void DrawGuiGizmoAxis(AXIS drawAxis, float fLineLen, bool bDrawLocalAxis) { Vector3 vecDirect = Vector3.zero; Vector3 vecPos = Vector3.zero; Color color = Color.white; if (Camera.main == null) { return; } // set color switch (drawAxis) { case AXIS.X: color = Color.red; break; case AXIS.Y: color = Color.green; break; case AXIS.Z: color = Color.blue; break; } // draw line float fDist = FXMakerMain.inst.GetFXMakerMouse().m_fDistance; Rect baseRect = FXMakerLayout.GetEffectHierarchyRect(); Vector3 guiCenPos = new Vector3(Screen.width / 2, Screen.height / 2, fDist); Vector3 guiPos = new Vector3(baseRect.x - 50, baseRect.y + 30) - guiCenPos; Transform tempTrans = GetTempTransform(); tempTrans.position = Camera.main.ScreenToWorldPoint(guiCenPos); vecDirect = tempTrans.position + GetDirect(tempTrans, drawAxis, true) * fDist / 20; vecPos = Camera.main.WorldToScreenPoint(vecDirect); vecPos.y = Screen.height - vecPos.y; NgGUIDraw.DrawLine(guiPos + guiCenPos, guiPos + vecPos, color, 3, true); }
// ========================================================================================================== void winMenuToolbar(int id) { if (m_nProjectCount <= 0) { return; } bool bChanged = false; Rect popupRect = FXMakerLayout.GetMenuToolbarRect(); // window desc ----------------------------------------------------------- FXMakerTooltip.WindowDescription(popupRect, FXMakerLayout.WINDOWID.TOP_CENTER, null); // mini ---------------------------------------------------------------- FXMakerLayout.m_bMinimizeTopMenu = GUI.Toggle(new Rect(3, 1, FXMakerLayout.m_fMinimizeClickWidth, FXMakerLayout.m_fMinimizeClickHeight), FXMakerLayout.m_bMinimizeTopMenu, "Mini"); // if (GUI.changed) // EditorPrefs.SetBool("FXMakerEffect.m_bMinimize", FXMakerLayout.m_bMinimizeTopMenu); FXMakerLayout.m_bMinimizeAll = GUI.Toggle(new Rect(popupRect.width - 60, 1, FXMakerLayout.m_fMinimizeClickWidth, FXMakerLayout.m_fMinimizeClickHeight), FXMakerLayout.m_bMinimizeAll, "MiniAll"); GUI.changed = false; if (FXMakerLayout.m_bMinimizeAll || FXMakerLayout.m_bMinimizeTopMenu) { FXMakerMain.inst.SaveTooltip(); return; } // FXMakerMain.inst.ToggleGlobalLangSkin(true); // Group Project int nProjectIndex = GUI.Toolbar(FXMakerLayout.GetChildVerticalRect(popupRect, 0, 10, 0, 3), m_nProjectIndex, m_ProjectFolerContents); if (GUI.changed) { bChanged = true; } // Draw line Rect lineRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, 10, 3, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + 2), (int)lineRect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); // Group List Rect groupRect = FXMakerLayout.GetChildVerticalRect(popupRect, 0, 10, 4, 6); // int nGroupIndex = GUI.Toolbar(gNcLayout.GetChildVerticalRect(gNcLayout.GetMenuToolbarRect(), 0, 10, 4, 6), GetGroupIndex(), m_GroupFolderStrings); int nGroupIndex = GUI.SelectionGrid(groupRect, GetGroupIndex(), m_GroupFolderContents, m_GroupFolderContents.Length / 2 + m_GroupFolderContents.Length % 2); if (GUI.changed) { bChanged = true; } // FXMakerMain.inst.ToggleGlobalLangSkin(false); if (bChanged) { NgUtil.LogDevelop("changed MenuToolbar = " + nProjectIndex + " " + nGroupIndex); SaveProject(); SelectToolbar(nProjectIndex, (m_nProjectIndex != nProjectIndex ? GetGroupIndex(nProjectIndex) : nGroupIndex), ""); } FXMakerMain.inst.SaveTooltip(); }
private static void DrawLineWindows(Vector2 pointA, Vector2 pointB, Color color, float width, bool antiAlias) { if (pointA == pointB) { return; } Color color2 = GUI.get_color(); Matrix4x4 matrix = GUI.get_matrix(); if (antiAlias) { width *= 3f; } float num = Vector3.Angle(pointB - pointA, Vector2.get_right()) * (float)((pointA.y > pointB.y) ? -1 : 1); float magnitude = (pointB - pointA).get_magnitude(); Vector3 vector = new Vector3(pointA.x, pointA.y, 0f); GUI.set_color(color); GUI.set_matrix(NgGUIDraw.translationMatrix(vector) * GUI.get_matrix()); GUIUtility.ScaleAroundPivot(new Vector2(magnitude, width), new Vector2(-0.5f, 0f)); GUI.set_matrix(NgGUIDraw.translationMatrix(-vector) * GUI.get_matrix()); GUIUtility.RotateAroundPivot(num, new Vector2(0f, 0f)); GUI.set_matrix(NgGUIDraw.translationMatrix(vector + new Vector3(width / 2f, -magnitude / 2f) * Mathf.Sin(num * 0.0174532924f)) * GUI.get_matrix()); GUI.DrawTexture(new Rect(0f, 0f, 1f, 1f), antiAlias ? NgGUIDraw.adLineTex : NgGUIDraw.lineTex); GUI.set_matrix(matrix); GUI.set_color(color2); }
protected bool DrawTrimTexture(Rect drawRect, bool bSelEnable, Material srcMat, NcSpriteFactory.NcFrameInfo[] ncSpriteFrameInfos, int nStartFrame, int nFrameCount, int nSelFrameIndex, out int nClickFrameIndex) { nClickFrameIndex = 0; GUI.DrawTexture(drawRect, srcMat.mainTexture, ScaleMode.StretchToFill, true); if (ncSpriteFrameInfos == null) { return(false); } Event ev = Event.current; if (ncSpriteFrameInfos != null) { for (int n = Mathf.Max(nStartFrame, 0); n < Mathf.Min(nStartFrame + nFrameCount, ncSpriteFrameInfos.Length); n++) { Rect uvRect = ncSpriteFrameInfos[n].m_TextureUvOffset; // draw indexRect Rect currRect = new Rect(drawRect.x + uvRect.xMin * drawRect.width, drawRect.y + (1 - uvRect.yMin - uvRect.height) * drawRect.height, uvRect.width * drawRect.width, uvRect.height * drawRect.height); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(currRect, 0), ((nStartFrame + nSelFrameIndex == n && bSelEnable) ? Color.green : Color.red), 1, false); // Change selIndex if (bSelEnable && (ev.type == EventType.MouseDown && ev.button == 0) && currRect.Contains(ev.mousePosition)) { nClickFrameIndex = n - nStartFrame; Repaint(); return(true); } } } return(false); }
void OnHoverCommand_Button(string cmd) { if (cmd == "ShowThumbCaptureRect") NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetThumbCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false); // if (cmd == "ShowSpriteCaptureRect") // NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetSpriteCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false); }
void EnableSet(ref bool value, string name) { Rect rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(10)); NgGUIDraw.DrawHorizontalLine(new Vector2(rect.x, rect.y + 3), (int)rect.width, Color.gray, 1.0f, false); EditorGUILayout.EndHorizontal(); GUI.enabled = true; value = EditorGUILayout.Toggle(name, value, GUILayout.MaxWidth(Screen.width)); GUI.enabled = value; }
public static void DrawBezierLine(Vector2 start, Vector2 startTangent, Vector2 end, Vector2 endTangent, Color color, float width, bool antiAlias, int segments) { Vector2 pointA = NgGUIDraw.cubeBezier(start, startTangent, end, endTangent, 0f); for (int i = 1; i < segments; i++) { Vector2 vector = NgGUIDraw.cubeBezier(start, startTangent, end, endTangent, (float)i / (float)segments); NgGUIDraw.DrawLine(pointA, vector, color, width, antiAlias); pointA = vector; } }
public static void DrawLine(Vector2 pointA, Vector2 pointB, Color color, float width, bool antiAlias) { if (Application.get_platform() == 7) { NgGUIDraw.DrawLineWindows(pointA, pointB, color, width, antiAlias); } else if (Application.get_platform() == null) { NgGUIDraw.DrawLineMac(pointA, pointB, color, width, antiAlias); } }
public static void DrawBox(Rect rect, Color color, float width, bool antiAlias) { if (width == 0f) { return; } NgGUIDraw.DrawHorizontalLine(new Vector2(rect.get_x(), rect.get_y()), (int)rect.get_width(), color, width, antiAlias); NgGUIDraw.DrawHorizontalLine(new Vector2(rect.get_x(), rect.get_yMax()), (int)rect.get_width(), color, width, antiAlias); NgGUIDraw.DrawVerticalLine(new Vector2(rect.get_x(), rect.get_y()), (int)rect.get_height(), color, width, antiAlias); NgGUIDraw.DrawVerticalLine(new Vector2(rect.get_xMax(), rect.get_y()), (int)rect.get_height(), color, width, antiAlias); }
public static void DrawLine(Vector2 pointA, Vector2 pointB, Color color, float width, bool antiAlias) { if (Application.platform == RuntimePlatform.WindowsEditor) { NgGUIDraw.DrawLineWindows(pointA, pointB, color, width, antiAlias); } else if (Application.platform == RuntimePlatform.OSXEditor) { NgGUIDraw.DrawLineMac(pointA, pointB, color, width, antiAlias); } }
public static void DrawBox(Rect rect, Color color, float width, bool antiAlias) { if (width == 0f) { return; } NgGUIDraw.DrawHorizontalLine(new Vector2(rect.x, rect.y), (int)rect.width, color, width, antiAlias); NgGUIDraw.DrawHorizontalLine(new Vector2(rect.x, rect.yMax), (int)rect.width, color, width, antiAlias); NgGUIDraw.DrawVerticalLine(new Vector2(rect.x, rect.y), (int)rect.height, color, width, antiAlias); NgGUIDraw.DrawVerticalLine(new Vector2(rect.xMax, rect.y), (int)rect.height, color, width, antiAlias); }
protected bool DrawTrimTexture(Rect drawRect, bool bSelEnable, Material srcMat, NcSpriteFactory ncSpriteFactory, int nSelFactoryIndex, int nSelFrameIndex, bool bRotateRight, out int nClickFactoryIndex, out int nClickFrameIndex) { // FXMakerLayout.GetOffsetRect(rect, 0, 5, 0, -5); Texture srcTex = srcMat.mainTexture; GUI.DrawTexture(drawRect, srcTex, ScaleMode.StretchToFill, true); Event ev = Event.current; for (int n = 0; n < ncSpriteFactory.GetSpriteNodeCount(); n++) { NcSpriteFactory.NcSpriteNode ncSpriteNode = ncSpriteFactory.GetSpriteNode(n); if (ncSpriteNode.IsEmptyTexture()) { continue; } for (int fc = 0; fc < ncSpriteNode.m_nFrameCount; fc++) { Color color; Rect uvRect = ncSpriteFactory.GetSpriteUvRect(n, fc); // draw indexRect Rect currRect = new Rect(drawRect.x + uvRect.xMin * drawRect.width, drawRect.y + (1 - uvRect.yMin - uvRect.height) * drawRect.height, uvRect.width * drawRect.width, uvRect.height * drawRect.height); if (nSelFactoryIndex == n) { color = (nSelFrameIndex == fc ? Color.green : Color.red); } else { color = Color.yellow; } NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(currRect, 0), color, 1, false); // Change selIndex if (bSelEnable && (ev.type == EventType.MouseDown) && currRect.Contains(ev.mousePosition)) { // m_Sel.SetSpriteFactoryIndex(n, fc, false); nClickFactoryIndex = n; nClickFrameIndex = fc; // Rotate if (bRotateRight && ev.button == 1) { (target as NcEffectBehaviour).transform.Rotate(0, 180, 0); } Repaint(); return(true); } } } nClickFactoryIndex = 0; nClickFrameIndex = 0; return(false); }
void DrawOverBox(Rect gridRect, GUIStyle styleButton, int nObjectIndex, Color color, int nImageMargin) { int nColumn = nObjectIndex % m_nObjectColumn; int nRow = nObjectIndex / m_nObjectColumn; int nMargin = styleButton.margin.left; float fButtonWidth = ((gridRect.width + (nMargin * 2)) / m_nObjectColumn); float fButtonHeight = (m_fButtonAspect * fButtonWidth) - 1f; Rect buttonRect = new Rect(fButtonWidth * nColumn + nMargin, fButtonHeight * nRow + nMargin, fButtonWidth - nMargin * 2, fButtonHeight - nMargin * 2); buttonRect = FXMakerLayout.GetOffsetRect(buttonRect, nImageMargin); NgGUIDraw.DrawBox(buttonRect, color, 2, false); }
public override void OnGUIPopup() { // List<int> list = new List<int>(); // int nMaxFps = (int)(1 / Time.fixedDeltaTime); // while (0 < nMaxFps) // { // list.Add(nMaxFps); // nMaxFps = nMaxFps / 2; // } // list.Add(0); // m_nFrameCountValues = list.ToArray(); // if (m_nFrameCountValues.Length <= m_nFrameCountIndex) // m_nFrameCountIndex = m_nFrameCountValues.Length-1; // Popup Window --------------------------------------------------------- FXMakerMain.inst.PopupFocusWindow(FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.SPRITEPOPUP), GetPopupRect(), winPopup, "Build Sprite"); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(GetSpriteCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false); }
private static void DrawLineMac(Vector2 pointA, Vector2 pointB, Color color, float width, bool antiAlias) { if (pointA == pointB) { return; } Color color2 = GUI.get_color(); Matrix4x4 matrix = GUI.get_matrix(); float num = width; if (antiAlias) { width *= 3f; } float num2 = Vector3.Angle(pointB - pointA, Vector2.get_right()) * (float)((pointA.y > pointB.y) ? -1 : 1); float magnitude = (pointB - pointA).get_magnitude(); if (magnitude > 0.01f) { Vector3 vector = new Vector3(pointA.x, pointA.y, 0f); Vector3 vector2 = new Vector3((pointB.x - pointA.x) * 0.5f, (pointB.y - pointA.y) * 0.5f, 0f); Vector3 zero = Vector3.get_zero(); if (antiAlias) { zero = new Vector3(-num * 1.5f * Mathf.Sin(num2 * 0.0174532924f), num * 1.5f * Mathf.Cos(num2 * 0.0174532924f)); } else { zero = new Vector3(-num * 0.5f * Mathf.Sin(num2 * 0.0174532924f), num * 0.5f * Mathf.Cos(num2 * 0.0174532924f)); } GUI.set_color(color); GUI.set_matrix(NgGUIDraw.translationMatrix(vector) * GUI.get_matrix()); GUIUtility.ScaleAroundPivot(new Vector2(magnitude, width), new Vector2(-0.5f, 0f)); GUI.set_matrix(NgGUIDraw.translationMatrix(-vector) * GUI.get_matrix()); GUIUtility.RotateAroundPivot(num2, Vector2.get_zero()); GUI.set_matrix(NgGUIDraw.translationMatrix(vector - zero - vector2) * GUI.get_matrix()); GUI.DrawTexture(new Rect(0f, 0f, 1f, 1f), (!antiAlias) ? NgGUIDraw.lineTex : NgGUIDraw.adLineTex); } GUI.set_matrix(matrix); GUI.set_color(color2); }
