private static int CompareCombatPowerASC2(UIListItemContainer l, UIListItemContainer r) { NkSoldierInfo nkSoldierInfo = (NkSoldierInfo)l.Data; NkSoldierInfo nkSoldierInfo2 = (NkSoldierInfo)r.Data; return(nkSoldierInfo.GetCombatPower().CompareTo((long)nkSoldierInfo2.GetFightPower())); }
private int CompareSolPowerAscend(NkSoldierInfo a, NkSoldierInfo b) { if (a.GetFightPower() < b.GetFightPower()) { return(1); } if (a.GetFightPower() != b.GetFightPower()) { return(-1); } if (a.GetLevel() < b.GetLevel()) { return(1); } if (a.GetLevel() > b.GetLevel()) { return(-1); } return(0); }
private int CompareFightPowerASC(NkSoldierInfo a, NkSoldierInfo b) { return(a.GetFightPower().CompareTo(b.GetFightPower())); }