private static void Open() { NodeBaseEditor window = GetWindow <NodeBaseEditor>(); window.autoRepaintOnSceneChange = true; //シーンが変わるたびに自動で再描画 window.titleContent = new GUIContent("のーどえでたー"); }
public static bool OpenAssetNodeData(int instanceID, int line) { //var FiniteStateMachineData = EditorUtility.InstanceIDToObject(instanceID) as FiniteStateMachineData; //if (FiniteStateMachineData != null) //{ // NodeBaseEditor.OpenNode(FiniteStateMachineData); // return true; //} var FiniteStateMachineDataGraph = EditorUtility.InstanceIDToObject(instanceID) as FiniteStateMachineDataGraph; if (FiniteStateMachineDataGraph != null) { NodeBaseEditor.OpenNode(FiniteStateMachineDataGraph); return(true); } return(false); }
private static void Open() { NodeBaseEditor window = GetWindow <NodeBaseEditor>(); window.titleContent = new GUIContent("のーどえでた"); }