protected bool DrawTileTexture(Rect drawRect, bool bSelEnable, Material srcMat, int nTilingX, int nTilingY, int nStartFrame, int nFrameCount, int nSelFrameIndex, out int nClickFrameIndex) { GUI.DrawTexture(drawRect, srcMat.mainTexture, ScaleMode.StretchToFill, true); Event ev = Event.current; Vector2 mousePos = ev.mousePosition; Rect calRect = drawRect; mousePos.x -= calRect.x; calRect.x = 0; mousePos.y -= calRect.y; calRect.y = 0; float tileWidth = (calRect.width / nTilingX); float tileHeight = (calRect.height / nTilingY); // int absSelectPos = m_Sel.m_nStartFrame + m_Sel.m_nSelectFrame; for (int n = nStartFrame; n < Mathf.Min(nStartFrame + nFrameCount, nTilingX * nTilingY); n++) { int posx = n % nTilingX; int posy = n / nTilingX; // draw current Rect selRect = new Rect(drawRect.x + posx * tileWidth, drawRect.y + posy * tileHeight, tileWidth, tileHeight); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(selRect, -1), ((nStartFrame + nSelFrameIndex == n && bSelEnable) ? Color.green : Color.red), 1, false); // Change selIndex if (bSelEnable && (ev.type == EventType.MouseDown && ev.button == 0) && selRect.Contains(ev.mousePosition)) { nClickFrameIndex = n - nStartFrame; Repaint(); return(true); } } nClickFrameIndex = 0; return(false); }
// ========================================================================================================== void winPopup(int id) { Rect baseRect = GetPopupRect(); Rect lineRect; if (UnfocusClose(baseRect, 5, 0, 0, 0)) { return; } baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, 0, 1, 0, 1); int nLineCount = m_nLineCount; int nDrawCount = 0; for (int n = 0; n < m_DisplayedMenu.Length; n++) { if (m_DisplayedMenu[n] == "-") { // Draw line lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nDrawCount, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height / 2), (int)lineRect.width, Color.gray, 2, false); nDrawCount += 1; } else { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nDrawCount, 2), GetHelpContent(m_DisplayedMenu[n]), m_EnabledMenu[n])) { m_nSelectedIndex = n; ClosePopup(false); } nDrawCount += 2; } } FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== protected override void DrawBottomRect(Rect baseRect) { GUI.Box(baseRect, ""); GUIContent guiCon; Rect imageRect = baseRect; imageRect.width = FXMakerLayout.GetFixedWindowWidth(); Rect rightRect = baseRect; rightRect.x += imageRect.width; rightRect.width -= imageRect.width; rightRect = FXMakerLayout.GetOffsetRect(rightRect, 5, 3, -5, -3); Rect buttonRect = FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 0, 5); if (m_bSaveDialog) { Rect labelRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 12, 2, 3); GUI.Label(FXMakerLayout.GetLeftRect(labelRect, 100), "Filename:"); Rect editRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 12, 5, 5); string saveFilename = GUI.TextField(editRect, m_SaveFilename, 50); if (saveFilename != m_SaveFilename) { if (saveFilename.Trim() != "") { m_SaveFilename = saveFilename; } } } else { // image if (m_SelObjectContent == null) { guiCon = new GUIContent("[Not Selected]"); } else { guiCon = new GUIContent("", m_SelObjectContent.image, m_SelObjectContent.tooltip); } if (FXMakerLayout.GUIButton(imageRect, guiCon, GUI.skin.GetStyle("PopupBottom_ImageButton"), (m_SelObjectContent != null))) { if (Input.GetMouseButtonUp(0)) { FXMakerAsset.SetPingObject(m_CurrentCurveAnimation); FXMakerMain.inst.CreateCurrentInstanceEffect(true); } if (Input.GetMouseButtonUp(1)) { FXMakerAsset.SetPingObject(m_CurveAniObjects[m_nObjectIndex]); } } // text GUI.Label(FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 5, 8), (m_SelObjectContent == null ? "[Not Selected]" : m_SelObjectContent.text)); } if (m_bSaveDialog) { bool bSaveEnable = (0 <= m_nGroupIndex && 0 < m_nGroupCount); bool bReadOnyFolder = false; if (bSaveEnable) { bReadOnyFolder = 0 < IsReadOnlyFolder(); bSaveEnable = !bReadOnyFolder; } // Cancel if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 0, 1), GetHelpContent("Cancel"), true)) { ClosePopup(false); return; } // save if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 1, 1), (bReadOnyFolder ? FXMakerTooltip.GetGUIContent("Save", FXMakerTooltip.GetHsToolMessage("READONLY_FOLDER", "")) : GetHelpContent("Save")), bSaveEnable)) { SaveCurveAniToPrefabFile(); ClosePopup(true); // FXMakerEffect.inst.LoadProject(); } if (m_bDrawRedBottomButtom) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(buttonRect, 3), FXMakerLayout.m_ColorHelpBox, (bSaveEnable ? 2:1), false); } if (m_bDrawRedBottom) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(baseRect, 2), FXMakerLayout.m_ColorHelpBox, (bSaveEnable ? 2:1), false); } } else { // Undo int nButtonWidht = 70; buttonRect.width = nButtonWidht / 2; if (FXMakerLayout.GUIButton(buttonRect, GetHelpContent("Undo"), (m_SelCurveAniObject != null))) { UndoCurveAni(); m_nObjectIndex = -1; m_nSelObjectGroupIndex = -1; m_nSelObjectProjectIndex = -1; m_SelObjectContent = null; m_SelCurveAniObject = null; FXMakerMain.inst.CreateCurrentInstanceEffect(true); } // close buttonRect.x += buttonRect.width + 5; buttonRect.width = baseRect.width - buttonRect.x; if (GUI.Button(buttonRect, GetHelpContent("Close"))) { ClosePopup(true); } } }
public override void OnInspectorGUI() { AddScriptNameField(m_Sel); m_UndoManager.CheckUndo(); // -------------------------------------------------------------- bool bClickButton = false; EditorGUI.BeginChangeCheck(); { // DrawDefaultInspector(); m_Sel.m_fUserTag = EditorGUILayout.FloatField(GetCommonContent("m_fUserTag"), m_Sel.m_fUserTag); m_Sel.m_nTilingX = EditorGUILayout.IntField(GetHelpContent("m_nTilingX"), m_Sel.m_nTilingX); m_Sel.m_nTilingY = EditorGUILayout.IntField(GetHelpContent("m_nTilingY"), m_Sel.m_nTilingY); m_Sel.m_nStartFrame = EditorGUILayout.IntField(GetHelpContent("m_nStartFrame"), m_Sel.m_nStartFrame); m_Sel.m_nFrameCount = EditorGUILayout.IntField(GetHelpContent("m_nFrameCount"), m_Sel.m_nFrameCount); m_Sel.m_PlayMode = (NcSpriteAnimation.PLAYMODE)EditorGUILayout.EnumPopup(GetHelpContent("m_PlayMode"), m_Sel.m_PlayMode, GUILayout.MaxWidth(Screen.width)); if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_fDelayTime = EditorGUILayout.FloatField(GetHelpContent("m_fDelayTime"), m_Sel.m_fDelayTime); } if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_bLoop = EditorGUILayout.Toggle(GetHelpContent("m_bLoop"), m_Sel.m_bLoop); if (m_Sel.m_bLoop == false) { m_Sel.m_bAutoDestruct = EditorGUILayout.Toggle(GetHelpContent("m_bAutoDestruct"), m_Sel.m_bAutoDestruct); } m_Sel.m_fFps = EditorGUILayout.FloatField(GetHelpContent("m_fFps"), m_Sel.m_fFps); } if (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_nSelectFrame = EditorGUILayout.IntField(GetHelpContent("m_nSelectFrame"), m_Sel.m_nSelectFrame); } // check SetMinValue(ref m_Sel.m_nTilingX, 1); SetMinValue(ref m_Sel.m_nTilingY, 1); SetMinValue(ref m_Sel.m_fFps, 0.1f); SetMinValue(ref m_Sel.m_fDelayTime, 0); SetMinValue(ref m_Sel.m_nStartFrame, 0); SetMinValue(ref m_Sel.m_nFrameCount, 1); SetMinValue(ref m_Sel.m_nSelectFrame, 0); SetMaxValue(ref m_Sel.m_nSelectFrame, (0 < m_Sel.m_nFrameCount ? m_Sel.m_nFrameCount - 1 : m_Sel.m_nTilingX *m_Sel.m_nTilingY - 1)); if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { EditorGUILayout.TextField(GetHelpContent("DurationTime"), m_Sel.GetDurationTime().ToString()); } // Texture -------------------------------------------------------------- Rect rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(150)); { GUI.Box(rect, ""); GUILayout.Label(""); Rect subRect = rect; FXMakerLayout.GetOffsetRect(rect, 0, 5, 0, -5); // draw texture if (m_Sel.renderer != null && m_Sel.renderer.sharedMaterial != null && m_Sel.renderer.sharedMaterial.mainTexture != null) { GUI.DrawTexture(subRect, m_Sel.renderer.sharedMaterial.mainTexture, ScaleMode.StretchToFill, true); if (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT) { Event e = Event.current; Vector2 mousePos = e.mousePosition; Rect calRect = rect; mousePos.x -= calRect.x; calRect.x = 0; mousePos.y -= calRect.y; calRect.y = 0; int tileWidth = (int)(calRect.width / m_Sel.m_nTilingX); int tileHeight = (int)(calRect.height / m_Sel.m_nTilingY); int absSelectPos = m_Sel.m_nStartFrame + m_Sel.m_nSelectFrame; int posx = absSelectPos % m_Sel.m_nTilingX; int posy = absSelectPos / m_Sel.m_nTilingX; // draw current Rect selRect = new Rect(rect.x + posx * tileWidth, rect.y + posy * tileHeight, tileWidth, tileHeight); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(selRect, -1), Color.yellow, 1, false); GUI.DrawTexture(subRect, m_Sel.renderer.sharedMaterial.mainTexture, ScaleMode.StretchToFill, true); // Change selIndex if ((e.type == EventType.MouseDown && e.button == 0) && rect.Contains(e.mousePosition)) { posx = (int)(mousePos.x / tileWidth); posy = (int)(mousePos.y / tileHeight); m_Sel.m_nSelectFrame = posx + (posy * m_Sel.m_nTilingX) - m_Sel.m_nStartFrame; bClickButton = true; } } } } EditorGUILayout.EndHorizontal(); } m_UndoManager.CheckDirty(); // -------------------------------------------------------------- if ((EditorGUI.EndChangeCheck() || bClickButton) && GetFXMakerMain()) { GetFXMakerMain().CreateCurrentInstanceEffect(true); } // --------------------------------------------------------------------- if (GUI.tooltip != "") { m_LastTooltip = GUI.tooltip; } HelpBox(m_LastTooltip); }
public override void OnInspectorGUI() { AddScriptNameField(m_Sel); int nClickIndex = -1; int nClickButton = 0; Rect rect; int nLeftWidth = 34; int nAddHeight = 30; int nDelWidth = 35; int nLineHeight = 18; int nSpriteHeight = nLeftWidth; List <NcSpriteFactory.NcSpriteNode> spriteList = m_Sel.m_SpriteList; m_FxmPopupManager = GetFxmPopupManager(); // -------------------------------------------------------------- bool bClickButton = false; EditorGUI.BeginChangeCheck(); { m_UndoManager.CheckUndo(); // -------------------------------------------------------------- m_Sel.m_fUserTag = EditorGUILayout.FloatField(GetCommonContent("m_fUserTag"), m_Sel.m_fUserTag); EditorGUILayout.Space(); m_Sel.m_SpriteType = (NcSpriteFactory.SPRITE_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_SpriteType"), m_Sel.m_SpriteType); // -------------------------------------------------------------- if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation && m_Sel.gameObject.GetComponent("NcSpriteAnimation") == null) { rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight)); { if (FXMakerLayout.GUIButton(rect, GetHelpContent("Add NcSpriteAnimation Component"), true)) { m_Sel.gameObject.AddComponent("NcSpriteAnimation"); } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); } // -------------------------------------------------------------- if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteTexture && m_Sel.gameObject.GetComponent("NcSpriteTexture") == null) { rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight)); { if (FXMakerLayout.GUIButton(rect, GetHelpContent("Add NcSpriteTexture Component"), true)) { m_Sel.gameObject.AddComponent("NcSpriteTexture"); } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.Space(); // -------------------------------------------------------------- int nSelIndex = EditorGUILayout.IntSlider(GetHelpContent("m_nCurrentIndex"), m_Sel.m_nCurrentIndex, 0, (spriteList == null ? 