public void EnterInZone(NoGravityTrigger noGravityTrigger) { if (!zonesNoGravity.Contains(noGravityTrigger)) { zonesNoGravity.Add(noGravityTrigger); } UpdateNoGravity(); }
public void LeanInZone(NoGravityTrigger noGravityTrigger) { zonesNoGravity.Remove(noGravityTrigger); UpdateNoGravity(); }