Exemple #1
0
    void UpdatePosition(Transform camera)
    {
        if (m_bHandEnable)
        {
            if (Input.GetMouseButtonDown(m_nMoveInputIndex))
            {
                m_OldMousePos = Input.mousePosition;
                m_bLeftClick  = true;
            }

            if (m_bLeftClick && Input.GetMouseButton(m_nMoveInputIndex))
            {
                Vector3 currMousePos = Input.mousePosition;
                float   worldlen     = NgLayout.GetWorldPerScreenPixel(m_TargetTrans.transform.position);

                m_MovePostion += (m_OldMousePos - currMousePos) * worldlen;
                m_OldMousePos  = currMousePos;
            }
            if (Input.GetMouseButtonUp(m_nMoveInputIndex))
            {
                m_bLeftClick = false;
            }
        }

        camera.Translate(m_MovePostion, Space.Self);
    }
Exemple #2
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    void DrawGuiGizmo()
    {
        float fLineLen = NgLayout.GetWorldPerScreenPixel(FXMakerEffect.inst.m_CurrentEffectRoot.transform.position) * (Screen.width * m_fGizmoLinePerScreen * m_fLocalLineRatio);

        // draw Selected gizmo
        DrawGuiGizmoAxis(AXIS.Z, fLineLen, false);
        DrawGuiGizmoAxis(AXIS.X, fLineLen, false);
        DrawGuiGizmoAxis(AXIS.Y, fLineLen, false);
    }
Exemple #3
0
    void AddRotation(float x, float y, float z, bool bLocal)
    {
        float scale = NgLayout.GetWorldPerScreenPixel(m_SelectedTransform.transform.position);

        m_SaveRotate += new Vector3(x / scale, y / scale, z / scale);
        List <FxmInfoIndexing> indexComs = FxmInfoIndexing.FindInstanceIndexings(m_SelectedTransform.transform, false);

        foreach (FxmInfoIndexing indexCom in indexComs)
        {
            indexCom.transform.Rotate(x / scale, y / scale, z / scale, (bLocal ? Space.Self : Space.World));
        }
        m_SelectedTransform.Rotate(x / scale, y / scale, z / scale, (bLocal ? Space.Self : Space.World));
    }
    private bool IsGUIMousePosition()
    {
        Vector2 gUIMousePosition = NgLayout.GetGUIMousePosition();
        Rect    rect             = new Rect(0f, 0f, (float)Screen.width, (float)(Screen.height / 10 + 30));

        if (rect.Contains(gUIMousePosition))
        {
            return(true);
        }
        Rect rect2 = new Rect(0f, 0f, 40f, (float)Screen.height);

        return(rect2.Contains(gUIMousePosition));
    }
    bool IsGUIMousePosition()
    {
        Vector2 pos = NgLayout.GetGUIMousePosition();

        if (new Rect(0, 0, Screen.width, Screen.height / 10 + 30).Contains(pos))
        {
            return(true);
        }
        if (new Rect(0, 0, 40, Screen.height).Contains(pos))
        {
            return(true);
        }
        return(false);
    }
Exemple #6
0
    private bool IsGUIMousePosition()
    {
        Vector2 gUIMousePosition = NgLayout.GetGUIMousePosition();

        if (FxmTestMain.inst.GetFXMakerControls().GetActionToolbarRect().Contains(gUIMousePosition))
        {
            return(true);
        }
        Rect rect = new Rect(0f, 0f, (float)Screen.width, (float)(Screen.height / 10 + 30));

        if (rect.Contains(gUIMousePosition))
        {
            return(true);
        }
        Rect rect2 = new Rect(0f, 0f, 40f, (float)Screen.height);

        return(rect2.Contains(gUIMousePosition));
    }
Exemple #7
0
    bool IsGUIMousePosition()
    {
        Vector2 pos = NgLayout.GetGUIMousePosition();

        if (FxmTestMain.inst.GetFXMakerControls().GetActionToolbarRect().Contains(pos))
        {
            return(true);
        }
        if (new Rect(0, 0, Screen.width, Screen.height / 10 + 30).Contains(pos))
        {
            return(true);
        }
        if (new Rect(0, 0, 40, Screen.height).Contains(pos))
        {
            return(true);
        }
        return(false);
    }
    public static int GetGridHoverIndex(Rect windowRect, Rect listRect, Rect gridRect, int nCount, int nColumn, GUIStyle style)
    {
        int     num   = (style != null) ? style.margin.left : 0;
        int     num2  = nCount / nColumn + ((0 >= nCount % nColumn) ? 0 : 1);
        float   num3  = gridRect.width / (float)nColumn;
        float   num4  = gridRect.height / (float)num2;
        Vector2 point = NgLayout.GetGUIMousePosition() - new Vector2(windowRect.x, windowRect.y);