0 : spriteList.Count - 1)); float fUvScale = EditorGUILayout.FloatField(GetHelpContent("m_fUvScale"), m_Sel.m_fUvScale); if (m_Sel.m_nCurrentIndex != nSelIndex || fUvScale != m_Sel.m_fUvScale) { m_Sel.m_nCurrentIndex = nSelIndex; m_Sel.m_fUvScale = fUvScale; m_Sel.SetSprite(nSelIndex, false); } // Rebuild Check EditorGUI.BeginChangeCheck(); m_Sel.m_bTrimBlack = EditorGUILayout.Toggle(GetHelpContent("m_bTrimBlack"), m_Sel.m_bTrimBlack); m_Sel.m_bTrimAlpha = EditorGUILayout.Toggle(GetHelpContent("m_bTrimAlpha"), m_Sel.m_bTrimAlpha); m_Sel.m_nMaxAtlasTextureSize = EditorGUILayout.IntPopup("nMaxAtlasTextureSize", m_Sel.m_nMaxAtlasTextureSize, NgEnum.m_TextureSizeStrings, NgEnum.m_TextureSizeIntters); // m_Sel.m_AtlasMaterial = (Material)EditorGUILayout.ObjectField(GetHelpContent("m_AtlasMaterial") , m_Sel.m_AtlasMaterial, typeof(Material), false); if (EditorGUI.EndChangeCheck()) { m_Sel.m_bNeedRebuild = true; } // check // Add Button ------------------------------------------------------ EditorGUILayout.Space(); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nAddHeight * 2)); { Rect lineRect = FXMakerLayout.GetInnerVerticalRect(rect, 2, 0, 1); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 0, 1), GetHelpContent("Add Sprite"))) { bClickButton = true; m_Sel.AddSpriteNode(); } bool bHighLight = m_Sel.m_bNeedRebuild; if (bHighLight) { FXMakerLayout.GUIColorBackup(FXMakerLayout.m_ColorHelpBox); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 1, 1), GetHelpContent("Build Sprite"))) { #if UNITY_WEBPLAYER Debug.LogError("In WEB_PLAYER mode, you cannot run the FXMaker."); Debug.Break(); #else bClickButton = true; CreateSpriteAtlas(m_Sel.renderer.sharedMaterial); m_Sel.m_bNeedRebuild = false; #endif } if (bHighLight) { FXMakerLayout.GUIColorRestore(); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 2, 1), GetHelpContent("Clear All"), (0 < m_Sel.GetSpriteNodeCount()))) { bClickButton = true; if (m_FxmPopupManager != null) { m_FxmPopupManager.CloseNcPrefabPopup(); } m_Sel.ClearAllSpriteNode(); } lineRect = FXMakerLayout.GetInnerVerticalRect(rect, 2, 1, 1); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 0, 1), GetHelpContent("Sequence"), (0 < m_Sel.GetSpriteNodeCount()))) { m_Sel.m_bSequenceMode = true; bClickButton = true; m_Sel.SetSprite(0, false); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 1, 1), GetHelpContent("NewMaterial"), true)) { Material newMat = new Material(m_Sel.renderer.sharedMaterial); string matPath = AssetDatabase.GetAssetPath(m_Sel.renderer.sharedMaterial); NgMaterial.SaveMaterial(newMat, NgFile.TrimFilenameExt(matPath), m_Sel.name); m_Sel.renderer.sharedMaterial = newMat; // m_Sel.renderer.sharedMaterial = (Material)AssetDatabase.LoadAssetAtPath(savePath, typeof(Material)); } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); // Select ShotType ------------------------------------------------- // showType = (NcSpriteFactory.SHOW_TYPE)EditorGUILayout.EnumPopup (GetHelpContent("m_ShowType") , showType); // -------------------------------------------------------------- EditorGUILayout.Space(); NcSpriteFactory.SHOW_TYPE showType = (NcSpriteFactory.SHOW_TYPE)EditorPrefs.GetInt("NcSpriteFactory.SHOW_TYPE", 0); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { showType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 5, 0, 1), showType == NcSpriteFactory.SHOW_TYPE.NONE, GetHelpContent("NONE"), true) ? NcSpriteFactory.SHOW_TYPE.NONE : showType; showType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 5, 1, 1), showType == NcSpriteFactory.SHOW_TYPE.ALL, GetHelpContent("ALL"), true) ? NcSpriteFactory.SHOW_TYPE.ALL : showType; if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation) { showType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 5, 2, 1), showType == NcSpriteFactory.SHOW_TYPE.SPRITE, GetHelpContent("SPRITE"), true) ? NcSpriteFactory.SHOW_TYPE.SPRITE : showType; showType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 5, 3, 1), showType == NcSpriteFactory.SHOW_TYPE.ANIMATION, GetHelpContent("ANIMATION"), true) ? NcSpriteFactory.SHOW_TYPE.ANIMATION : showType; } showType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 5, 4, 1), showType == NcSpriteFactory.SHOW_TYPE.EFFECT, GetHelpContent("EFFECT"), true) ? NcSpriteFactory.SHOW_TYPE.EFFECT : showType; GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); EditorPrefs.SetInt("NcSpriteFactory.SHOW_TYPE", ((int)showType)); // Show Option ------------------------------------------------- EditorGUILayout.Space(); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { m_Sel.m_bShowEffect = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 3, 0, 1), m_Sel.m_bShowEffect, GetHelpContent("m_bShowEffect"), true); if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation) { m_Sel.m_bTestMode = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 3, 1, 1), m_Sel.m_bTestMode, GetHelpContent("m_bTestMode"), true); m_Sel.m_bSequenceMode = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(rect, 3, 2, 1), m_Sel.m_bSequenceMode, GetHelpContent("m_bSequenceMode"), true); } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); // Node List ------------------------------------------------------ for (int n = 0; n < (spriteList != null ? spriteList.Count : 0); n++) { EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); // Load Texture --------------------------------------------------------- Texture2D selTexture = null; if (spriteList[n].m_TextureGUID != "") { selTexture = (Texture2D)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(spriteList[n].m_TextureGUID), typeof(Texture2D)); } // Enabled -------------------------------------------------------------- rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { Rect subRect; EditorGUI.BeginChangeCheck(); // enable spriteList[n].m_bIncludedAtlas = GUILayout.Toggle(spriteList[n].m_bIncludedAtlas, "Idx", GUILayout.Width(nLeftWidth)); // change index subRect = rect; subRect.x += nLeftWidth; subRect.width = nLineHeight * 2; int newPos = EditorGUI.IntPopup(subRect, n, NgConvert.GetIntStrings(0, spriteList.Count), NgConvert.GetIntegers(0, spriteList.Count)); if (newPos != n) { NcSpriteFactory.NcSpriteNode node = spriteList[n]; m_Sel.m_SpriteList.Remove(node); m_Sel.m_SpriteList.Insert(newPos, node); return; } if (EditorGUI.EndChangeCheck()) { m_Sel.m_bNeedRebuild = true; } // name subRect = rect; subRect.x += nLeftWidth + nLineHeight * 2; subRect.width -= nLeftWidth + nLineHeight * 2; spriteList[n].m_TextureName = selTexture == null ? "" : selTexture.name; GUI.Label(subRect, (selTexture == null ? "" : "(" + spriteList[n].m_nFrameCount + ") " + selTexture.name)); GUI.Box(subRect, ""); GUI.Box(rect, ""); // delete if (GUI.Button(new Rect(subRect.x + subRect.width - nDelWidth, subRect.y, nDelWidth, subRect.height), GetHelpContent("Del"))) { m_Sel.m_bNeedRebuild = true; bClickButton = true; if (m_FxmPopupManager != null) { m_FxmPopupManager.CloseNcPrefabPopup(); } m_Sel.DeleteSpriteNode(n); return; } } EditorGUILayout.EndHorizontal(); // SpriteName MaxAlpha ----------------------------------------------------------- rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { GUILayout.Label("", GUILayout.Width(nLineHeight)); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(rect, 7, 0, 2), "Name,fMaxAlpha"); spriteList[n].m_SpriteName = EditorGUI.TextField(FXMakerLayout.GetInnerHorizontalRect(rect, 7, 2, 4), spriteList[n].m_SpriteName); spriteList[n].m_fMaxTextureAlpha = EditorGUI.FloatField(FXMakerLayout.GetInnerHorizontalRect(rect, 7, 6, 1), spriteList[n].m_fMaxTextureAlpha); } EditorGUILayout.EndHorizontal(); // Texture -------------------------------------------------------------- rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nSpriteHeight / (selTexture == null ? 2 : 1))); { GUILayout.Label("", GUILayout.Width(nLeftWidth)); Rect subRect = rect; subRect.width = nLeftWidth; FXMakerLayout.GetOffsetRect(rect, 0, 5, 0, -5); EditorGUI.BeginChangeCheck(); selTexture = (Texture2D)EditorGUI.ObjectField(subRect, GetHelpContent(""), selTexture, typeof(Texture2D), false); if (EditorGUI.EndChangeCheck()) { if (selTexture != null) { spriteList[n].m_TextureGUID = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(selTexture)); } m_Sel.m_bNeedRebuild = true; } // draw texture subRect = FXMakerLayout.GetOffsetRect(rect, nLeftWidth + 4, 0, 0, -4); Rect drawRect = FXMakerLayout.GetOffsetRect(subRect, 0, 0, -nDelWidth, 0); if (selTexture != null) { // draw texture GUI.DrawTexture(drawRect, selTexture, ScaleMode.ScaleToFit, true, selTexture.width / selTexture.height); // draw tile float fDrawRatio = drawRect.width / drawRect.height; float fImageRatio = selTexture.width / selTexture.height; if (fDrawRatio < fImageRatio) { drawRect = FXMakerLayout.GetVOffsetRect(drawRect, drawRect.height * -(1 - (fDrawRatio / fImageRatio)) / 2); } else { drawRect = FXMakerLayout.GetHOffsetRect(drawRect, drawRect.width * -(1 - (fImageRatio / fDrawRatio)) / 2); } float tileWidth = (drawRect.width / spriteList[n].m_nTilingX); float tileHeight = (drawRect.height / spriteList[n].m_nTilingY); for (int tn = spriteList[n].m_nStartFrame; tn < Mathf.Min(spriteList[n].m_nStartFrame + spriteList[n].m_nFrameCount, spriteList[n].m_nTilingX * spriteList[n].m_nTilingY); tn++) { int posx = tn % spriteList[n].m_nTilingX; int posy = tn / spriteList[n].m_nTilingX; Rect tileRect = new Rect(drawRect.x + posx * tileWidth, drawRect.y + posy * tileHeight, tileWidth, tileHeight); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(tileRect, -1), Color.green, 1, false); } } // delete if (GUI.Button(new Rect(subRect.x + subRect.width - nDelWidth, subRect.y, nDelWidth, subRect.height), GetHelpContent("Rmv"))) { spriteList[n].SetEmpty(); } GUI.Box(rect, ""); } EditorGUILayout.EndHorizontal(); // Change selIndex Event e = Event.current; if (e.type == EventType.MouseDown && rect.Contains(e.mousePosition)) { nClickIndex = n; nClickButton = e.button; } // ----------------------------------------------------------------------------------------------------------------------------------------------- if (spriteList[n].IsEmptyTexture() == false) { // Frame tile rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { GUILayout.Label("", GUILayout.Width(nLineHeight)); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 0, 4), "nTileXY,Start,Count"); // m_nTilingX, m_nTilingY EditorGUI.BeginChangeCheck(); spriteList[n].m_nTilingX = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 4, 1), spriteList[n].m_nTilingX); spriteList[n].m_nTilingY = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 5, 1), spriteList[n].m_nTilingY); SetMinValue(ref spriteList[n].m_nTilingX, 1); SetMinValue(ref spriteList[n].m_nTilingY, 1); if (EditorGUI.EndChangeCheck()) { spriteList[n].m_nFrameCount = spriteList[n].m_nTilingX * spriteList[n].m_nTilingY - spriteList[n].m_nStartFrame; m_Sel.m_bNeedRebuild = true; } // m_nStartFrame, m_nFrameCount EditorGUI.BeginChangeCheck(); spriteList[n].m_nStartFrame = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 6, 1), spriteList[n].m_nStartFrame); spriteList[n].m_nFrameCount = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 7, 1), spriteList[n].m_nFrameCount); SetMaxValue(ref spriteList[n].m_nStartFrame, spriteList[n].m_nTilingX * spriteList[n].m_nTilingY - 1); SetMinValue(ref spriteList[n].m_nStartFrame, 0); SetMaxValue(ref spriteList[n].m_nFrameCount, spriteList[n].m_nTilingX * spriteList[n].m_nTilingY - spriteList[n].m_nStartFrame); SetMinValue(ref spriteList[n].m_nFrameCount, 1); if (EditorGUI.EndChangeCheck()) { m_Sel.m_bNeedRebuild = true; } } EditorGUILayout.EndHorizontal(); // SpriteNode ---------------------------------------------------------- if (bClickButton == false) { if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation && (showType == NcSpriteFactory.SHOW_TYPE.ALL || showType == NcSpriteFactory.SHOW_TYPE.SPRITE)) { rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { GUILayout.Label("", GUILayout.Width(nLineHeight)); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 0, 4), "Loop,Start,FCnt,LCnt"); bool bOldLoop = spriteList[n].m_bLoop; spriteList[n].m_bLoop = EditorGUI.Toggle(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 4, 1), spriteList[n].m_bLoop); if (!bOldLoop && spriteList[n].m_bLoop) { spriteList[n].m_nLoopStartFrame = 0; spriteList[n].m_nLoopFrameCount = spriteList[n].m_nFrameCount; spriteList[n].m_nLoopingCount = 0; } if (spriteList[n].m_bLoop) { spriteList[n].m_nLoopStartFrame = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 5, 1), spriteList[n].m_nLoopStartFrame); spriteList[n].m_nLoopFrameCount = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 6, 1), spriteList[n].m_nLoopFrameCount); spriteList[n].m_nLoopingCount = EditorGUI.IntField(FXMakerLayout.GetInnerHorizontalRect(rect, 8, 7, 1), spriteList[n].m_nLoopingCount); } // check SetMaxValue(ref spriteList[n].m_nLoopStartFrame, spriteList[n].m_nFrameCount - 1); SetMinValue(ref spriteList[n].m_nLoopStartFrame, 0); SetMaxValue(ref spriteList[n].m_nLoopFrameCount, spriteList[n].m_nFrameCount - spriteList[n].m_nLoopStartFrame); SetMinValue(ref spriteList[n].m_nLoopingCount, 0); } EditorGUILayout.EndHorizontal(); spriteList[n].m_fTime = EditorGUILayout.Slider(GetHelpContent("m_fTime"), spriteList[n].m_nFrameCount / spriteList[n].m_fFps, 0, 5, null); spriteList[n].m_fFps = EditorGUILayout.Slider(GetHelpContent("m_fFps"), spriteList[n].m_nFrameCount / spriteList[n].m_fTime, 50, 1, null); } if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation && (showType == NcSpriteFactory.SHOW_TYPE.ALL || showType == NcSpriteFactory.SHOW_TYPE.ANIMATION)) { spriteList[n].m_nNextSpriteIndex = EditorGUILayout.Popup("m_nNextSpriteIndex", spriteList[n].m_nNextSpriteIndex + 1, GetSpriteNodeNames()) - 1; if (0 <= spriteList[n].m_nNextSpriteIndex) { spriteList[n].m_nTestMode = EditorGUILayout.Popup("m_nTestMode", spriteList[n].m_nTestMode, NgConvert.ContentsToStrings(FxmTestControls.GetHcEffectControls_Trans(FxmTestControls.AXIS.Z)), GUILayout.MaxWidth(Screen.width)); spriteList[n].m_fTestSpeed = EditorGUILayout.FloatField("m_fTestSpeed", spriteList[n].m_fTestSpeed); SetMinValue(ref spriteList[n].m_fTestSpeed, 0.01f); } } if (showType == NcSpriteFactory.SHOW_TYPE.ALL || showType == NcSpriteFactory.SHOW_TYPE.EFFECT) { EditorGUILayout.Separator(); // char effect ------------------------------------------------------------- spriteList[n].m_EffectPrefab = (GameObject)EditorGUILayout.ObjectField(GetHelpContent("m_EffectPrefab"), spriteList[n].m_EffectPrefab, typeof(GameObject), false, null); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight * 0.7f)); { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 0, 1), GetHelpContent("SelEffect"), (m_FxmPopupManager != null))) { m_FxmPopupManager.ShowSelectPrefabPopup(m_Sel, n, 0, true); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 1, 1), GetHelpContent("ClearEffect"), (spriteList[n].m_EffectPrefab != null))) { bClickButton = true; spriteList[n].m_EffectPrefab = null; } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); if (spriteList[n].m_EffectPrefab != null) { if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation) { spriteList[n].m_nEffectFrame = EditorGUILayout.IntSlider(GetHelpContent("m_nEffectFrame"), spriteList[n].m_nEffectFrame, 0, spriteList[n].m_nFrameCount, null); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { GUILayout.Label("", GUILayout.Width(nLineHeight)); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 0, 2), "bOnlyFirst,bEffDetach"); spriteList[n].m_bEffectOnlyFirst = EditorGUI.Toggle(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 2, 1), spriteList[n].m_bEffectOnlyFirst); spriteList[n].m_bEffectDetach = EditorGUI.Toggle(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 3, 1), spriteList[n].m_bEffectDetach); } EditorGUILayout.EndHorizontal(); } rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(nLineHeight)); { GUILayout.Label("", GUILayout.Width(nLineHeight)); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 0, 2), "fSpeed, fScale"); spriteList[n].m_fEffectSpeed = EditorGUI.FloatField(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 2, 1), spriteList[n].m_fEffectSpeed); spriteList[n].m_fEffectScale = EditorGUI.FloatField(FXMakerLayout.GetInnerHorizontalRect(rect, 4, 3, 1), spriteList[n].m_fEffectScale); } EditorGUILayout.EndHorizontal(); spriteList[n].m_EffectPos = EditorGUILayout.Vector3Field("m_EffectPos", spriteList[n].m_EffectPos, null); spriteList[n].m_EffectRot = EditorGUILayout.Vector3Field("m_EffectRot", spriteList[n].m_EffectRot, null); SetMinValue(ref spriteList[n].m_fEffectScale, 0.001f); } EditorGUILayout.Space(); // char sound ------------------------------------------------------------- spriteList[n].m_AudioClip = (AudioClip)EditorGUILayout.ObjectField(GetHelpContent("m_AudioClip"), spriteList[n].m_AudioClip, typeof(AudioClip), false, null); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight * 0.7f)); { // if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 0, 1), GetHelpContent("SelAudio"), (m_FxmPopupManager != null))) // m_FxmPopupManager.ShowSelectAudioClipPopup(m_Sel); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 1, 1), GetHelpContent("ClearAudio"), (spriteList[n].m_AudioClip != null))) { bClickButton = true; spriteList[n].m_AudioClip = null; } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); if (spriteList[n].m_AudioClip != null) { if (m_Sel.m_SpriteType == NcSpriteFactory.SPRITE_TYPE.NcSpriteAnimation) { spriteList[n].m_nSoundFrame = EditorGUILayout.IntSlider(GetHelpContent("m_nSoundFrame"), spriteList[n].m_nSoundFrame, 0, spriteList[n].m_nFrameCount, null); spriteList[n].m_bSoundOnlyFirst = EditorGUILayout.Toggle(GetHelpContent("m_bSoundOnlyFirst"), spriteList[n].m_bSoundOnlyFirst); } spriteList[n].m_bSoundLoop = EditorGUILayout.Toggle(GetHelpContent("m_bSoundLoop"), spriteList[n].m_bSoundLoop); spriteList[n].m_fSoundVolume = EditorGUILayout.Slider(GetHelpContent("m_fSoundVolume"), spriteList[n].m_fSoundVolume, 0, 1.0f, null); spriteList[n].m_fSoundPitch = EditorGUILayout.Slider(GetHelpContent("m_fSoundPitch"), spriteList[n].m_fSoundPitch, -3, 3.0f, null); } } } } if (EditorGUI.EndChangeCheck()) { nClickIndex = n; } selTexture = null; } // Select Node ---------------------------------------------------- if (0 <= nClickIndex) { m_Sel.SetSprite(nClickIndex, false); if (m_Sel.m_bTestMode && 0 <= spriteList[nClickIndex].m_nTestMode && GetFXMakerMain()) { GetFXMakerMain().GetFXMakerControls().SetTransIndex(spriteList[nClickIndex].m_nTestMode, (4 <= spriteList[nClickIndex].m_nTestMode ? 1.8f : 1.0f), spriteList[nClickIndex].m_fTestSpeed); } // Rotate if (nClickButton == 1) { m_Sel.transform.Rotate(0, 180, 0); } nClickIndex = -1; bClickButton = true; } m_UndoManager.CheckDirty(); } // -------------------------------------------------------------- if ((EditorGUI.EndChangeCheck() || bClickButton) && GetFXMakerMain()) { OnEditComponent(); } // --------------------------------------------------------------------- if (GUI.tooltip != "") { m_LastTooltip = GUI.tooltip; } HelpBox(m_LastTooltip); }
// ========================================================================================================== protected override void DrawBottomRect(Rect baseRect) { GUI.Box(baseRect, ""); GUIContent guiCon; Rect imageRect = baseRect; imageRect.width = FXMakerLayout.GetFixedWindowWidth(); Rect rightRect = baseRect; rightRect.x += imageRect.width; rightRect.width -= imageRect.width; rightRect = FXMakerLayout.GetOffsetRect(rightRect, 5, 3, -5, -3); Rect buttonRect = FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 0, 5); Rect buttonRect2 = FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 5, 5); // image if (m_SelObjectContent == null) { guiCon = new GUIContent("[Not Selected]"); } else { guiCon = new GUIContent("", m_SelObjectContent.image, m_SelObjectContent.tooltip); } if (FXMakerLayout.GUIButton(imageRect, guiCon, GUI.skin.GetStyle("PopupBottom_ImageButton"), (m_SelObjectContent != null))) { if (Input.GetMouseButtonUp(0)) { FXMakerMain.inst.CreateCurrentInstanceEffect(true); } } int nImageMargin = 3; imageRect = FXMakerLayout.GetOffsetRect(imageRect, -nImageMargin); EditorGUIUtility.DrawCurveSwatch(imageRect, m_CurrentCurveAnimation.GetCurveInfo(m_OriCurveInfoIndex).m_AniCurve, null, Color.green, Color.black, m_CurrentCurveAnimation.GetCurveInfo(m_OriCurveInfoIndex).GetFixedDrawRange()); // text // GUI.Label(NgLayout.GetInnerVerticalRect(rightRect, 12, 5, 8), (m_SelObjectContent == null ? "[Not Selected]" : m_SelObjectContent.text)); if (m_bSaveDialog) { bool bSaveEnable = (0 <= m_nProjectIndex); bool bReadOnyFolder = false; if (bSaveEnable) { bReadOnyFolder = IsReadOnlyFolder(m_ProjectFolerContents[m_nProjectIndex].text); bSaveEnable = !bReadOnyFolder; } // Cancel if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 0, 1), GetHelpContent("Cancel"), true)) { ClosePopup(false); return; } // save if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 1, 1), (bReadOnyFolder ? FXMakerTooltip.GetGUIContent("Save", FXMakerTooltip.GetHsToolMessage("READONLY_FOLDER", "")) : GetHelpContent("Save")), bSaveEnable)) { SaveAddCurvePrefab(false); ClosePopup(true); } // overwrite if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect2, 2, 0, 2), (bReadOnyFolder ? FXMakerTooltip.GetGUIContent("Overwrite", FXMakerTooltip.GetHsToolMessage("READONLY_FOLDER", "")) : GetHelpContent("Overwrite")), (bSaveEnable && 0 <= m_nObjectIndex))) { SaveAddCurvePrefab(true); ClosePopup(true); } buttonRect.height *= 2; if (m_bDrawRedBottomButtom) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(buttonRect, 3), FXMakerLayout.m_ColorHelpBox, (bSaveEnable ? 2:1), false); } } else { // Undo if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 0, 1), GetHelpContent("Undo"), (m_SelCurveInfo != null))) { UndoCurveAni(); } // close if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 1, 1), GetHelpContent("Close"))) { ClosePopup(true); } } }
// ========================================================================================================== void winEffectList(int id) { if (GetGroupIndex() < 0) { return; } Rect effectRect = FXMakerLayout.GetEffectListRect(); // window desc ----------------------------------------------------------- FXMakerTooltip.WindowDescription(effectRect, FXMakerLayout.WINDOWID.EFFECT_LIST, null); // mini ---------------------------------------------------------------- m_bMinimize = GUI.Toggle(new Rect(3, 1, FXMakerLayout.m_fMinimizeClickWidth, FXMakerLayout.m_fMinimizeClickHeight), m_bMinimize, "Mini"); GUI.changed = false; if (FXMakerLayout.m_bMinimizeAll || m_bMinimize) { RenameCurrentPrefab(m_EditingName); FXMakerMain.inst.SaveTooltip(); return; } // 扁瓷 滚瓢 ----------------------------------------------------------- Rect rect1Row = new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, effectRect.width - FXMakerLayout.m_rectInnerMargin.x * 2, 25); Rect rect2Row = new Rect(FXMakerLayout.m_rectInnerMargin.x, 50, effectRect.width - FXMakerLayout.m_rectInnerMargin.x * 2, 20); Rect rect3Row = new Rect(FXMakerLayout.m_rectInnerMargin.x, 75, effectRect.width - FXMakerLayout.m_rectInnerMargin.x * 2, 12); // Add button if (m_nEffectCount < FXMakerLayout.m_nMaxPrefabListCount) { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 0, 1), FXMakerTooltip.GetHcToolEffect("New"), IsReadOnlyFolder() == 0)) { RenameCurrentPrefab(m_EditingName); ShowNewMenu(); return; } } if (m_nEffectCount <= 0) { // right button if (Input.GetMouseButtonUp(1)) { ShowRightMenu(-1, false); } return; } // Selected state bool bEnable = (FXMakerMain.inst.IsCurrentEffectObject() && IsReadOnlyFolder() == 0); // Delete button if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 1, 1), FXMakerTooltip.GetHcToolEffect("Del"), bEnable)) { RenameCurrentPrefab(m_EditingName); m_bProcessDelete = true; } if (m_bProcessDelete) { m_bProcessDelete = FxmPopupManager.inst.ShowModalOkCancelMessage("'" + m_EffectContents[m_nEffectIndex].text + "'\n" + FXMakerTooltip.GetHsToolMessage("DIALOG_DELETEPREFAB", "")); if (m_bProcessDelete == false) { if (FxmPopupManager.inst.GetModalMessageValue() == FXMakerLayout.MODALRETURN_TYPE.MODALRETURN_OK) { NcSpriteAnimation spriteCom = FXMakerMain.inst.GetOriginalEffectPrefab().GetComponent <NcSpriteAnimation>(); if (spriteCom != null && spriteCom.m_bBuildSpriteObj && spriteCom.GetComponent <Renderer>().sharedMaterial != null) { m_bProcessDelSprite = true; } else { GameObject deletePrefab = FXMakerMain.inst.ClearCurrentEffectObject(m_CurrentEffectRoot, true); FXMakerAsset.DeleteEffectPrefab(deletePrefab); SelectToolbar(m_nProjectIndex, GetGroupIndex(), m_nEffectIndex); return; } } } } if (m_bProcessDelSprite) { m_bProcessDelSprite = FxmPopupManager.inst.ShowModalOkCancelMessage("'" + m_EffectContents[m_nEffectIndex].text + "'\n" + FXMakerTooltip.GetHsToolMessage("DIALOG_DELETESPRITE", "")); if (m_bProcessDelSprite == false) { if (FxmPopupManager.inst.GetModalMessageValue() == FXMakerLayout.MODALRETURN_TYPE.MODALRETURN_OK) { // delete material, texture NcSpriteAnimation spriteCom = FXMakerMain.inst.GetOriginalEffectPrefab().GetComponent <NcSpriteAnimation>(); if (spriteCom.GetComponent <Renderer>().sharedMaterial.mainTexture != null) { string path = AssetDatabase.GetAssetPath(spriteCom.GetComponent <Renderer>().sharedMaterial.mainTexture); AssetDatabase.MoveAssetToTrash(path); // AssetDatabase.DeleteAsset(path); } string matpath = AssetDatabase.GetAssetPath(spriteCom.GetComponent <Renderer>().sharedMaterial); AssetDatabase.MoveAssetToTrash(matpath); // AssetDatabase.DeleteAsset(matpath); } // delete prefab GameObject deletePrefab = FXMakerMain.inst.ClearCurrentEffectObject(m_CurrentEffectRoot, true); FXMakerAsset.DeleteEffectPrefab(deletePrefab); SelectToolbar(m_nProjectIndex, GetGroupIndex(), m_nEffectIndex); return; } } // Clone button if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 2, 1), FXMakerTooltip.GetHcToolEffect("Clone"), bEnable)) { RenameCurrentPrefab(m_EditingName); ClonePrefab(); return; } // Capture Thumb button if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 3, 1), FXMakerTooltip.GetHcToolEffect("Thumb"), bEnable)) { RenameCurrentPrefab(m_EditingName); ThumbPrefab(); return; } // // History button // if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 4, 1), FXMakertip.GetHcToolEffect("History"), bEnable)) // { // SetActiveEffect(m_nEffectIndex); // return; // } // Sprite button if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect1Row, 5, 4, 1), FXMakerTooltip.GetHcToolEffect("Sprite"), bEnable)) { RenameCurrentPrefab(m_EditingName); SpritePrefab(); return; } // Selected state if (FXMakerMain.inst.IsCurrentEffectObject()) { // ChangeName if (FXMakerMain.inst.IsCurrentEffectObject() && 0 <= m_nEffectIndex && m_nEffectIndex < m_nEffectCount) { GUI.SetNextControlName("TextField"); FXMakerLayout.GUIEnableBackup(IsReadOnlyFolder() == 0); // FXMakerMain.inst.ToggleGlobalLangSkin(true); m_EditingName = GUI.TextField(FXMakerLayout.GetInnerHorizontalRect(rect2Row, 4, 0, 4), m_EditingName, 50); // FXMakerMain.inst.ToggleGlobalLangSkin(false); FXMakerLayout.GUIEnableRestore(); bool bEnterKey = (Event.current.isKey && (Event.current.keyCode == KeyCode.Return || Event.current.keyCode == KeyCode.KeypadEnter)); if (bEnterKey || (FXMakerMain.GetPrevWindowFocus() == (int)FXMakerLayout.WINDOWID.EFFECT_LIST && FXMakerMain.GetWindowFocus() != (int)FXMakerLayout.WINDOWID.EFFECT_LIST)) { RenameCurrentPrefab(m_EditingName); } } } // Resize -------------------------------------------------------------- bool bChangeScrollColumn = false; m_nScrollColumn = (int)GUI.HorizontalScrollbar(rect3Row, m_nScrollColumn, 1, 1, m_nMaxObjectColumn + 1); if (GUI.changed) { UnityEditor.EditorPrefs.SetInt("FXMakerEffect.Effect_nScrollColumn", m_nScrollColumn); bChangeScrollColumn = true; Rect rect = FXMakerLayout.GetAspectScrollViewRect((int)rect3Row.width, FXMakerLayout.m_fScrollButtonAspect, m_nEffectCount, m_nScrollColumn, false); m_EffectListScrollPos.y = rect.height * (m_nEffectIndex - m_nScrollColumn) / (float)m_nEffectCount; } // Draw line Rect lineRect = rect3Row; lineRect.y = rect3Row.yMax + 5; lineRect.height = 3; NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y), (int)lineRect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); // Effect List ------------------------------------------------------ Rect listRect = FXMakerLayout.GetChildVerticalRect(effectRect, m_nGuiTopHeight, 1, 0, 1); Rect scrollRect = FXMakerLayout.GetAspectScrollViewRect((int)listRect.width, FXMakerLayout.m_fScrollButtonAspect, m_nEffectCount, m_nScrollColumn, false); Rect gridRect = FXMakerLayout.GetAspectScrollGridRect((int)listRect.width, FXMakerLayout.m_fScrollButtonAspect, m_nEffectCount, m_nScrollColumn, false); m_EffectListScrollPos = GUI.BeginScrollView(listRect, m_EffectListScrollPos, scrollRect); // FXMakerMain.inst.ToggleGlobalLangSkin(true); // int nEffectIndex = GUI.SelectionGrid(listRect, m_nEffectIndex, m_EffectNameStrings, m_nScrollColumn); // int nEffectIndex = GUI.SelectionGrid(gridRect, m_nEffectIndex, m_EffectContents, m_nScrollColumn); int nEffectIndex = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(effectRect, 0, -m_EffectListScrollPos.y), listRect, gridRect, m_nEffectIndex, m_EffectContents, m_nScrollColumn); // FXMakerMain.inst.ToggleGlobalLangSkin(false); // move key if (FXMakerMain.inst.GetFocusInputKey(FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.EFFECT_LIST)) != 0) { switch (FXMakerMain.inst.GetFocusInputKey(FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.EFFECT_LIST))) { case KeyCode.LeftArrow: nEffectIndex--; FXMakerMain.inst.SetFocusInputKey(0); break; case KeyCode.RightArrow: nEffectIndex++; FXMakerMain.inst.SetFocusInputKey(0); break; case KeyCode.UpArrow: nEffectIndex -= m_nScrollColumn; FXMakerMain.inst.SetFocusInputKey(0); break; case KeyCode.DownArrow: nEffectIndex += m_nScrollColumn; FXMakerMain.inst.SetFocusInputKey(0); break; } if (nEffectIndex < 0) { nEffectIndex = 0; } if (m_nEffectCount <= nEffectIndex) { nEffectIndex = m_nEffectCount - 1; } } // select if ((bChangeScrollColumn == false && GUI.changed) || m_nEffectIndex != nEffectIndex) { RenameCurrentPrefab(m_EditingName); // right button if (Input.GetMouseButtonUp(1)) { ShowRightMenu(nEffectIndex, true); } // active NgUtil.LogDevelop("changed m_nEffectIndex - id = " + id + ", value = " + m_EffectContents[nEffectIndex].text); if (nEffectIndex == m_nEffectIndex && FXMakerMain.inst.IsCurrentEffectObject()) { FXMakerMain.inst.CreateCurrentInstanceEffect(true); } else { SetActiveEffect(nEffectIndex); } } else { // right button if (Input.GetMouseButtonUp(1)) { RenameCurrentPrefab(m_EditingName); ShowRightMenu(-1, false); } } GUI.EndScrollView(); FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== void winPopup(int id) { Rect baseRect = GetPopupRect(); GUIStyle styleBox = GUI.skin.GetStyle("Transform_Box"); if (UnfocusClose(baseRect, 0, 0, 0, 20)) { return; } Rect lineRect; Rect groupRect; Rect leftRect; Rect rightRect; int nGroup = 3; int nLine = 2; string format = ""; baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, 0, 1, 0, 1); baseRect = FXMakerLayout.GetOffsetRect(baseRect, -2); GUI.Box(baseRect, " "); // -------------------------------------------------------------------------------- // // World Position // groupRect = gNcLayout.GetInnerVerticalRect(baseRect, 15, 0, 5); // groupRect = gNcLayout.GetOffsetRect(groupRect, -5); // leftRect = gNcLayout.GetInnerHorizontalRect(groupRect, 6, 0, 2); // rightRect = gNcLayout.GetInnerHorizontalRect(groupRect, 6, 2, 4); // GUI.Label(gNcLayout.GetInnerHorizontalRect(leftRect, 1, 0, 1), "World Position"); // GUI.Box(gNcLayout.GetInnerHorizontalRect(rightRect, 3, 0, 1), trans.position.x.ToString(format), styleBox); // GUI.Box(gNcLayout.GetInnerHorizontalRect(rightRect, 3, 1, 1), trans.position.y.ToString(format), styleBox); // GUI.Box(gNcLayout.GetInnerHorizontalRect(rightRect, 3, 2, 1), trans.position.z.ToString(format), styleBox); // NgGUIDraw.DrawHorizontalLine(new Vector2(groupRect.x, groupRect.yMax+5), (int)groupRect.width, Color.black, 2, false); // Clipboard groupRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 0, 8); groupRect = FXMakerLayout.GetOffsetRect(groupRect, -5); leftRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 0, 2); rightRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 2, 4); for (int n = 0; n < nGroup; n++) { Vector3 vecValue = Vector3.zero; TRANS_TYPE nTrans = (TRANS_TYPE)n; switch (nTrans) { case TRANS_TYPE.POSITION: vecValue = m_CopyTransform.m_vecPos; break; case TRANS_TYPE.ROTATION: vecValue = m_CopyTransform.m_vecRotHint; break; case TRANS_TYPE.SCALE: vecValue = m_CopyTransform.m_vecScale; break; } GUI.Label(FXMakerLayout.GetInnerVerticalRect(FXMakerLayout.GetInnerHorizontalRect(leftRect, 1, 0, 1), 3, n, 1), "Clipboard " + m_TransStrings[n]); GUI.Box(FXMakerLayout.GetInnerVerticalRect(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 0, 1), 3, n, 1), vecValue.x.ToString(format), styleBox); GUI.Box(FXMakerLayout.GetInnerVerticalRect(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 1, 1), 3, n, 1), vecValue.y.ToString(format), styleBox); GUI.Box(FXMakerLayout.GetInnerVerticalRect(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 2, 1), 3, n, 1), vecValue.z.ToString(format), styleBox); } groupRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 8, 1); groupRect = FXMakerLayout.GetOffsetRect(groupRect, -5); NgGUIDraw.DrawHorizontalLine(new Vector2(groupRect.x, groupRect.y - 5), (int)groupRect.width, Color.grey, 2, false); // -------------------------------------------------------------------------------- groupRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 9, 3); groupRect = FXMakerLayout.GetOffsetRect(groupRect, 5, 0, -5, 0); GUIContent[] worldlocalCon = new GUIContent[2] { GetHelpContent("World"), GetHelpContent("Local") }; int nWorldLocalIndex = GUI.SelectionGrid(groupRect, m_nWorldLocalSelIndex, worldlocalCon, 2); if (m_nWorldLocalSelIndex != nWorldLocalIndex) { m_nWorldLocalSelIndex = nWorldLocalIndex; EditorPrefs.SetInt("FxmPopup_Transform.m_nWorldLocalSelIndex", m_nWorldLocalSelIndex); InitFloatInput(); SaveTransform(); } // -------------------------------------------------------------------------------- Rect editRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 12, 18); for (int n = 0; n < nGroup; n++) { Vector3 vecValue = Vector3.zero; TRANS_TYPE nTrans = (TRANS_TYPE)n; switch (nTrans) { case TRANS_TYPE.POSITION: vecValue = m_SaveTrans.m_vecPos; break; case TRANS_TYPE.ROTATION: vecValue = m_SaveTrans.m_vecRotHint; break; case TRANS_TYPE.SCALE: vecValue = m_SaveTrans.m_vecScale; break; } Vector3 oldValue = vecValue; for (int nn = 0; nn < 3; nn++) { if (m_strFloatInput[n, nn] == null) { m_strFloatInput[n, nn] = vecValue[nn].ToString(); } } groupRect = FXMakerLayout.GetInnerVerticalRect(editRect, nGroup, n, 1); groupRect = FXMakerLayout.GetOffsetRect(groupRect, -3); leftRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 0, 2); rightRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 2, 4); // left // line 1 lineRect = FXMakerLayout.GetInnerVerticalRect(leftRect, nLine, 0, 1); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), (m_nWorldLocalSelIndex == 0 ? "World " : "Local ") + m_TransStrings[n]); // line 2 lineRect = FXMakerLayout.GetInnerVerticalRect(leftRect, nLine, 1, 1); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 0, 1), GetHelpContent("Reset"))) { ResetTransform(nTrans); RecreateInstance(); InitFloatInput(); return; } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 1, 1), GetHelpContent("Copy"))) { CopyTransform(nTrans); InitFloatInput(); return; } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 2, 1), GetHelpContent("Paste"))) { PasteTransform(nTrans); InitFloatInput(); return; } // left, All Scale if (nTrans == TRANS_TYPE.SCALE) { lineRect = FXMakerLayout.GetInnerVerticalRect(leftRect, nLine, 0, 1); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 5, 3, 1), GetHelpContent(GetPrevName(nTrans).ToString()))) { SetTransform(TRANS_TYPE.SCALE, GetPrevValue(nTrans, vecValue)); RecreateInstance(); InitFloatInput(); return; } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 5, 4, 1), GetHelpContent(GetNextName(nTrans).ToString()))) { SetTransform(TRANS_TYPE.SCALE, GetNextValue(nTrans, vecValue)); RecreateInstance(); InitFloatInput(); return; } } // right // line 1 lineRect = FXMakerLayout.GetInnerVerticalRect(rightRect, nLine, 0, 1); GUI.SetNextControlName("TextField"); m_strFloatInput[n, 0] = GUI.TextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 0, 1), m_strFloatInput[n, 0]); m_strFloatInput[n, 0] = NgConvert.GetVaildFloatString(m_strFloatInput[n, 0], ref vecValue.x); GUI.SetNextControlName("TextField"); m_strFloatInput[n, 1] = GUI.TextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 1, 1), m_strFloatInput[n, 1]); m_strFloatInput[n, 1] = NgConvert.GetVaildFloatString(m_strFloatInput[n, 1], ref vecValue.y); GUI.SetNextControlName("TextField"); m_strFloatInput[n, 2] = GUI.TextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, 2, 1), m_strFloatInput[n, 2]); m_strFloatInput[n, 2] = NgConvert.GetVaildFloatString(m_strFloatInput[n, 2], ref vecValue.z); // if (nTrans == TRANS_TYPE.ROTATION) // vecValue = Vector3.zero; // line 2 lineRect = FXMakerLayout.GetInnerVerticalRect(rightRect, nLine, 1, 1); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 0, 1), GetHelpContent(GetPrevName(nTrans).ToString()))) { vecValue.x = GetPrevValue(nTrans, vecValue.x); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 