Exemple #1
0
		public static IReturnStrategy GetReturnStrategyForZoneWithoutAetheryte(ushort zoneId)
		{
			IReturnStrategy strategy;
			switch (zoneId)
			{
				case 399:
					strategy = new NoAetheryteUseTransportReturnStrategy
									{
										InteractDistance = 3.0f,
										ZoneId = 478,
										AetheryteId = 75,
										InitialLocation = Core.Player.Location,
										NpcId = 1015570,
										NpcLocation = new Vector3(63.45142f, 207.29f, -2.773367f)
									};
					break;
				default:
					strategy = new NoOpReturnStrategy();
					break;
			}

			return strategy;
		}
Exemple #2
0
        public static IReturnStrategy GetReturnStrategyForZoneWithoutAetheryte(ushort zoneId)
        {
            IReturnStrategy strategy;

            switch (zoneId)
            {
            case 399:
                ////strategy = new NoAetheryteUseTransportReturnStrategy
                ////				{
                ////					InteractDistance = 3.0f,
                ////					ZoneId = 478,
                ////					AetheryteId = 75,
                ////					InitialLocation = Core.Player.Location,
                ////					NpcId = 1015570,
                ////					NpcLocation = new Vector3(63.45142f, 207.29f, -2.773367f)
                ////				};
                //// 3.1 change

                strategy = new NoAetheryteUseAethernetReturnStrategy
                {
                    ZoneId          = 478,
                    AetheryteId     = 75,
                    NpcId           = 75,
                    InitialLocation = GameObjectManager.LocalPlayer.Location,
                    Location        = new Vector3(71.94617f, 211.2611f, -18.90594f),
                    Slot            = 2
                };
                break;

            default:
                strategy = new NoOpReturnStrategy();
                break;
            }

            return(strategy);
        }
Exemple #3
0
		public static IReturnStrategy GetReturnStrategyForZoneWithoutAetheryte(ushort zoneId)
		{
			IReturnStrategy strategy;
			switch (zoneId)
			{
				case 399:
					////strategy = new NoAetheryteUseTransportReturnStrategy
					////				{
					////					InteractDistance = 3.0f,
					////					ZoneId = 478,
					////					AetheryteId = 75,
					////					InitialLocation = Core.Player.Location,
					////					NpcId = 1015570,
					////					NpcLocation = new Vector3(63.45142f, 207.29f, -2.773367f)
					////				};
					//// 3.1 change

					strategy = new NoAetheryteUseAethernetReturnStrategy
					{
						ZoneId = 478,
						AetheryteId = 75,
						NpcId = 75,
						InitialLocation = GameObjectManager.LocalPlayer.Location,
						Location = new Vector3(71.94617f, 211.2611f, -18.90594f),
						Slot = 2
					};
					break;
				default:
					strategy = new NoOpReturnStrategy();
					break;
			}

			return strategy;
		}