        if (!listRect.Contains(point))
        {
            return(-1);
        }
        for (int i = 0; i < nCount; i++)
        {
            Rect rect = new Rect(listRect.x + num3 * (float)(i % nColumn) + (float)num, listRect.y + num4 * (float)(i / nColumn) + (float)num, num3 - (float)(num * 2), num4 - (float)(num * 2));
            if (rect.Contains(point))
            {
                return(i);
            }
        }
        return(-1);
    }
Exemple #9
0
 private void UpdatePosition(Transform camera)
 {
     if (this.m_bHandEnable)
     {
         if (Input.GetMouseButtonDown(this.m_nMoveInputIndex))
         {
             this.m_OldMousePos = Input.mousePosition;
             this.m_bLeftClick  = true;
         }
         if (this.m_bLeftClick && Input.GetMouseButton(this.m_nMoveInputIndex))
         {
             Vector3 mousePosition       = Input.mousePosition;
             float   worldPerScreenPixel = NgLayout.GetWorldPerScreenPixel(this.m_TargetTrans.transform.position);
             this.m_MovePostion += (this.m_OldMousePos - mousePosition) * worldPerScreenPixel;
             this.m_OldMousePos  = mousePosition;
         }
         if (Input.GetMouseButtonUp(this.m_nMoveInputIndex))
         {
             this.m_bLeftClick = false;
         }
     }
     camera.Translate(this.m_MovePostion, Space.Self);
 }
Exemple #10
0
    // -------------------------------------------------------------------------------------------
    void winActionToolbar(int id)
    {
        Rect       popupRect = FXMakerLayout.GetActionToolbarRect();
        Rect       baseRect;
        Rect       rect;
        string     info        = "";
        string     infotooltip = "";
        int        nColCount   = 10;
        int        nRowCount   = 5;
        GUIContent content;

        // window desc -----------------------------------------------------------
        FXMakerTooltip.WindowDescription(popupRect, FXMakerLayout.WINDOWID.EFFECT_CONTROLS, null);

        // mini ----------------------------------------------------------------
        m_bMinimize = GUI.Toggle(new Rect(3, 1, FXMakerLayout.m_fMinimizeClickWidth, FXMakerLayout.m_fMinimizeClickHeight), m_bMinimize, "Mini");
        if (GUI.changed)
        {
            EditorPrefs.SetBool("FXMakerControls.m_bMinimize", m_bMinimize);
        }
        GUI.changed = false;
        if (FXMakerLayout.m_bMinimizeAll || m_bMinimize)
        {
            FXMakerLayout.m_fActionToolbarHeight = FXMakerLayout.m_MinimizeHeight;

            nRowCount = 1;
            // mesh info -----------------------------------------------------------------
            baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 0, 1);
            if (FXMakerMain.inst.IsCurrentEffectObject())
            {
                info        = string.Format("P={0} M={1} T={2}", m_nParticleCount, m_nMeshCount, m_nTriangles);
                infotooltip = string.Format("ParticleCount = {0} MeshCount = {1}\n Mesh: Triangles = {2} Vertices = {3}", m_nParticleCount, m_nMeshCount, m_nTriangles, m_nVertices);
            }
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 0, 2), new GUIContent(info, FXMakerTooltip.Tooltip(infotooltip)));

            // CurrentTime Horizontal Slider ----------------------------------------------
            if (FXMakerMain.inst.IsCurrentEffectObject())
            {
                float fMaxTime = (m_nRepeatIndex <= m_nPlayIndex) ? m_fPlayToolbarTimes[m_nPlayIndex] : 10.0f;
                baseRect      = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 0, 1);
                content       = FXMakerTooltip.GetHcEffectControls("ElapsedTime", "");
                content.text += " " + (Time.time - m_fPlayStartTime).ToString("0.000");
                GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 2), content);
                rect    = FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 4, 4);
                rect.y += 5;
                GUI.HorizontalSlider(rect, Time.time - m_fPlayStartTime, 0.0f, fMaxTime);

                // restart
                baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 0, 1);
                if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 8, 2), FXMakerTooltip.GetHcEffectControls("Restart", "")))
                {
                    CreateInstanceEffect();
                }
            }

            FXMakerMain.inst.SaveTooltip();
            return;
        }
        else
        {
            FXMakerLayout.m_fActionToolbarHeight = FXMakerLayout.m_fOriActionToolbarHeight;
        }

        // mesh info -----------------------------------------------------------------
        baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 0, 2);
        if (NcEffectBehaviour.GetRootInstanceEffect())
        {
            info        = string.Format("P = {0}\nM = {1}\nT = {2}", m_nParticleCount, m_nMeshCount, m_nTriangles);
            infotooltip = string.Format("ParticleCount = {0} MeshCount = {1}\n Mesh: Triangles = {2} Vertices = {3}", m_nParticleCount, m_nMeshCount, m_nTriangles, m_nVertices);
        }
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 0, 1), new GUIContent(info, FXMakerTooltip.Tooltip(infotooltip)));

        // control button ------------------------------------------------------------
        if (FXMakerMain.inst.IsCurrentEffectObject())
        {
            bool bClick = false;

            // Play ---------------------------------------
            GUIContent[] playToolbarContents = FXMakerTooltip.GetHcEffectControls_Play(0, m_fTimeScale, m_fPlayToolbarTimes[1], m_fPlayToolbarTimes[m_nRepeatIndex], m_fPlayToolbarTimes[m_nRepeatIndex + 1], m_fPlayToolbarTimes[m_nRepeatIndex + 2], m_fPlayToolbarTimes[m_nRepeatIndex + 3], m_fPlayToolbarTimes[m_nRepeatIndex + 4]);
            baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 0, 1);
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 1, 1), FXMakerTooltip.GetHcEffectControls("Play", ""));
            int nPlayIndex = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 8), m_nPlayIndex, playToolbarContents, playToolbarContents.Length);