1, 1), GetHelpContent(GetNextName(nTrans).ToString()))) { vecValue.x = GetNextValue(nTrans, vecValue.x); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 2, 1), GetHelpContent(GetPrevName(nTrans).ToString()))) { vecValue.y = GetPrevValue(nTrans, vecValue.y); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 3, 1), GetHelpContent(GetNextName(nTrans).ToString()))) { vecValue.y = GetNextValue(nTrans, vecValue.y); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 4, 1), GetHelpContent(GetPrevName(nTrans).ToString()))) { vecValue.z = GetPrevValue(nTrans, vecValue.z); } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3 * 2, 5, 1), GetHelpContent(GetNextName(nTrans).ToString()))) { vecValue.z = GetNextValue(nTrans, vecValue.z); } // Set if (vecValue != oldValue) { SetTransform(nTrans, vecValue); RecreateInstance(); InitFloatInput(); return; } } // -------------------------------------------------------------------------------- // World, Local groupRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 30, 1); groupRect = FXMakerLayout.GetOffsetRect(groupRect, -5); NgGUIDraw.DrawHorizontalLine(new Vector2(groupRect.x, groupRect.y - 6), (int)groupRect.width, Color.grey, 1, false); groupRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 35, 30, 5); groupRect = FXMakerLayout.GetOffsetRect(groupRect, -5); leftRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 0, 2); rightRect = FXMakerLayout.GetInnerHorizontalRect(groupRect, 6, 2, 4); GUI.Label(leftRect, m_nWorldLocalSelIndex == 0 ? "World " : "Local "); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 0, 1), GetHelpContent("Reset"))) { ResetTransform(TRANS_TYPE.POSITION); ResetTransform(TRANS_TYPE.ROTATION); ResetTransform(TRANS_TYPE.SCALE); RecreateInstance(); InitFloatInput(); return; } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 1, 1), GetHelpContent("Copy"))) { CopyTransform(TRANS_TYPE.POSITION); CopyTransform(TRANS_TYPE.ROTATION); CopyTransform(TRANS_TYPE.SCALE); return; } if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(rightRect, 3, 2, 1), GetHelpContent("Paste"))) { PasteTransform(TRANS_TYPE.POSITION); PasteTransform(TRANS_TYPE.ROTATION); PasteTransform(TRANS_TYPE.SCALE); RecreateInstance(); InitFloatInput(); return; } FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== protected override void DrawBottomRect(Rect baseRect) { GUI.Box(baseRect, ""); GUIContent guiCon; Rect imageRect = baseRect; imageRect.width = FXMakerLayout.GetFixedWindowWidth(); Rect rightRect = baseRect; rightRect.x += imageRect.width; rightRect.width -= imageRect.width; rightRect = FXMakerLayout.GetOffsetRect(rightRect, 5, 3, -5, -3); Rect buttonRect = FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 0, 5); if (m_bSaveDialog) { Rect labelRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 12, 2, 3); GUI.Label(FXMakerLayout.GetLeftRect(labelRect, 100), "Filename:"); Rect editRect = FXMakerLayout.GetInnerVerticalRect(baseRect, 12, 5, 5); string saveFilename = GUI.TextField(editRect, m_SaveFilename, 50); if (saveFilename != m_SaveFilename) { if (saveFilename.Trim() != "") { m_SaveFilename = saveFilename; } } } else { bool bPreviewEnable = false; // image if (m_SelObjectContent == null) { guiCon = new GUIContent("[Not Selected]"); // original mesh preview if (m_bDialogType == DIALOG_TYPE.SELECT && m_bSelectMeshDialog && m_OldSelectMesh != null) { Texture2D preview = NgAsset.GetAssetPreview(m_OldSelectMesh); guiCon = new GUIContent(m_OldSelectMesh.name, preview, GetMeshInfo(m_OldSelectMesh)); bPreviewEnable = true; } } else { guiCon = new GUIContent("", m_SelObjectContent.image, m_SelObjectContent.tooltip); bPreviewEnable = (m_SelObjectContent != null); } if (FXMakerLayout.GUIButton(imageRect, guiCon, GUI.skin.GetStyle("PopupBottom_ImageButton"), bPreviewEnable)) { if (m_bDialogType == DIALOG_TYPE.SELECT) { if (m_bSelectMeshDialog) { Object pingObj; Object pingMesh; if (m_AddPrefabObject != null) { pingObj = m_AddPrefabObject; pingMesh = m_AddPrefabObject.GetComponent <MeshFilter>().sharedMesh; } else { pingObj = m_OldSelectMesh; pingMesh = m_OldSelectMesh; } if (Input.GetMouseButtonUp(0)) { FXMakerAsset.SetPingObject(pingObj); FXMakerMain.inst.CreateCurrentInstanceEffect(true); } if (Input.GetMouseButtonUp(1)) { FXMakerAsset.SetPingObject(pingMesh); } } else { FXMakerMain.inst.CreateCurrentInstanceEffect(true); } } else { if (Input.GetMouseButtonUp(0)) { FXMakerAsset.SetPingObject(m_AddGameObject); FXMakerMain.inst.CreateCurrentInstanceEffect(true); } if (Input.GetMouseButtonUp(1)) { FXMakerAsset.SetPingObject(GetObjectNodePrefab(m_nObjectIndex)); } } } // text GUI.Label(FXMakerLayout.GetInnerVerticalRect(rightRect, 12, 5, 8), (m_SelObjectContent == null ? "[Not Selected]" : m_SelObjectContent.text)); } if (m_bSaveDialog) { bool bSaveEnable = (0 <= m_nGroupIndex && 0 < m_nGroupCount); bool bReadOnyFolder = false; if (bSaveEnable) { bReadOnyFolder = 0 < IsReadOnlyFolder(); bSaveEnable = !bReadOnyFolder; } // Cancel if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 0, 1), GetHelpContent("Cancel"), true)) { ClosePopup(false); return; } // save if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(buttonRect, 2, 1, 1), (bReadOnyFolder ? FXMakerTooltip.GetGUIContent("Save", FXMakerTooltip.GetHsToolMessage("READONLY_FOLDER", "")) : GetHelpContent("Save")), bSaveEnable)) { SaveCurrentObjectToPrefabFile(); ClosePopup(true); // FXMakerEffect.inst.LoadProject(); } if (m_bDrawRedBottomButtom) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(buttonRect, 3), FXMakerLayout.m_ColorHelpBox, (bSaveEnable ? 2:1), false); } if (m_bDrawRedBottom) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(baseRect, 2), FXMakerLayout.m_ColorHelpBox, (bSaveEnable ? 2:1), false); } } else { // Undo int nButtonWidht = 70; buttonRect.width = nButtonWidht / 2; if (FXMakerLayout.GUIButton(buttonRect, GetHelpContent("Undo"), (m_AddGameObject != null))) { UndoObject(); } // close buttonRect.x += buttonRect.width + 5; buttonRect.width = baseRect.width - buttonRect.x; if (GUI.Button(buttonRect, GetHelpContent("Close"))) { ClosePopup(true); } } }
// ========================================================================================================== protected void DrawFolderList(Rect baseRect) { if (m_nProjectCount <= 0) { return; } Rect rect; int nPRowCount = (m_nProjectCount / m_nProjectColumn + (0 < (m_nProjectCount % m_nProjectColumn) ? 1 : 0)); int nGRowCount = (m_nGroupCount / m_nGroupColumn + (0 < (m_nGroupCount % m_nGroupColumn) ? 1 : 0)); // Group Project rect = FXMakerLayout.GetInnerTopRect(baseRect, 0, nPRowCount * m_nMenuButtonHeight); // int nProjectIndex = GUI.SelectionGrid(rect, m_nProjectIndex, m_ProjectFolerContents, m_nProjectColumn); int nProjectIndex = FXMakerLayout.TooltipSelectionGrid(GetPopupRect(), rect, m_nProjectIndex, m_ProjectFolerContents, m_nProjectColumn); if (m_nProjectIndex != nProjectIndex) { SetProjectIndex(nProjectIndex, false); } if (m_bDrawRedProject) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(rect, 3), FXMakerLayout.m_ColorHelpBox, 2, false); } // Draw line rect = FXMakerLayout.GetInnerTopRect(baseRect, nPRowCount * m_nMenuButtonHeight, m_nMenuButtonHeight); NgGUIDraw.DrawHorizontalLine(new Vector2(rect.x, rect.y + m_nMenuButtonHeight / 4 + 1), (int)rect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); // ResizePopup, Recursively , ScrollColumn rect = FXMakerLayout.GetInnerTopRect(baseRect, nPRowCount * m_nMenuButtonHeight + m_nMenuButtonHeight / 3, m_nMenuButtonHeight); rect = FXMakerLayout.GetOffsetRect(rect, 0, rect.height / 5, 0, 0); bool bOldOptionRecursively = m_bOptionRecursively; int nLeftSize = 195; Rect resizeRect = rect; Rect toggleRect; resizeRect.width = nLeftSize; string[] resizeStrings = { "1", "2", "3", "4", "5" }; GUIStyle resizeStyle = GUI.skin.GetStyle("Popup_ResizePopup"); int nPopupColumn = (int)GUI.SelectionGrid(FXMakerLayout.GetInnerHorizontalRect(resizeRect, 40, 0, 20), m_nPopupColumn - 2, resizeStrings, 5, resizeStyle) + 2; if (GUI.changed && m_nPopupColumn != nPopupColumn) { UpdatePopupColumn(nPopupColumn); } if (4 < m_nPopupColumn) { toggleRect = FXMakerLayout.GetInnerHorizontalRect(resizeRect, 40, 21, 19); m_bOptionRecursively = FXMakerLayout.GUIToggle(toggleRect, m_bOptionRecursively, GetHelpContent("Recursively"), (m_bFixedOptionRecursively == false)); if (GUI.changed && bOldOptionRecursively != m_bOptionRecursively) { SavePrefs(); SetGroupIndex(0); } toggleRect.x += toggleRect.width; m_bOptionShowName = FXMakerLayout.GUIToggle(toggleRect, m_bOptionShowName, GetHelpContent("ShowName"), !m_bDisableOptionShowName); if (GUI.changed) { SavePrefs(); } } else { toggleRect = FXMakerLayout.GetInnerHorizontalRect(resizeRect, 40, 21, 19); toggleRect.y -= 5; m_bOptionRecursively = FXMakerLayout.GUIToggle(toggleRect, m_bOptionRecursively, GetHelpContent("Recursively"), (m_bFixedOptionRecursively == false)); if (GUI.changed && bOldOptionRecursively != m_bOptionRecursively) { SavePrefs(); SetGroupIndex(0); } toggleRect.y += 12; m_bOptionShowName = FXMakerLayout.GUIToggle(toggleRect, m_bOptionShowName, GetHelpContent("ShowName"), !m_bDisableOptionShowName); if (GUI.changed) { SavePrefs(); } } if (nLeftSize < (rect.width - nLeftSize)) { nLeftSize = (int)rect.width - nLeftSize; } int nObjectColumn = (int)GUI.HorizontalScrollbar(FXMakerLayout.GetOffsetRect(rect, nLeftSize, 1, 0, -2), m_nObjectColumn, 1, 1, m_nMaxObjectColumn + 1); if (GUI.changed && m_nObjectColumn != nObjectColumn) { m_nObjectColumn = nObjectColumn; SavePrefs(); if (m_nSelObjectGroupIndex == -1 && m_bOptionRecursively && 0 < m_nObjectCount) { Rect scrollRect = FXMakerLayout.GetAspectScrollViewRect((int)baseRect.width, m_fButtonAspect, m_ObjectContents.Length, m_nObjectColumn, false); m_ObjectListScrollPos.y = scrollRect.height * (m_nObjectIndex - m_nObjectColumn) / (float)m_nObjectCount; } } // Draw line rect = FXMakerLayout.GetInnerTopRect(baseRect, nPRowCount * m_nMenuButtonHeight + m_nMenuButtonHeight + m_nMenuButtonHeight / 3, m_nMenuButtonHeight); NgGUIDraw.DrawHorizontalLine(new Vector2(rect.x, rect.y + m_nMenuButtonHeight / 4 + 1), (int)rect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); // Group List if (m_nGroupCount <= 0) { return; } if (m_bOptionRecursively == false) { rect = FXMakerLayout.GetInnerTopRect(baseRect, nPRowCount * m_nMenuButtonHeight + m_nMenuButtonHeight + m_nMenuButtonHeight, nGRowCount * m_nMenuButtonHeight); // int nGroupIndex = GUI.SelectionGrid(rect, m_nGroupIndex, m_GroupFolderContents, m_nGroupColumn); int nGroupIndex = FXMakerLayout.TooltipSelectionGrid(GetPopupRect(), rect, m_nGroupIndex, m_GroupFolderContents, m_nGroupColumn); if (m_nGroupIndex != nGroupIndex) { SetGroupIndex(nGroupIndex); } if (m_bDrawRedGroup) { NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(rect, 3), FXMakerLayout.m_ColorHelpBox, 2, false); } } }
