Exemple #1
0
        public Plant(Vector2 Pos, string Path, EntityTypes Type) : base(Pos, Path, Type)
        {
            base._acceleration = new Vector2(0, 0);
            base._velocity     = new Vector2(0, 0);
            base._maxVel       = 0.0f;
            base._dimensions   = new Vector2(32, 32);
            base._color        = Color.Green;
            base._accRate      = 0.0f;

            this._spawnTimer = new NicksTimer((float)Globals.GenerateRandomNumber(9, 18));
        }
Exemple #2
0
        /*------------------- Accessors --------------------------------------------*/

        /*------------------- Constructors -----------------------------------------*/
        public Spore(Vector2 Pos, string Path, EntityTypes Type) : base(Pos, Path, Type)
        {
            base._acceleration = new Vector2(0, 0);
            base._velocity     = new Vector2(0, 0);
            base._maxVel       = 3.0f;
            _directionTimer    = new NicksTimer((float)Globals.GenerateRandomNumber(1, 3));
            _spawnTimer        = new NicksTimer((float)Globals.GenerateRandomNumber(3, 9));


            base._color = Color.Red;

            base._accRate = 0.1f;
        }