            if (GUI.changed)
            {
                bClick = true;
            }

            // Trans ---------------------------------------
            GUIContent[] TransToolbarContents = FXMakerTooltip.GetHcEffectControls_Trans(m_nTransAxis);
            baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 1, 1);
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 1, 1), FXMakerTooltip.GetHcEffectControls("Trans", ""));
            int nTransIndex = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 8), m_nTransIndex, TransToolbarContents, TransToolbarContents.Length);

            if (GUI.changed)
            {
                bClick       = true;
                m_fTransRate = 1.0f;
                if ((nTransIndex == 1 || nTransIndex == 2) && Input.GetMouseButtonUp(1))                        // m_nTransIndex scale
                {
                    if (m_nTransAxis == NgEnum.AXIS.Z)
                    {
                        m_nTransAxis = 0;
                    }
                    else
                    {
                        m_nTransAxis++;
                    }
                    UnityEditor.EditorPrefs.SetInt("FXMakerControls.m_nTransAxis", (int)m_nTransAxis);
                }
            }

            if (bClick)
            {
                FXMakerMain.inst.CreateCurrentInstanceEffect(false);
                RunActionControl(nPlayIndex, nTransIndex);
                UnityEditor.EditorPrefs.SetInt("FXMakerControls.m_nPlayIndex", m_nPlayIndex);
                UnityEditor.EditorPrefs.SetInt("FXMakerControls.m_nTransIndex", m_nTransIndex);
            }
        }

        // TransSpeed Horizontal Slider -----------------------------------------------
        float TransSpeed = m_fDistPerTime;

        baseRect      = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 2, 1);
        content       = FXMakerTooltip.GetHcEffectControls("DistPerTime", "");
        content.text += " " + m_fDistPerTime.ToString("00.00");
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 0, 2), content);
        rect       = FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 5);
        rect.y    += 5;
        TransSpeed = GUI.HorizontalSlider(rect, TransSpeed, 0.1f, 40.0f);
        // TransSpeed Trans ----------------------------------------------
//      if (GUI.Button(NgLayout.GetInnerHorizontalRect(baseRect, nColCount*2, 23, 1), NgTooltip.GetHcEffectControls("1", "")))
//          TransSpeed = 1;
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 14, 1), FXMakerTooltip.GetHcEffectControls("<", "")))
        {
            TransSpeed = (int)(TransSpeed - 1);
        }
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 15, 1), FXMakerTooltip.GetHcEffectControls(">", "")))
        {
            TransSpeed = (int)(TransSpeed + 1);
        }
        if (TransSpeed != m_fDistPerTime)
        {
            m_fDistPerTime = (TransSpeed == 0 ? 0.1f : TransSpeed);
            UnityEditor.EditorPrefs.SetFloat("FXMakerControls.m_fDistPerTime", m_fDistPerTime);
            // Trans 상태면.. 바로 적용
            if (0 < m_nTransIndex)
            {
                CreateInstanceEffect();
            }
        }

        if (NgLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 9, 1), FXMakerTooltip.GetHcEffectControls("Multi", m_nMultiShotCount.ToString()), true))
        {
            if (Input.GetMouseButtonUp(0))
            {
                m_nMultiShotCount++;
                if (4 < m_nMultiShotCount)
                {
                    m_nMultiShotCount = 1;
                }
            }
            else
            {
                m_nMultiShotCount = 1;
            }
            CreateInstanceEffect();
        }

        // front Rotation ----------------------------------------------
        GUIContent[] rotateToolbarContents = FXMakerTooltip.GetHcEffectControls_Rotate();
        baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 2, 1);
        int nRotateIndex = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 8, 1), m_nRotateIndex, rotateToolbarContents, rotateToolbarContents.Length);

        if (nRotateIndex != m_nRotateIndex)
        {
            m_nRotateIndex = nRotateIndex;
            UnityEditor.EditorPrefs.SetInt("FXMakerControls.m_nRotateIndex", m_nRotateIndex);
            // Trans 상태면.. 바로 적용
            if (0 < m_nTransIndex)
            {
                CreateInstanceEffect();
            }
        }

        // timeScale Horizontal Slider -----------------------------------------------
        float timeScale = m_fTimeScale;

        baseRect      = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 3, 1);
        content       = FXMakerTooltip.GetHcEffectControls("TimeScale", "");
        content.text += " " + m_fTimeScale.ToString("0.00");
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 0, 2), content);
        rect      = FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 5);
        rect.y   += 5;
        timeScale = GUI.HorizontalSlider(rect, timeScale, 0.0f, 2.0f);
        if (timeScale == 0)
        {
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 7, 1), FXMakerTooltip.GetHcEffectControls("Resume", "")))
            {
                timeScale = m_fOldTimeScale;
            }
        }
        else
        {
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 7, 1), FXMakerTooltip.GetHcEffectControls("Pause", "")))
            {
                timeScale = 0;
            }
        }
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 8, 1), FXMakerTooltip.GetHcEffectControls("Reset", "")))
        {
            timeScale = 1;
        }
        SetTimeScale(timeScale);