void DrawBottomMaterialRect(Rect baseRect) { int nVMargin = 4; GUIStyle styleBox = GUI.skin.GetStyle("MaterialList_Box"); GUIStyle styleButton = GUI.skin.GetStyle("ImageOnly_Button"); // Draw line NgGUIDraw.DrawHorizontalLine(new Vector2(baseRect.x + nVMargin, baseRect.y + nVMargin), (int)baseRect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); baseRect = FXMakerLayout.GetOffsetRect(baseRect, 0, nVMargin * 2, 0, -nVMargin); int nObjectCount; Rect listRect; int nColumn; Rect scrollRect; Rect gridRect; int nSelectIndex; bool bShowList = true; // (0 <= m_nObjectIndex && m_nSelObjectProjectIndex == m_nProjectIndex && m_nGroupIndex == m_nSelObjectGroupIndex); // New Shader Material List ------------------------------------------------------ listRect = FXMakerLayout.GetInnerHorizontalRect(baseRect, 2, 0, 1); GUI.Box(listRect, GetHelpContent("New Shader Material"), styleBox); if (bShowList && m_NewShaderMaterials != null && 0 < m_NewShaderMaterials.Length) { listRect = FXMakerLayout.GetOffsetRect(listRect, 5, 15, -5, -3); nColumn = (int)((listRect.width - 5) / listRect.height * 2.3f); nObjectCount = m_NewShaderMaterials.Length; scrollRect = FXMakerLayout.GetAspectScrollViewRect((int)listRect.width, m_fButtonAspect, nObjectCount, nColumn, true); gridRect = FXMakerLayout.GetAspectScrollGridRect((int)listRect.width, m_fButtonAspect, nObjectCount, nColumn, true); m_NewShaderMaterialListScrollPos = GUI.BeginScrollView(listRect, m_NewShaderMaterialListScrollPos, scrollRect); // nSelectIndex = GUI.SelectionGrid(gridRect, m_nNewShaderMaterialIndex, m_NewShaderMaterialContents, nColumn, styleButton); nSelectIndex = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(GetPopupRect(), 0, -m_NewShaderMaterialListScrollPos.y), listRect, gridRect, m_nNewShaderMaterialIndex, m_NewShaderMaterialContents, nColumn, styleButton); if (m_nNewShaderMaterialIndex != nSelectIndex) { if (Input.GetMouseButtonUp(1)) { FXMakerAsset.SetPingObject(m_NewShaderMaterials[nSelectIndex]); } else { m_nNewShaderMaterialIndex = nSelectIndex; if (m_SelectedMaterial != null) { NgMaterial.CopyMaterialArgument(m_SelectedMaterial, m_NewShaderMaterials[nSelectIndex]); } SetActiveMaterial(m_NewShaderMaterials[nSelectIndex], null, true, false); } } GUI.EndScrollView(); } // Found Material List ------------------------------------------------------ listRect = FXMakerLayout.GetInnerHorizontalRect(baseRect, 2, 1, 1); GUI.Box(listRect, GetHelpContent("Found Material"), styleBox); if (bShowList && m_CurrentTextureMaterials != null && 0 < m_CurrentTextureMaterials.Length) { listRect = FXMakerLayout.GetOffsetRect(listRect, 5, 15, -5, -3); nColumn = (int)((listRect.width - 5) / listRect.height * 2.3f); nObjectCount = m_CurrentTextureMaterials.Length; scrollRect = FXMakerLayout.GetAspectScrollViewRect((int)listRect.width, m_fButtonAspect, nObjectCount, nColumn, true); gridRect = FXMakerLayout.GetAspectScrollGridRect((int)listRect.width, m_fButtonAspect, nObjectCount, nColumn, true); m_CurrentTextureMaterialListScrollPos = GUI.BeginScrollView(listRect, m_CurrentTextureMaterialListScrollPos, scrollRect); // nSelectIndex = GUI.SelectionGrid(gridRect, m_nCurrentTextureMaterialIndex, m_CurrentTextureMaterialContents, nColumn, styleButton); nSelectIndex = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(GetPopupRect(), 0, -m_CurrentTextureMaterialListScrollPos.y), listRect, gridRect, m_nCurrentTextureMaterialIndex, m_CurrentTextureMaterialContents, nColumn, styleButton); if (m_nCurrentTextureMaterialIndex != nSelectIndex) { if (Input.GetMouseButtonUp(1)) { FXMakerAsset.SetPingObject(m_NewShaderMaterials[nSelectIndex]); } else { m_nCurrentTextureMaterialIndex = nSelectIndex; SetActiveMaterial(m_CurrentTextureMaterials[nSelectIndex], null, false, false); } } GUI.EndScrollView(); } }
public override void OnInspectorGUI() { AddScriptNameField(m_Sel); m_UndoManager.CheckUndo(); Rect rect; m_FxmPopupManager = GetFxmPopupManager(); // -------------------------------------------------------------- bool bClickButton = false; EditorGUI.BeginChangeCheck(); { // DrawDefaultInspector(); m_Sel.m_fUserTag = EditorGUILayout.FloatField(GetCommonContent("m_fUserTag"), m_Sel.m_fUserTag); m_Sel.m_NcSpriteFactoryPrefab = (GameObject)EditorGUILayout.ObjectField(GetHelpContent("m_NcSpriteFactoryPrefab"), m_Sel.m_NcSpriteFactoryPrefab, typeof(GameObject), false, null); NcSpriteFactory ncSpriteFactory = (m_Sel.m_NcSpriteFactoryPrefab == null ? null : m_Sel.m_NcSpriteFactoryPrefab.GetComponent <NcSpriteFactory>()); if (ncSpriteFactory != null) { int nSelIndex = EditorGUILayout.IntSlider(GetHelpContent("m_nSpriteFactoryIndex"), m_Sel.m_nSpriteFactoryIndex, 0, ncSpriteFactory.GetSpriteNodeCount() - 1); if (m_Sel.m_nSpriteFactoryIndex != nSelIndex) { m_Sel.m_nSpriteFactoryIndex = nSelIndex; ncSpriteFactory.m_nCurrentIndex = nSelIndex; } } // -------------------------------------------------------------- if (m_Sel.m_NcSpriteFactoryPrefab != null && m_Sel.m_NcSpriteFactoryPrefab.renderer != null && m_Sel.renderer) { if (m_Sel.m_NcSpriteFactoryPrefab.renderer.sharedMaterial != m_Sel.renderer.sharedMaterial) { m_Sel.UpdateSpriteMaterial(); } } // -------------------------------------------------------------- EditorGUILayout.Space(); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight)); { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 0, 1), GetHelpContent("Select SpriteFactory"), (m_FxmPopupManager != null))) { m_FxmPopupManager.ShowSelectPrefabPopup(m_Sel, true, 0); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 1, 1), GetHelpContent("Clear SpriteFactory"), (m_Sel.m_NcSpriteFactoryPrefab != null))) { bClickButton = true; m_Sel.m_NcSpriteFactoryPrefab = null; } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); // -------------------------------------------------------------- if (ncSpriteFactory != null) { // Texture -------------------------------------------------------------- rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(200)); { GUI.Box(rect, ""); GUILayout.Label(""); Rect subRect = rect; FXMakerLayout.GetOffsetRect(rect, 0, 5, 0, -5); // draw texture if (m_Sel.renderer != null && m_Sel.renderer.sharedMaterial != null && m_Sel.renderer.sharedMaterial.mainTexture != null) { GUI.DrawTexture(subRect, m_Sel.renderer.sharedMaterial.mainTexture, ScaleMode.StretchToFill, true); Event ev = Event.current; for (int n = 0; n < ncSpriteFactory.GetSpriteNodeCount(); n++) { NcSpriteFactory.NcSpriteNode ncSNode = ncSpriteFactory.GetSpriteNode(n); // draw indexRect Rect currRect = new Rect(rect.x + ncSNode.m_UvRect.xMin * rect.width, rect.y + (1 - ncSNode.m_UvRect.yMin - ncSNode.m_UvRect.height) * rect.height, ncSNode.m_UvRect.width * rect.width, ncSNode.m_UvRect.height * rect.height); NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(currRect, 0), (m_Sel.m_nSpriteFactoryIndex == n ? Color.green : Color.red), 1, false); GUI.DrawTexture(subRect, m_Sel.renderer.sharedMaterial.mainTexture, ScaleMode.StretchToFill, true); // Change selIndex if ((ev.type == EventType.MouseDown) && currRect.Contains(ev.mousePosition)) { m_Sel.m_nSpriteFactoryIndex = n; ncSpriteFactory.m_nCurrentIndex = n; // Rotate if (ev.button == 1) { m_Sel.transform.Rotate(0, 180, 0); } bClickButton = true; } } } } EditorGUILayout.EndHorizontal(); } else { m_Sel.m_nSpriteFactoryIndex = -1; } } m_UndoManager.CheckDirty(); // -------------------------------------------------------------- if ((EditorGUI.EndChangeCheck() || bClickButton) && GetFXMakerMain()) { GetFXMakerMain().CreateCurrentInstanceEffect(true); } // --------------------------------------------------------------------- if (GUI.tooltip != "") { m_LastTooltip = GUI.tooltip; } HelpBox(m_LastTooltip); }
// ========================================================================================================== void winMenuToolbar(int id) { if (m_nGroupCount <= 0) { return; } // Group List int nGroupIndex = 0; if (m_bGroupFoler) { // nGroupIndex = GUI.Toolbar(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuToolbarRect(), 0, 10, 0, 3), m_nGroupIndex, m_GroupFolerContents); nGroupIndex = FXMakerLayout.TooltipToolbar(FXMakerLayout.GetMenuToolbarRect(), FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuToolbarRect(), 0, 10, 0, 3), m_nGroupIndex, m_GroupFolerContents); if (GUI.changed) { SelectToolbar(nGroupIndex, ""); } // Draw line Rect lineRect = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuToolbarRect(), 0, 10, 3, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y), (int)lineRect.width, new Color(0.1f, 0.1f, 0.1f, 0.7f), 2, false); } // Background List Rect gridRect; if (m_bGroupFoler) { gridRect = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuToolbarRect(), 0, 10, 4, 6); } else { gridRect = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuToolbarRect(), 0, 10, 0, 10); } // int nSetIndex = GUI.SelectionGrid(gridRect, Mathf.Min(m_nBackgroundIndex, m_nBackgroundCount-1), m_BackgroundContents, m_BackgroundContents.Length); int nSetIndex = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetMenuToolbarRect(), gridRect, Mathf.Min(m_nBackgroundIndex, m_nBackgroundCount - 1), m_BackgroundContents, m_BackgroundContents.Length); // select if (GUI.changed) { if (nSetIndex < m_nBackgroundCount) { NgUtil.LogDevelop("changed MenuToolbar = " + nGroupIndex + " " + nSetIndex); // Change Background Prefab if (0 <= nSetIndex) { // right button if (Input.GetMouseButtonUp(1)) { ShowRightMenu(nSetIndex, true); } // active SelectToolbar(nGroupIndex, nSetIndex); } else { } } else { // right button if (Input.GetMouseButtonUp(1)) { ShowRightMenu(-1, false); } } } FXMakerMain.inst.SaveTooltip(); }
void winPopup(int id) { Rect baseRect = GetPopupRect(); Rect lineRect; int nMargin = 2; int nTopHeight = 1; int nLineCount = 25; int nIncLine = 0; string str; // if (UnfocusClose(baseRect, 5, 0, 0, 0)) // return; baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1); baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin); // Capture lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture"); // m_CaptureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false); m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType == CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType; m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType == CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType; // size 32, 64, 128, 256, 512 lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false); m_nCaptureSizeIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false); if (m_CaptureType == CAPTURE_TYPE.ANIMATION) { // frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false); m_nFrameCountIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false); // Get Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true)) { m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00")); } // Rescale Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); // SkipFrameCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false); if (m_nTotalFrameCount <= m_nSkipFrameCount) { m_nSkipFrameCount = m_nTotalFrameCount - 1; } if (m_nTotalFrameCount <= 1) { m_nSkipFrameCount = 0; } else { m_nSkipFrameCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount); } FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false); // total m_nTotalFrameCount = (int)(m_fCaptureTime / GetFrameTime()) + 1; m_nSaveFrameCount = (m_nTotalFrameCount - m_nSkipFrameCount); m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } if (m_CaptureType == CAPTURE_TYPE.RANDOM) { // m_nRandomCaptureCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false); m_nRandomCaptureCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false); // SkipTime lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); nIncLine += 2; // total m_nSkipFrameCount = 0; m_nTotalFrameCount = m_nRandomCaptureCount; m_nSaveFrameCount = m_nRandomCaptureCount; m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } // total frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false); // m_nResultTextureSize m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex]; m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize) * (m_nResultTextureSize / m_nResultCaptureSize) / 2 ? m_nResultTextureSize / 2 : m_nResultTextureSize).ToString(), false); // ------------------------------------------------------------------------------------------------------------------------- // Output lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output"); // bCreatePrefab lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false); m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true); m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true); // PlayMode lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT), new GUIContent("Default"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.INVERSE), new GUIContent("Inverse"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE; } lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM; } // Loop lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false); if (m_bCreatePrefab) { m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab); m_bLoop = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Once"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } // Shader lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false); if (m_bCreatePrefab) { m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 13), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType; } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 12, 4), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 17, 3), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab); } // Fade lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); bool bFade = (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false); if (bFade) { m_bFadeIn = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn, new