInfo inputInfo) { inputInfo.SetAsCurrentEnvironment(); // if (inputInfo.editorState.focusedNode != null) { NodeEditorInputControls.DeleteNodeOrNodes(inputInfo); //inputInfo.editorState.focusedNode.Delete(); inputInfo.inputEvent.Use(); } }
private static void KeyDupe(NodeEditorInputInfo inputInfo) { inputInfo.SetAsCurrentEnvironment(); NodeEditorState state = inputInfo.editorState; if (state.selectedNode != null || state.selectedNodes.Count > 0) { // Create new node of same type NodeEditorInputControls.DuplicateNodeOrNodes(inputInfo); inputInfo.inputEvent.Use(); } /* * NodeEditorState state = inputInfo.editorState; * if (state.focusedNode != null) * { // Create new node of same type * Node duplicatedNode = Node.Create(state.focusedNode.GetID, NodeEditor.ScreenToCanvasSpace(inputInfo.inputPos), state.connectOutput); * duplicatedNode.CloneFieldsFrom(state.focusedNode); * //Node duplicatedNode = Node.Duplicate(state.focusedNode, NodeEditor.ScreenToCanvasSpace(inputInfo.inputPos)); * state.selectedNode = state.focusedNode = duplicatedNode; * state.connectOutput = null; * inputInfo.inputEvent.Use(); * } */ }