        // CurrentTime Horizontal Slider ----------------------------------------------
        if (FXMakerMain.inst.IsCurrentEffectObject())
        {
            float fMaxTime = (m_nRepeatIndex <= m_nPlayIndex) ? m_fPlayToolbarTimes[m_nPlayIndex] : 10.0f;
            baseRect      = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 4, 1);
            content       = FXMakerTooltip.GetHcEffectControls("ElapsedTime", "");
            content.text += " " + (Time.time - m_fPlayStartTime).ToString("0.000");
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 0, 2), content);
            rect    = FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 2, 5);
            rect.y += 5;
            GUI.HorizontalSlider(rect, Time.time - m_fPlayStartTime, 0.0f, fMaxTime);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 14, 1), FXMakerTooltip.GetHcEffectControls("+.5", "")))
            {
                SetTimeScale(1.0f);
                Invoke("invokeStopTimer", 0.5f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 15, 1), FXMakerTooltip.GetHcEffectControls("+.1", "")))
            {
                SetTimeScale(0.4f);
                Invoke("invokeStopTimer", 0.1f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 16, 1), FXMakerTooltip.GetHcEffectControls("+.05", "")))
            {
                SetTimeScale(0.2f);
                Invoke("invokeStopTimer", 0.05f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount * 2, 17, 1), FXMakerTooltip.GetHcEffectControls("+.01", "")))
            {
                SetTimeScale(0.04f);
                Invoke("invokeStopTimer", 0.01f);
            }

            // restart
            baseRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, nRowCount, 3, 2);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(baseRect, nColCount, 9, 1), FXMakerTooltip.GetHcEffectControls("Restart", "")))
            {
                CreateInstanceEffect();
            }
        }
        FXMakerMain.inst.SaveTooltip();
    }
    // ==========================================================================================================
    void winResourceList(int id)
    {
        GUIStyle   labelStyle = GUI.skin.GetStyle("BackMain_NotSelected");
        int        nWinIndex  = id - FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.RESOURCE_START);
        int        nBackIndex = nWinIndex - m_CloneTypeCount;
        bool       bCloneType = nWinIndex < m_CloneTypeCount;
        GameObject settingObj = (m_CurrentBackgroundInfo != null) ? m_CurrentBackgroundInfo.GetChildObject(nWinIndex) : null;

        // 泅犁 急琶等 prefab
        if (settingObj != null)
        {
            GUIContent econ = new GUIContent();
            econ.image   = FXMakerMain.inst.GetPrefabThumbTexture(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex));
            econ.text    = settingObj.name;
            econ.tooltip = bCloneType ? FXMakerTooltip.GetHsToolBackground("RES_CLONE_HOVER", settingObj.name) : FXMakerTooltip.GetHsToolBackground("RES_REFERENCE_HOVER", settingObj.name);
            // Current Selected
            if (settingObj != null && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), econ))
            {
                m_CurrentBackgroundInfo.SetPingObject(nWinIndex);
            }

            // Clear Selected
            if (GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Clear Selected", settingObj.name)))
            {
                settingObj = null;
                if (bCloneType)
                {
                    m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, null);
                }
                else
                {
                    m_CurrentBackgroundInfo.SetReferenceObject(nBackIndex, null);
                }
//				SaveBackgroundPrefab();
            }
            // Thumb Selected
            if (bCloneType && m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex) != "" && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Create Thumb", settingObj.name)))
            {
                FXMakerCapture.StartSaveBackThumb(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex));
                return;
            }
        }
        else
        {
            if (bCloneType)
            {
                string strDir = NgFile.CombinePath(FXMakerMain.inst.GetResourceDir(FXMakerMain.TOOLDIR_TYPE.BACKGROUNDRESOURCES), m_ResourceSubDir[nWinIndex]);
                GUI.Box(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), FXMakerTooltip.GetHcToolBackground("[Not Selected]", strDir), labelStyle);

                // list ----------------------------
                int  nNodeCount = m_ClonePrefabs[nWinIndex].Length;
                Rect listRect   = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetResListRect(nWinIndex), 160, 1, 0, 1);
                Rect scrollRect = FXMakerLayout.GetScrollViewRect((int)listRect.width, nNodeCount, 1);
                Rect gridRect   = FXMakerLayout.GetScrollGridRect((int)listRect.width, nNodeCount, 1);
                m_CloneWindowScrollPos[nWinIndex] = GUI.BeginScrollView(listRect, m_CloneWindowScrollPos[nWinIndex], scrollRect);
//				m_nResourceSelIndex[nWinIndex]		= GUI.SelectionGrid(gNcLayout.GetChildVerticalRect(gNcLayout.GetResListRect(nWinIndex), 80, 1, 0, 1), m_nResourceSelIndex[nWinIndex], m_strResourceList[nWinIndex], 1);
//				m_nClonePrefabSelIndex[nWinIndex]	= GUI.SelectionGrid(gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1);
                m_nClonePrefabSelIndex[nWinIndex] = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(FXMakerLayout.GetResListRect(nWinIndex), 0, -m_CloneWindowScrollPos[nWinIndex].y), listRect, gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1);

                if (GUI.changed)
                {
                    NgUtil.LogDevelop("changed m_nResourceSelIndex - nWinIndex = " + nWinIndex + ", value = " + m_nClonePrefabSelIndex[nWinIndex]);

                    GameObject selPrefab = m_ClonePrefabs[nWinIndex][m_nClonePrefabSelIndex[nWinIndex]];
                    m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, selPrefab);
//					SaveBackgroundPrefab();
                }
                GUI.EndScrollView();
            }
        }