GUIContent("FadeIn"), bFade); m_bFadeOut = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn"), bFade); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), false, new GUIContent("FadeOut"), bFade); } // Texture Format --------------------------------------------------------------------------------------- // TextureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false); m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true); m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true); // AnisoLevel lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false); if (!m_bGUITexture) { m_anisoLevel = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9 + 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false); } // m_nSpriteTextureSizes lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false); m_fSpriteTextureIndex = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false); // m_nSpriteTextureFormat lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); for (int n = 0; n < m_SpriteTextureFormatName.Length; n++) { Rect toggleRect = GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1)); if (n == 2) { toggleRect.x -= 15; toggleRect.width += 15; } bool bCheck = (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n])); if (bCheck && m_fSpriteTextureFormatIdx != n) { m_fSpriteTextureFormatIdx = n; // EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex); } } nIncLine++; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048))) { FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect()); ClosePopup(); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true)) { ClosePopup(); } FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== void winPopup(int id) { Rect baseRect = GetPopupRect(); Rect buttonRect; Rect lineRect; if (UnfocusClose(baseRect, -10, 0, 0, 0)) { return; } baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, 0, 1, 0, 1); Transform transOriginalRoot = FXMakerMain.inst.GetOriginalEffectObject().transform; int nButtonCount = m_nButtonCount * 2; int nDrawCount = 0; bool bEnable = false; // Copy if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Copy"), true)) { FXMakerClipboard.inst.SetClipboardObject(m_SelectedObject); ClosePopup(true); return; } nDrawCount += 2; // Cut switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: bEnable = (m_SelectedTransform != transOriginalRoot); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: bEnable = false; break; default: Debug.LogWarning("not declare"); break; } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Cut"), bEnable)) { FXMakerClipboard.inst.SetClipboardObject(m_SelectedObject); FXMakerHierarchy.inst.DeleteHierarchyObject(m_SelectedTransform, m_SelectedObject, m_nSelectedIndex); ClosePopup(true); return; } nDrawCount += 2; // Paste switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: bEnable = FXMakerClipboard.inst.IsObject(); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: bEnable = false; break; default: Debug.LogWarning("not declare"); break; } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Paste", FXMakerClipboard.inst.GetName()), bEnable)) { Object tarObj = FXMakerClipboard.inst.PasteClipboardObject(m_SelectedTransform.gameObject, m_SelectedObject, m_nSelectedIndex); if (tarObj is GameObject) { SetAddObject((tarObj as GameObject), tarObj); } else { SetAddObject(null, tarObj); } ClosePopup(true); return; } nDrawCount += 2; // Overwrite switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: bEnable = FXMakerClipboard.inst.IsTransform() && FXMakerClipboard.inst.GetObject().GetType() == m_SelectedObject.GetType(); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: bEnable = FXMakerClipboard.inst.IsComponent() && FXMakerClipboard.inst.GetObject().GetType() == m_SelectedObject.GetType(); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: bEnable = FXMakerClipboard.inst.IsMaterial() && FXMakerClipboard.inst.GetObject().GetType() == m_SelectedObject.GetType(); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: bEnable = FXMakerClipboard.inst.IsAnimationClip() && FXMakerClipboard.inst.GetObject().GetType() == m_SelectedObject.GetType(); break; default: Debug.LogWarning("not declare"); break; } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Overwrite", FXMakerClipboard.inst.GetName()), bEnable)) { FXMakerClipboard.inst.OverwriteClipboardObject(m_SelectedTransform.gameObject, m_SelectedObject, m_nSelectedIndex); ClosePopup(true); return; } nDrawCount += 2; // Draw line lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height / 2), (int)lineRect.width, Color.gray, 2, false); nDrawCount += 1; // Duplicate switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: bEnable = (m_SelectedTransform != transOriginalRoot); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: bEnable = false; break; default: Debug.LogWarning("not declare"); break; } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Duplicate"), bEnable)) { switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: SetAddObject(FXMakerHierarchy.inst.AddGameObject(m_SelectedTransform.transform.parent.gameObject, m_SelectedTransform.gameObject), null); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: m_AddComObject = NgSerialized.CloneComponent(m_SelectedObject as Component, (m_SelectedObject as Component).gameObject, false); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: break; default: Debug.LogWarning("not declare"); break; } ClosePopup(true); return; } nDrawCount += 2; // Disable if (m_SelObjectType == FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT) { bool bObjEnable = (m_SelectedTransform.gameObject.GetComponent <NcDontActive>() == null); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), (bObjEnable ? GetHelpContent("Disable") : GetHelpContent("Enable")), (m_SelectedTransform != transOriginalRoot))) { FXMakerHierarchy.inst.SetEnableGameObject(m_SelectedTransform.gameObject, !bObjEnable); ClosePopup(true); return; } } else { buttonRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2); if (m_SelectedObject is Component) { int nObjEnable = EditorUtility.GetObjectEnabled(m_SelectedObject); if (0 <= nObjEnable) { if (0 < nObjEnable) { if (GUI.Button(buttonRect, GetHelpContent("Disable"))) { EditorUtility.SetObjectEnabled(m_SelectedObject, false); ClosePopup(true); return; } } else { if (GUI.Button(buttonRect, GetHelpContent("Enable"))) { EditorUtility.SetObjectEnabled(m_SelectedObject, true); ClosePopup(true); return; } } } else { FXMakerLayout.GUIButton(buttonRect, GetHelpContent("Disable"), false); } } else { FXMakerLayout.GUIButton(buttonRect, GetHelpContent("Disable"), false); } } nDrawCount += 2; // Delete switch (m_SelObjectType) { case FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT: bEnable = (m_SelectedTransform != transOriginalRoot); break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_TRANSFORM: bEnable = false; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_EASYEFFECT: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_UNITYENGINE: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_OTHER: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL: bEnable = true; break; case FXMakerHierarchy.OBJECT_TYPE.OBJECT_ANICLIP: bEnable = true; break; default: Debug.LogWarning("not declare"); break; } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Delete"), bEnable)) { FXMakerHierarchy.inst.DeleteHierarchyObject(m_SelectedTransform, m_SelectedObject, m_nSelectedIndex); ClosePopup(true); return; } nDrawCount += 2; // Draw line lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height / 2), (int)lineRect.width, Color.gray, 2, false); nDrawCount += 1; // ------------------------------------------------------------------------------------- if (m_SelectedObject is NcCurveAnimation) { // NcCurveAnimation NcCurveAnimation curveCom = m_SelectedObject as NcCurveAnimation; if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("SaveCurves"), 0 < curveCom.GetCurveInfoCount())) { ClosePopup(true); FxmPopupManager.inst.ShowNcCurveAnimationPopup(curveCom, true); return; } nDrawCount += 2; if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("LoadCurves"), true)) { ClosePopup(true); FxmPopupManager.inst.ShowNcCurveAnimationPopup(curveCom, false); return; } nDrawCount += 2; } // ------------------------------------------------------------------------------------- if (m_SelObjectType == FXMakerHierarchy.OBJECT_TYPE.OBJECT_GAMEOBJECT) { // Add Child if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Add Child"), true)) { // GameObject newChild = new GameObject("GameObject"); // newChild.transform.parent = m_SelectedTransform; // FXMakerHierarchy.inst.OnAddGameObject(newChild); // SetAddObject(newChild, null); // ClosePopup(true); FXMakerHierarchy.inst.ShowAddObjectRightPopup(); ClosePopup(false); return; } nDrawCount += 2; // Add Parent if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Add Parent"), true)) { GameObject newParent = new GameObject("GameObject"); newParent.transform.parent = m_SelectedTransform.parent; m_SelectedTransform.parent = newParent.transform; m_SelectedTransform.name = m_SelectedTransform.name.Replace("(Original)", ""); if (m_SelectedTransform == transOriginalRoot) { FXMakerMain.inst.ChangeRoot_OriginalEffectObject(newParent); } FXMakerHierarchy.inst.OnAddGameObject(newParent); SetAddObject(newParent, null); ClosePopup(true); return; } nDrawCount += 2; // MoveToParent if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("MoveToParent"), (m_SelectedTransform != transOriginalRoot && (m_SelectedTransform.parent != transOriginalRoot) || (m_SelectedTransform.parent == transOriginalRoot && transOriginalRoot.childCount == 1)))) { if (m_SelectedTransform.parent == transOriginalRoot && transOriginalRoot.childCount == 1) { FXMakerMain.inst.SaveTool(""); m_SelectedTransform = FXMakerMain.inst.GetOriginalEffectObject().transform; // root swap Transform toolRoot = m_SelectedTransform.parent; Transform newParent = m_SelectedTransform.GetChild(0); Transform newChild = m_SelectedTransform; newChild.parent = null; newParent.parent = null; newChild.parent = newParent; newParent.parent = toolRoot; m_SelectedTransform = newParent; FXMakerMain.inst.ChangeRoot_OriginalEffectObject(m_SelectedTransform.gameObject); SetAddObject(null, null); } else { m_SelectedTransform.parent = m_SelectedTransform.parent.parent; } ClosePopup(true); return; } nDrawCount += 2; // Add Component if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Add Component"), true)) { ClosePopup(true); FxmPopupManager.inst.ShowHierarchyObjectPopup("FxmPopup_GameObject", m_SelectedTransform.gameObject); return; } nDrawCount += 2; // Add Prefab if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Add Prefab"), true)) { FxmPopupManager.inst.ShowAddPrefabPopup(m_SelectedTransform); ClosePopup(true); return; } nDrawCount += 2; // Save Prefab if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Save Prefab"), true)) { ClosePopup(true); FxmPopupManager.inst.ShowSavePrefabPopup(m_SelectedTransform); return; } nDrawCount += 2; } // ------------------------------------------------------------------------------------- if (m_SelObjectType == FXMakerHierarchy.OBJECT_TYPE.OBJECT_MATERIAL) { bEnable = NgMaterial.IsMaterialColor(m_SelectedObject as Material); // Copy Color if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Copy Color"), bEnable)) { FXMakerClipboard.inst.SetClipboardColor(NgMaterial.GetMaterialColor(m_SelectedObject as Material)); ClosePopup(true); return; } if (bEnable) { Rect colorRect = FXMakerLayout.GetOffsetRect(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), -5); colorRect.width = colorRect.height; EditorGUIUtility.DrawColorSwatch(colorRect, NgMaterial.GetMaterialColor(m_SelectedObject as Material)); } nDrawCount += 2; // Paste Color if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), GetHelpContent("Paste Color"), bEnable)) { FXMakerClipboard.inst.PasteClipboardColor(m_SelectedTransform, m_nSelectedIndex, m_SelectedObject as Material); ClosePopup(true); return; } { Rect colorRect = FXMakerLayout.GetOffsetRect(FXMakerLayout.GetInnerVerticalRect(baseRect, nButtonCount, nDrawCount, 2), -5); colorRect.width = colorRect.height; EditorGUIUtility.DrawColorSwatch(colorRect, FXMakerClipboard.inst.m_CopyColor); } nDrawCount += 2; } m_nButtonCount = nDrawCount / 2; FXMakerMain.inst.SaveTooltip(); }