        // select prefab
        if (bCloneType == false)
        {
            Rect subRect = new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 0, 1), FXMakerTooltip.GetHcToolBackground("Select", "")))
            {
                FxmPopupManager.inst.ShowSelectPrefabPopup(m_CurrentBackgroundInfo, false, nBackIndex);
//				SaveBackgroundPrefab();
            }
            if (NgLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 1, 1), FXMakerTooltip.GetHcToolBackground("Open", ""), m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex) != null))
            {
                FXMakerEffect.inst.LoadProject(AssetDatabase.GetAssetPath(m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex)));
                FXMakerMain.inst.SetActiveTool(1);
//				SaveBackgroundPrefab();
            }
        }

        FXMakerMain.inst.SaveTooltip();
    }
 public static Rect GetCursorTooltipRect(Vector2 size)
 {
     return(NgLayout.ClampWindow(new Rect(Input.get_mousePosition().x + 15f, (float)Screen.get_height() - Input.get_mousePosition().y + 80f, size.x, size.y)));
 }
Exemple #13
0
    private void winActionToolbar(int id)
    {
        Rect   actionToolbarRect = this.GetActionToolbarRect();
        string text  = string.Empty;
        string str   = string.Empty;
        int    num   = 10;
        int    count = 5;

        this.m_bMinimize = GUI.Toggle(new Rect(3f, 1f, FXMakerLayout.m_fMinimizeClickWidth, FXMakerLayout.m_fMinimizeClickHeight), this.m_bMinimize, "Mini");
        if (GUI.changed)
        {
            PlayerPrefs.SetInt("FxmTestControls.m_bMinimize", (!this.m_bMinimize) ? 0 : 1);
        }
        GUI.changed = false;
        Rect childVerticalRect;
        Rect innerHorizontalRect;

        if (FXMakerLayout.m_bMinimizeAll || this.m_bMinimize)
        {
            count             = 1;
            childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 0, 1);
            if (FxmTestMain.inst.IsCurrentEffectObject())
            {
                text = string.Format("P={0} M={1} T={2}", this.m_nParticleCount, this.m_nMeshCount, this.m_nTriangles);
                str  = string.Format("ParticleCount = {0} MeshCount = {1}\n Mesh: Triangles = {2} Vertices = {3}", new object[]
                {
                    this.m_nParticleCount,
                    this.m_nMeshCount,
                    this.m_nTriangles,
                    this.m_nVertices
                });
            }
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 0, 2), text);
            if (FxmTestMain.inst.IsCurrentEffectObject())
            {
                float rightValue = (3 > this.m_nPlayIndex) ? 10f : this.m_fPlayToolbarTimes[this.m_nPlayIndex];
                childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 0, 1);
                GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 2), "ElapsedTime " + (Time.time - this.m_fPlayStartTime).ToString("0.000"));
                innerHorizontalRect    = FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 4, 4);
                innerHorizontalRect.y += 5f;
                GUI.HorizontalSlider(innerHorizontalRect, Time.time - this.m_fPlayStartTime, 0f, rightValue);
                childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 0, 1);
                if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 8, 2), "Restart"))
                {
                    this.CreateInstanceEffect();
                }
            }
            return;
        }
        childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 0, 2);
        if (NcEffectBehaviour.GetRootInstanceEffect())
        {
            text = string.Format("P = {0}\nM = {1}\nT = {2}", this.m_nParticleCount, this.m_nMeshCount, this.m_nTriangles);
            str  = string.Format("ParticleCount = {0} MeshCount = {1}\n Mesh: Triangles = {2} Vertices = {3}", new object[]
            {
                this.m_nParticleCount,
                this.m_nMeshCount,
                this.m_nTriangles,
                this.m_nVertices
            });
        }
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 0, 1), new GUIContent(text, this.NgTooltipTooltip(str)));
        if (FxmTestMain.inst.IsCurrentEffectObject())
        {
            bool         flag = false;
            GUIContent[] hcEffectControls_Play = FxmTestControls.GetHcEffectControls_Play(0f, this.m_fTimeScale, this.m_fPlayToolbarTimes[1], this.m_fPlayToolbarTimes[3], this.m_fPlayToolbarTimes[4], this.m_fPlayToolbarTimes[5], this.m_fPlayToolbarTimes[6], this.m_fPlayToolbarTimes[7]);
            childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 0, 1);
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 1, 1), new GUIContent("Play", string.Empty));
            int nPlayIndex = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 8), this.m_nPlayIndex, hcEffectControls_Play, hcEffectControls_Play.Length);
            if (GUI.changed)
            {
                flag = true;
            }
            GUIContent[] hcEffectControls_Trans = FxmTestControls.GetHcEffectControls_Trans(this.m_nTransAxis);
            childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 1, 1);
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 1, 1), new GUIContent("Trans", string.Empty));
            int num2 = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 8), this.m_nTransIndex, hcEffectControls_Trans, hcEffectControls_Trans.Length);
            if (GUI.changed)
            {
                flag = true;
                if ((num2 == 1 || num2 == 2) && Input.GetMouseButtonUp(1))
                {
                    if (this.m_nTransAxis == FxmTestControls.AXIS.Z)
                    {
                        this.m_nTransAxis = FxmTestControls.AXIS.X;
                    }
                    else
                    {
                        this.m_nTransAxis++;
                    }
                    PlayerPrefs.SetInt("FxmTestControls.m_nTransAxis", (int)this.m_nTransAxis);
                }
            }
            if (flag)
            {
                FxmTestMain.inst.CreateCurrentInstanceEffect(false);
                this.RunActionControl(nPlayIndex, num2);
                PlayerPrefs.SetInt("FxmTestControls.m_nPlayIndex", this.m_nPlayIndex);
                PlayerPrefs.SetInt("FxmTestControls.m_nTransIndex", this.m_nTransIndex);
            }
        }
        float num3 = this.m_fDistPerTime;

        childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 2, 1);
        GUIContent gUIContent = new GUIContent("DistPerTime", string.Empty);
        GUIContent expr_471   = gUIContent;

        expr_471.text = expr_471.text + " " + this.m_fDistPerTime.ToString("00.00");
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 0, 2), gUIContent);
        innerHorizontalRect    = FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 5);
        innerHorizontalRect.y += 5f;
        num3 = GUI.HorizontalSlider(innerHorizontalRect, num3, 0.1f, 40f);
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 14, 1), new GUIContent("<", string.Empty)))
        {
            num3 = (float)((int)(num3 - 1f));
        }
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 15, 1), new GUIContent(">", string.Empty)))
        {
            num3 = (float)((int)(num3 + 1f));
        }
        if (num3 != this.m_fDistPerTime)
        {
            this.m_fDistPerTime = ((num3 != 0f) ? num3 : 0.1f);
            PlayerPrefs.SetFloat("FxmTestControls.m_fDistPerTime", this.m_fDistPerTime);
            if (0 < this.m_nTransIndex)
            {
                this.CreateInstanceEffect();
            }
        }
        if (NgLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 9, 1), new GUIContent("Multi", this.m_nMultiShotCount.ToString()), true))
        {
            if (Input.GetMouseButtonUp(0))
            {
                this.m_nMultiShotCount++;
                if (4 < this.m_nMultiShotCount)
                {
                    this.m_nMultiShotCount = 1;
                }
            }
            else
            {
                this.m_nMultiShotCount = 1;
            }
            this.CreateInstanceEffect();
        }
        GUIContent[] hcEffectControls_Rotate = FxmTestControls.GetHcEffectControls_Rotate();
        childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 2, 1);
        int num4 = GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 8, 1), this.m_nRotateIndex, hcEffectControls_Rotate, hcEffectControls_Rotate.Length);

        if (num4 != this.m_nRotateIndex)
        {
            this.m_nRotateIndex = num4;
            PlayerPrefs.SetInt("FxmTestControls.m_nRotateIndex", this.m_nRotateIndex);
            if (0 < this.m_nTransIndex)
            {
                this.CreateInstanceEffect();
            }
        }
        float num5 = this.m_fTimeScale;

        childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 3, 1);
        gUIContent        = new GUIContent("TimeScale", string.Empty);
        GUIContent expr_681 = gUIContent;

        expr_681.text = expr_681.text + " " + this.m_fTimeScale.ToString("0.00");
        GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 0, 2), gUIContent);
        innerHorizontalRect    = FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 5);
        innerHorizontalRect.y += 5f;
        num5 = GUI.HorizontalSlider(innerHorizontalRect, num5, 0f, 3f);
        if (num5 == 0f)
        {
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 7, 1), new GUIContent("Resume", string.Empty)))
            {
                num5 = this.m_fOldTimeScale;
            }
        }
        else if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 7, 1), new GUIContent("Pause", string.Empty)))
        {
            num5 = 0f;
        }
        if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 8, 1), new GUIContent("Reset", string.Empty)))
        {
            num5 = 1f;
        }
        this.SetTimeScale(num5);
        if (FxmTestMain.inst.IsCurrentEffectObject())
        {
            float rightValue2 = (3 > this.m_nPlayIndex) ? 10f : this.m_fPlayToolbarTimes[this.m_nPlayIndex];
            childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 4, 1);
            gUIContent        = new GUIContent("ElapsedTime", string.Empty);
            GUIContent expr_7D4 = gUIContent;
            expr_7D4.text = expr_7D4.text + " " + (Time.time - this.m_fPlayStartTime).ToString("0.000");
            GUI.Box(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 0, 2), gUIContent);
            innerHorizontalRect    = FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 2, 5);
            innerHorizontalRect.y += 5f;
            GUI.HorizontalSlider(innerHorizontalRect, Time.time - this.m_fPlayStartTime, 0f, rightValue2);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 14, 1), new GUIContent("+.5", string.Empty)))
            {
                this.SetTimeScale(1f);
                base.Invoke("invokeStopTimer", 0.5f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 15, 1), new GUIContent("+.1", string.Empty)))
            {
                this.SetTimeScale(0.4f);
                base.Invoke("invokeStopTimer", 0.1f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 16, 1), new GUIContent("+.05", string.Empty)))
            {
                this.SetTimeScale(0.2f);
                base.Invoke("invokeStopTimer", 0.05f);
            }
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num * 2, 17, 1), new GUIContent("+.01", string.Empty)))
            {
                this.SetTimeScale(0.04f);
                base.Invoke("invokeStopTimer", 0.01f);
            }
            childVerticalRect = FXMakerLayout.GetChildVerticalRect(actionToolbarRect, 0, count, 3, 2);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(childVerticalRect, num, 9, 1), new GUIContent("Restart", string.Empty)))
            {
                this.CreateInstanceEffect();
            }
        }
    }
Exemple #14
0
    bool DrawOriginalGizmo(Transform selTrans, bool bLocal)
    {
        float   fLineLen  = NgLayout.GetWorldPerScreenPixel(FXMakerEffect.inst.m_CurrentEffectRoot.transform.position) * (Screen.width * m_fGizmoLinePerScreen * m_fWorldLineRatio);
        float   fCapSize  = fLineLen * 0.07f * m_fCapSizeRatio;
        Vector3 cubeSize  = Vector3.one * fCapSize;
        bool    bSelected = false;

        // check active
        if ((((GIZMO_TYPE)m_nGizmoTypeIndex) != GIZMO_TYPE.HAND && ((GIZMO_TYPE)m_nGizmoTypeIndex) != GIZMO_TYPE.NONE) && m_bClick == false)
        {
            AXIS  nActiveAxis    = AXIS.NONE;
            float fStartClickLen = fLineLen / 4.0f;

            if (HandleUtility.DistanceToLine(GetPosition(selTrans) + GetDirect(selTrans, AXIS.X, bLocal) * fStartClickLen, GetPosition(selTrans) + GetDirect(selTrans, AXIS.X, bLocal) * fLineLen) < m_fActiveDist)
            {
                nActiveAxis = AXIS.X;
            }
            if (HandleUtility.DistanceToLine(GetPosition(selTrans) + GetDirect(selTrans, AXIS.Y, bLocal) * fStartClickLen, GetPosition(selTrans) + GetDirect(selTrans, AXIS.Y, bLocal) * fLineLen) < m_fActiveDist)
            {
                nActiveAxis = AXIS.Y;
            }
            if (HandleUtility.DistanceToLine(GetPosition(selTrans) + GetDirect(selTrans, AXIS.Z, bLocal) * fStartClickLen, GetPosition(selTrans) + GetDirect(selTrans, AXIS.Z, bLocal) * fLineLen) < m_fActiveDist)
            {
                nActiveAxis = AXIS.Z;
            }
            if (((GIZMO_TYPE)m_nGizmoTypeIndex) == GIZMO_TYPE.SCALE)
            {
                if (HandleUtility.DistanceToLine(GetPosition(selTrans), GetPosition(selTrans)) < m_fActiveDist)
                {
                    nActiveAxis = AXIS.A;
                }
            }

            if (nActiveAxis != AXIS.NONE)
            {
                m_nActiveAxis  = nActiveAxis;
                m_bActiveLocal = bLocal;
                bSelected      = true;
            }
            else
            {
                m_nActiveAxis = AXIS.NONE;
            }
        }

        // draw Selected gizmo
        DrawGizmoAxis(AXIS.X, bLocal, fLineLen, fCapSize);
        DrawGizmoAxis(AXIS.Y, bLocal, fLineLen, fCapSize);
        DrawGizmoAxis(AXIS.Z, bLocal, fLineLen, fCapSize);

        // World Center Sphere
        Gizmos.color = Color.yellow;
        if (((GIZMO_TYPE)m_nGizmoTypeIndex) == GIZMO_TYPE.HAND)
        {
            Gizmos.color = new Color(Gizmos.color.r, Gizmos.color.g, Gizmos.color.b, m_fHandAlpha);
        }
        Gizmos.DrawSphere(Vector3.zero, cubeSize.x / 2.0f);

        // selected center
        if (((GIZMO_TYPE)m_nGizmoTypeIndex) == GIZMO_TYPE.SCALE)
        {
            if (m_nActiveAxis == AXIS.A && m_bActiveLocal == bLocal)
            {
                Gizmos.color = Color.white;
            }
            else
            {
                Gizmos.color = Color.cyan;
            }
            Gizmos.DrawCube(GetPosition(selTrans), cubeSize);
        }

        // Gizmo tooltip
        if (IsLocalSpace())
        {
            m_GizmoTooltip = "GizmosLength = " + fLineLen.ToString("0.000") + " , long=Local";
        }
        else
        {
            m_GizmoTooltip = "GizmosLength = " + fLineLen.ToString("0.000") + " , long=World, shot=Local";
        }
        FXMakerMain.inst.SetEmptyTooltip(m_GizmoTooltip);

        return(bSelected);
    }
Exemple #15
0
    // Update is called once per frame
    void Update()
    {
        m_bUnityGizmos = false;

        // check shotkey
        if (GUI.GetNameOfFocusedControl() != "TextField")
        {
            if (Input.GetKeyDown(KeyCode.Q))
            {
                SetGizmoType(0);
            }
            if (Input.GetKeyDown(KeyCode.W))
            {
                SetGizmoType(1);
            }
            if (Input.GetKeyDown(KeyCode.E))
            {
                SetGizmoType(2);
            }
            if (Input.GetKeyDown(KeyCode.R))
            {
                SetGizmoType(3);
            }
            if (Input.GetKeyDown(KeyCode.T))
            {
                SetGizmoType(4);
            }
            if (Input.GetKeyDown(KeyCode.Y))
            {
                m_bWorldSpace = !m_bWorldSpace;
            }
        }

        GameObject selObj = FXMakerMain.inst.GetFXMakerHierarchy().GetSelectedGameObject();

        if (selObj == null)
        {
            return;
        }
        m_SelectedTransform = selObj.transform;

        // check click
        if (m_nActiveAxis != AXIS.NONE)
        {
            if (Input.GetMouseButtonDown(0))
            {
                m_OldMousePos        = Input.mousePosition;
                m_OldOriScale        = m_SelectedTransform.localScale;
                m_OldInsScale        = (GetInstanceObject() == null ? Vector3.one : GetInstanceObject().transform.localScale);
                m_OldGizmoLineLength = NgLayout.GetWorldPerScreenPixel(FXMakerEffect.inst.m_CurrentEffectRoot.transform.position) * (Screen.width * m_fGizmoLinePerScreen * m_fWorldLineRatio);
                m_SaveRotate         = Vector3.zero;
                m_bClick             = true;

                if (m_nGizmoTypeIndex == (int)GIZMO_TYPE.POSITION || m_nGizmoTypeIndex == (int)GIZMO_TYPE.ROTATION || m_nGizmoTypeIndex == (int)GIZMO_TYPE.SCALE)
                {
                    FXMakerEffect.inst.SetChangePrefab();
                }
            }
            if (m_bClick && Input.GetMouseButton(0))
            {
                Vector3 currMousePos = Input.mousePosition;
                Vector3 prevWorldPos = NgLayout.GetScreenToWorld(m_SelectedTransform.transform.position, m_OldMousePos);
                Vector3 currWorldPos = NgLayout.GetScreenToWorld(m_SelectedTransform.transform.position, currMousePos);

                if (IsLocalSpace())
                {
                    Transform tempTrans = GetTempTransform();
                    tempTrans.rotation = m_SelectedTransform.rotation;
                    currWorldPos       = tempTrans.InverseTransformPoint(currWorldPos);
                    prevWorldPos       = tempTrans.InverseTransformPoint(prevWorldPos);
                }

                switch (((GIZMO_TYPE)m_nGizmoTypeIndex))
                {
                case GIZMO_TYPE.POSITION:
                {
                    switch (m_nActiveAxis)
                    {
                    case AXIS.X: AddTranslate(currWorldPos.x - prevWorldPos.x, 0, 0, m_bActiveLocal); break;

                    case AXIS.Y: AddTranslate(0, currWorldPos.y - prevWorldPos.y, 0, m_bActiveLocal); break;

                    case AXIS.Z:
                    {
                        if (m_bFixedSide)
                        {
                            AddTranslate(currWorldPos.x - prevWorldPos.x, 0, 0, m_bActiveLocal);
                            AddTranslate(0, currWorldPos.y - prevWorldPos.y, 0, m_bActiveLocal);
                        }
                        else
                        {
                            AddTranslate(0, 0, currWorldPos.z - prevWorldPos.z, m_bActiveLocal);
                        }
                        break;
                    }
                    }
                    break;
                }

                case GIZMO_TYPE.ROTATION:
                {
                    switch (m_bFixedSide ? AXIS.Z : m_nActiveAxis)
                    {
                    case AXIS.X: AddRotation(currWorldPos.z - prevWorldPos.z, 0, 0, m_bActiveLocal); break;

                    case AXIS.Y: AddRotation(0, currWorldPos.x - prevWorldPos.x, 0, m_bActiveLocal); break;

                    case AXIS.Z: AddRotation(0, 0, prevWorldPos.x - currWorldPos.x, m_bActiveLocal); break;
                    }
                    break;
                }

                case GIZMO_TYPE.SCALE:
                {
                    float fScaleDist;
                    switch (m_nActiveAxis)
                    {
                    case AXIS.X: fScaleDist = currWorldPos.x - prevWorldPos.x;      AddScale(fScaleDist / m_OldGizmoLineLength, 0, 0);        break;

                    case AXIS.Y: fScaleDist = currWorldPos.y - prevWorldPos.y;      AddScale(0, fScaleDist / m_OldGizmoLineLength, 0);        break;

                    case AXIS.Z: fScaleDist = currWorldPos.z - prevWorldPos.z;      AddScale(0, 0, fScaleDist / m_OldGizmoLineLength);        break;

                    case AXIS.A:
                    {
                        fScaleDist = (currMousePos.x - m_OldMousePos.x) * NgLayout.GetWorldPerScreenPixel(selObj.transform.position);
                        if (m_bFixedSide)
                        {
                            AddScale(fScaleDist / m_OldGizmoLineLength, fScaleDist / m_OldGizmoLineLength, 0);
                        }
                        else
                        {
                            AddScale(fScaleDist / m_OldGizmoLineLength, fScaleDist / m_OldGizmoLineLength, fScaleDist / m_OldGizmoLineLength);
                        }
                        break;
                    }
                    }
                    break;
                }
                }
                m_OldMousePos = currMousePos;
            }
            if (Input.GetMouseButtonUp(0))
            {
                m_nActiveAxis = AXIS.NONE;
                m_bClick      = false;
            }
            FXMakerMain.inst.GetFXMakerMouse().SetHandControl(m_bClick == false);
        }
    }
Exemple #16
0
 public static Rect GetSumRect(Rect rect1, Rect rect2)
 {
     return(NgLayout.GetOffsetRect(rect1, Mathf.Min(0f, rect2.xMin - rect1.xMin), Mathf.Min(0f, rect2.yMin - rect1.yMin), Mathf.Max(0f, rect2.xMax - rect1.xMax), Mathf.Max(0f, rect2.yMax - rect1.yMax)));
 }
Exemple #17
0
 public static Rect GetSumRect(Rect rect1, Rect rect2)
 {
     return(NgLayout.GetOffsetRect(rect1, Mathf.Min(0f, rect2.get_xMin() - rect1.get_xMin()), Mathf.Min(0f, rect2.get_yMin() - rect1.get_yMin()), Mathf.Max(0f, rect2.get_xMax() - rect1.get_xMax()), Mathf.Max(0f, rect2.get_yMax() - rect1.get_yMax())));
 }